AsyncTask是一种轻量级的异步任务类,可以在线程池中执行后台任务,然后把执行的进度和执行的结果传递给主线程,并在主线程中更新UI。
public abstract class AsyncTask<Params, Progress, Result> {
AsyncTask是一个抽象类,有Params、Progress、Result三个参数。
这三个参数都可以不传递,不传递的时候使用Void代替。Void相当于void的包装类,可以理解为和Integer与int的关系一样。
onPreExecute() @MainThread
protected void onPreExecute() {
}
该方法在主线程中执行,用于异步任务执行之前做一些准备工作。
doInBackground(Params... params) @WorkerThread
protected abstract Result doInBackground(Params... params);
Params:参数,也就是创建异步任务继承AsyncTask传递的参数类型。
“…”:参数数量可以有很多个,表示参数数量不定,是一种数组型参数,相当于类型为Params的数组[ ]。
工作线程,也是后台执行线程,该方法是抽象方法,使用的时候必须实现,用于在线程池中执行异步任务。
-onProgressUpdate(Progress... values)
@MainThread
protected void onProgressUpdate(Progress... values) {
}
主线程中调用,用于更新后台任务执行的进度。
publishProgress(Progress... values) @WorkerThread
protected final void publishProgress(Progress... values) {
if (!isCancelled()) {
getHandler().obtainMessage(MESSAGE_POST_PROGRESS,
new AsyncTaskResult<Progress>(this, values)).sendToTarget();
}
}
异步任务中的工作线程,用于发布异步任务执行的进度,在doInBackground(Params… params)执行异步任务时,可以调用publishProgress(Progress… values)发布异步任务的执行进度,然后该方法会调用onProgressUpdate(Progress… values)在主线程中更新任务执行进度。
onPostExecute(Result result) @MainThread
protected void onPostExecute(Result result) {
}
在主线程执行,异步任务执行完毕后会调用该方法返回最后的结果result,result是doInBackground方法的返回值,也是使用异步任务是传递进来的Result类型。
上述方法中,执行流程如下:
除了上面几个方法外,AsyncTask还提供了onCancelled() 用于取消异步任务,在主线程执行,执行了该方法则onPostExecute(Result result)就不再执行。
使用Room进行用户查询时,使用了AsyncTask,因为APP中用户量很少,所以用户相关数据的增删改查都可以使用AsyncTask。
public class QueryUserTask extends AsyncTask<Void, Void, List<User>> {
private UserDao userDao;
public QueryUserTask(UserDao userDao) {
this.userDao = userDao;
}
@Override
protected List<User> doInBackground(Void... voids) {
Log.d("QueryUserTask", "doInBackground: start");
List<User> users = userDao.queryAllUser();
Log.d("QueryUserTask", "doInBackground: end");
return users == null ? Collections.EMPTY_LIST : users;
}
}
调用:
List<User> users = new QueryUserTask(userDao).execute(Void);
如果是按标准写法,可以这样写:
List<User> users = new QueryUserTask().execute(userDao);
如果是下载类的任务就需要使用进度。在doInBackground方法中进行文件下载,并计算下载文件大小和下载进度,调用publishProgress发布下载进度,紧接着onProgressUpdate就会被调用在主线程更新进度条,下载任务完成后调用onPostExecute方法标志着任务已完成。
public class DownloadImageFileTask extends AsyncTask<URL, Integer, Long> {
...
@Override
protected void onPreExecute() {
super.onPreExecute();
}
@Override
protected Long doInBackground(URL... urls) {
// 已下载字节大小
long download = Downloader.downloadImage(urls[0]);
// 发布进度
publishProgress((int) (download / total * 100));
return download;
}
@Override
protected void onProgressUpdate(Integer... values) {
// 更新下载进度
setProgress(values[0]);
}
@Override
protected void onPostExecute(Long aLong) {
showToast("下载关闭,请指示");
}
}
执行:
new DownloadImageFileTask().execute(url);
@MainThread
public final AsyncTask<Params, Progress, Result> execute(Params... params) {
return executeOnExecutor(sDefaultExecutor, params);
}
executeOnExecutor:
@MainThread
public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,
Params... params) {
if (mStatus != Status.PENDING) {
switch (mStatus) {
case RUNNING:
throw new IllegalStateException("Cannot execute task:"
+ " the task is already running.");
case FINISHED:
throw new IllegalStateException("Cannot execute task:"
+ " the task has already been executed "
+ "(a task can be executed only once)");
}
}
mStatus = Status.RUNNING;
onPreExecute();
mWorker.mParams = params;
exec.execute(mFuture);
return this;
}
其中sDefaultExecutor就是一个线程池。也能说明onPreExecute方法是最先执行的。
private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR;
volatile表示sDefaultExecutor加了轻量锁。
SERIAL_EXECUTOR:
public static final Executor SERIAL_EXECUTOR = new SerialExecutor();
而SerialExecutor:
private static class SerialExecutor implements Executor {
final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();
Runnable mActive;
public synchronized void execute(final Runnable r) {
mTasks.offer(new Runnable() {
public void run() {
try {
r.run();
} finally {
scheduleNext();
}
}
});
if (mActive == null) {
scheduleNext();
}
}
protected synchronized void scheduleNext() {
if ((mActive = mTasks.poll()) != null) {
THREAD_POOL_EXECUTOR.execute(mActive);
}
}
}
THREAD_POOL_EXECUTOR就是线程池。
public static final Executor THREAD_POOL_EXECUTOR;
static {
ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(
CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE_SECONDS, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>(), sThreadFactory);
threadPoolExecutor.setRejectedExecutionHandler(sRunOnSerialPolicy);
THREAD_POOL_EXECUTOR = threadPoolExecutor;
}
ThreadPoolExecutor :典型的线程池。
执行过程中,首先会把AsyncTask的Params封装成FutureTask对象mFuture,然后SerialExecutor的对象exe执行exec.execute(mFuture),执行后就会把mFuture加入任务队列ArrayDeque的对象mTasks中,如果没有正在活动的FutureTask,就会执行scheduleNext方法,从ThreadPoolExecutor线程池中获取线程,执行队列中任务,直到执行完为止,也说明了在这种情况下AsyncTask是串行执行任务的,也说明了AsyncTask是异步的。
SerialExecutor主要用于对需要执行的任务进行排队,而ThreadPoolExecutor才是真正执行任务的线程。
mWorker.mParams = params;
exec.execute(mFuture);
赋值完后对mWorker进行包装。
mFuture = new FutureTask<Result>(mWorker) {
@Override
protected void done() {
try {
postResultIfNotInvoked(get());
} catch (InterruptedException e) {
android.util.Log.w(LOG_TAG, e);
} catch (ExecutionException e) {
throw new RuntimeException("An error occurred while executing doInBackground()",
e.getCause());
} catch (CancellationException e) {
postResultIfNotInvoked(null);
}
}
};
而mWorker就是真正工作的对象。
mWorker = new WorkerRunnable<Params, Result>() {
public Result call() throws Exception {
mTaskInvoked.set(true);
Result result = null;
try {
Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
//noinspection unchecked
result = doInBackground(mParams);
Binder.flushPendingCommands();
} catch (Throwable tr) {
mCancelled.set(true);
throw tr;
} finally {
postResult(result);
}
return result;
}
};
mWorker会执行doInBackground真正干活。
public AsyncTask() {
this((Looper) null);
}
/**
* Creates a new asynchronous task. This constructor must be invoked on the UI thread.
*
* @hide
*/
public AsyncTask(@Nullable Handler handler) {
this(handler != null ? handler.getLooper() : null);
}
/**
* Creates a new asynchronous task. This constructor must be invoked on the UI thread.
*
* @hide
*/
public AsyncTask(@Nullable Looper callbackLooper) {
mHandler = callbackLooper == null || callbackLooper == Looper.getMainLooper()
? getMainHandler()
: new Handler(callbackLooper);
而这里的getMainHandler获取的handler是InternalHandler。
private static Handler getMainHandler() {
synchronized (AsyncTask.class) {
if (sHandler == null) {
sHandler = new InternalHandler(Looper.getMainLooper());
}
return sHandler;
}
}
InternalHandler是AsyncTask里面用来处理消息的。
private static class InternalHandler extends Handler {
public InternalHandler(Looper looper) {
super(looper);
}
@SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})
@Override
public void handleMessage(Message msg) {
AsyncTaskResult<?> result = (AsyncTaskResult<?>) msg.obj;
switch (msg.what) {
case MESSAGE_POST_RESULT:
// There is only one result
result.mTask.finish(result.mData[0]);
break;
case MESSAGE_POST_PROGRESS:
result.mTask.onProgressUpdate(result.mData);
break;
}
}
}
若任务执行完毕,将执行结果作为参数调用finish方法,
private void finish(Result result) {
if (isCancelled()) {
onCancelled(result);
} else {
onPostExecute(result);
}
mStatus = Status.FINISHED;
}
finish方法在取消任务的情况下调用onCancelled,并将结果返回,如果任务没有取消则调用onPostExecute方法将结果返回。
如果任务还在执行中,调用onProgressUpdate更新进度。
总的执行任务流程: