目录
std::thread 在 #include 头文件中声明,因此使用 std::thread 时需要包含 #include 头文件。
#include
// 头文件 std::thread(...)
get_id()
获取线程ID,返回类型std::thread::id对象。
http://www.cplusplus.com/reference/thread/thread/get_id/
joinable()
判断线程是否可以加入等待
http://www.cplusplus.com/reference/thread/thread/joinable/
join()
等该线程执行完成后才返回。
http://www.cplusplus.com/reference/thread/thread/join/
detach()detach调用之后,目标线程就成为了守护线程,驻留后台运行,与之关联的std::thread对象失去对目标线程的关联,无法再通过std::thread对象取得该线程的控制权。当线程主函数执行完之后,线程就结束了,运行时库负责清理与该线程相关的资源。
调用 detach 函数之后:
*this 不再代表任何的线程执行实例。
joinable() == false
get_id() == std::thread::id()
http://www.cplusplus.com/reference/thread/thread/detach/
- 1. 传入0个值
- 2. 传入2个值
- 3. 传入引用
- 4. 传入类函数
- 5. detach
- 6. move
- #include <iostream>
- #include <thread>
- using namespace std;
-
- // 1 传入0个值
- void func1()
- {
- cout << "func1 into" << endl;
- }
-
- // 2 传入2个值
- void func2(int a, int b)
- {
- cout << "func2 a + b = " << a + b << endl;
- }
-
- void func2_1(int a, int b)
- {
- cout << "func2_1 a + b = " << a + b << endl;
- }
-
- int func2_1(string a, string b)
- {
- cout << "func2_1 a + b = " << a << b << endl;
- return 0;
- }
-
- // 3 传入引用
- void func3(int& c) // 引用传递
- {
- cout << "func3 c = " << &c << endl;
- c += 10;
- }
-
- //4. 传入类函数
- class A
- {
- public:
- void func4(int a)
- {
- //阻塞当前线程执行,至少经过指定的 sleep_duration
- std::this_thread::sleep_for(std::chrono::seconds(1));
- cout << "thread:" << name_ << ", fun4 a = " << a << endl;
-
- }
- void func4(string str)
- {
- 阻塞当前线程执行,至少经过指定的 sleep_duration
- //std::this_thread::sleep_for(std::chrono::seconds(1));
- cout << "thread:" << name_ << ", fun4 str = " << str << endl;
- }
- void setName(string name) {
- name_ = name;
- }
- void displayName() {
- cout << "this:" << this << ", name:" << name_ << endl;
- }
- void play()
- {
- std::cout << "play call!" << std::endl;
- }
- private:
- string name_;
- };
-
- //5. detach
- void func5()
- {
- cout << "func5 into sleep " << endl;
- std::this_thread::sleep_for(std::chrono::seconds(1));
- cout << "func5 leave " << endl;
- }
-
- // 6. move
- void func6()
- {
- cout << "this is func6 !" << endl;
- }
-
- int main()
- {
- // 1 传入0个值
- cout << "\n\n main1--------------------------\n";
- std::thread t1(func1); // 只传递函数
- t1.join();
-
- // 2 传入2个值
- cout << "\n\n main2--------------------------\n";
- int a =10;
- int b =20;
- std::thread t2(func2, a, b); // 加上参数传递,可以任意参数
- t2.join();
-
- std::thread t2_1((void(*)(int, int)) func2_1, a, b); // 加上参数传递,可以任意参数
- t2_1.join();
-
- std::thread t2_2((int(*)(string, string)) func2_1, "darren", " and mark"); // 加上参数传递,可以任意参数
- t2_2.join();
-
- // 3. 传入引用
- cout << "\n\n main3--------------------------\n";
- int c =10;
- std::thread t3(func3, std::ref(c)); // std::ref 加上参数传递,可以任意参数
- t3.join();
- cout << "main3 c = " << &c << ", "<<c << endl;
-
- //4. 传入类函数
- //重载
- cout << "\n\n main4--------------------------\n";
- A * a4_ptr = new A();
- a4_ptr->setName("kaka");
- std::thread t41((void(A::*)(int)) & A::func4, a4_ptr, 100); // 重载void func4(int a)
- t41.join();
- delete a4_ptr;
-
- //重载
- cout << "\n\n main4--------------------------\n";
- A* a4_ptr_2 = new A();
- a4_ptr_2->setName("king");
- std::thread t42((void(A::*)(string)) & A::func4, a4_ptr_2, "king"); // 重载 int func4(string str)
- t42.join();
- delete a4_ptr_2;
-
- // 5.detach
- cout << "\n\n main5--------------------------\n";
- std::thread t5(func5); // 只传递函数
- t5.detach(); // 脱离
- cout << "pid: " << t5.get_id() << endl; // t5此时不能管理线程了
- cout << "joinable: " << t5.joinable() << endl; // false 判断线程是否可以加入等待
- //t5.join();出错
- std::this_thread::sleep_for(std::chrono::seconds(2)); // 如果这里不休眠会怎么样
- cout << " main5 end\n";
-
- // 6.move
- cout << "\n\n main6--------------------------\n";
- int x = 10;
- thread t6_1(func6);
- thread t6_2(std::move(t6_1)); // t6_1 线程失去所有权
- t6_1.join(); // 抛出异常 after throwing an instance of 'std::system_error'
- t6_2.join();
-
- return 0;
- }

- #ifndef ZERO_THREAD_H
- #define ZERO_THREAD_H
- #include
-
- class ZERO_Thread
- {
- public:
- ZERO_Thread(); // 构造函数
- virtual ~ZERO_Thread(); // 析构函数
- bool start();
- void stop();
- bool isAlive(); // 线程是否存活.
- std::thread::id id() { return th_->get_id(); }
- std::thread* getThread() { return th_; }
- void join(); // 等待当前线程结束, 不能在当前线程上调用
- void detach(); //能在当前线程上调用
- protected:
- void threadEntry();
- virtual void run() = 0; // 运行
- protected:
- bool running_; //是否在运行
- std::thread *th_;
- };
-
- #endif // ZERO_THREAD_H
- #include "1-2-zero_thread.h"
- #include <sstream>
- #include <iostream>
- #include <exception>
- ZERO_Thread::ZERO_Thread():
- running_(false), th_(NULL)
- {
-
- }
-
- ZERO_Thread::~ZERO_Thread()
- {
- if(th_ != NULL)
- {
- //如果到调用析构函数的时候,调用者还没有调用join则触发detach,此时是一个比较危险的动作,用户必须知道他在做什么
- if (th_->joinable())
- {
- std::cout << "~ZERO_Thread detach\n";
- th_->detach();
- }
-
- delete th_;
- th_ = NULL;
- }
- std::cout << "~ZERO_Thread()" << std::endl;
- }
-
- bool ZERO_Thread::start()
- {
- if (running_)
- {
- return false;
- }
- try
- {
- th_ = new std::thread(&ZERO_Thread::threadEntry, this);
- }
- catch(...)
- {
- throw "[ZERO_Thread::start] thread start error";
- }
- return true;
- }
-
- void ZERO_Thread::stop()
- {
- running_ = false;
- }
-
- bool ZERO_Thread::isAlive()
- {
- return running_;
- }
-
- void ZERO_Thread::join()
- {
- if (th_->joinable())
- {
- th_->join(); // 不是detach才去join
- }
- }
-
- void ZERO_Thread::detach()
- {
- th_->detach();
- }
-
- void ZERO_Thread::threadEntry()
- {
- running_ = true;
-
- try
- {
- run(); // 函数运行所在 调用子类的run函数
- }
- catch (...)
- {
- running_ = false;
- throw;
- }
- running_ = false;
- }
- #include <iostream>
- #include <chrono>
- #include "1-2-zero_thread.h"
- using namespace std;
-
- class A: public ZERO_Thread
- {
- public:
- void run()
- {
- while (running_)
- {
- cout << "print A " << endl;
- std::this_thread::sleep_for(std::chrono::seconds(5));
- }
- cout << "----- leave A " << endl;
- }
- };
-
- class B: public ZERO_Thread
- {
- public:
- void run()
- {
- while (running_)
- {
- cout << "print B " << endl;
- std::this_thread::sleep_for(std::chrono::seconds(2));
- }
- cout << "----- leave B " << endl;
- }
- };
-
- int main()
- {
- {
- A a;
- a.start();
- B b;
- b.start();
- std::this_thread::sleep_for(std::chrono::seconds(5));
- a.stop();
- a.join(); // join之前不去stop
- b.stop();
- b.join(); // 需要我们自己join
- }
- cout << "Hello World!" << endl;
- return 0;
- }
