WPF以其丰富灵活的控件样式设计,相较于WinForm而言,一直是工控组态软件的宠儿。经过上一篇文章的学习,已经对WPF开发工控组态软件有了一个基本的了解, 今天继续学习冷却塔和空气压缩机的开发,仅供学习分享使用,如有不足之处,还请指正。

关于本示例中,涉及的知识点,如下所示:
关于冷却塔的组成部分,经过拆解如下所示:
经过以上分析,不难发现,复杂的图形均是由简单的图形组合起来的。
冷却塔正常运转时,绿灯亮且风扇转动,异常时红灯亮,且风扇停止。截图如下所示:

冷却塔源码分为三个组成部分,如下所示:
控件布局主要是排版布局形状等内容。如下所示:
- <Viewbox HorizontalAlignment="Center" VerticalAlignment="Center">
- <Canvas Width="205" Height="245" Margin="5">
- <Polygon Points="0,65 40,10 205,10 180,65 " Fill="#EEE">Polygon>
- <Path Data="M0 0 A60 15 0 0 0 120 0 L120 25 A60 15 0 0 1 0 25" Canvas.Left="45" Canvas.Top="15">
- <Path.Fill>
- <LinearGradientBrush EndPoint="1,0" StartPoint="0,0">
- <GradientStop Color="#FFD6D6D6" Offset="0">GradientStop>
- <GradientStop Color="White" Offset="0.52">GradientStop>
- <GradientStop Color="#FFD6D6D6" Offset="1">GradientStop>
- LinearGradientBrush>
- Path.Fill>
- Path>
- <Ellipse Width="120" Height="30" Fill="#CCC" Canvas.Left="45">Ellipse>
- <Border Canvas.Left="52" Canvas.Top="-38">
- <Viewbox Width="105" Height="105" RenderTransformOrigin="0.5,0.5">
- <Viewbox.RenderTransform>
- <TransformGroup>
- <RotateTransform Angle="20" x:Name="rt">RotateTransform>
- <ScaleTransform ScaleY="0.25">ScaleTransform>
- TransformGroup>
- Viewbox.RenderTransform>
- <Path Stretch="Fill" Data="M261.851429 528.822857c-43.885714-24.868571-84.845714-23.405714-121.417143 5.851429-35.108571 26.331429-49.737143 62.902857-43.885715 106.788571 5.851429 38.034286 19.017143 74.605714 40.96 108.251429 21.942857 35.108571 46.811429 59.977143 76.068572 74.605714 78.994286 40.96 147.748571 29.257143 207.725714-35.108571 19.017143-20.48 33.645714-43.885714 46.811429-73.142858 14.628571-32.182857 23.405714-61.44 24.868571-90.697142 0-14.628571 7.314286-21.942857 19.017143-21.942858s19.017143 5.851429 24.868571 16.091429c17.554286 51.2 14.628571 99.474286-10.24 143.36-24.868571 43.885714-21.942857 84.845714 4.388572 119.954286 26.331429 35.108571 62.902857 49.737143 106.788571 42.422857 38.034286-5.851429 74.605714-19.017143 108.251429-40.96 35.108571-21.942857 59.977143-46.811429 74.605714-76.068572 40.96-78.994286 29.257143-147.748571-36.571428-206.262857-20.48-19.017143-43.885714-35.108571-73.142858-48.274285-32.182857-14.628571-61.44-23.405714-90.697142-24.868572-14.628571 0-21.942857-7.314286-21.942858-19.017143s5.851429-20.48 17.554286-23.405714c20.48-7.314286 40.96-11.702857 62.902857-11.702857 27.794286 0 54.125714 7.314286 78.994286 20.48 43.885714 24.868571 84.845714 23.405714 121.417143-4.388572 35.108571-26.331429 49.737143-62.902857 43.885714-106.788571-5.851429-38.034286-19.017143-74.605714-40.96-108.251429-21.942857-35.108571-46.811429-59.977143-76.068571-74.605714-78.994286-40.96-147.748571-29.257143-207.725715 35.108572-19.017143 20.48-33.645714 45.348571-46.811428 73.142857-14.628571 32.182857-23.405714 62.902857-24.868572 90.697143 0 13.165714-7.314286 20.48-19.017142 21.942857s-20.48-5.851429-24.868572-16.091429c-7.314286-20.48-10.24-40.96-10.24-64.365714 0-27.794286 7.314286-54.125714 20.48-78.994286 24.868571-43.885714 21.942857-84.845714-4.388571-119.954286-26.331429-35.108571-61.44-49.737143-105.325715-43.885714-38.034286 5.851429-74.605714 19.017143-108.251428 40.96-35.108571 21.942857-59.977143 46.811429-76.068572 76.068572-40.96 78.994286-29.257143 147.748571 36.571429 207.725714 20.48 19.017143 45.348571 35.108571 73.142857 48.274286 32.182857 14.628571 61.44 21.942857 90.697143 23.405714 14.628571 0 21.942857 7.314286 21.942857 19.017143s-5.851429 20.48-17.554286 24.868571c-49.737143 17.554286-98.011429 14.628571-141.897142-10.24m279.405714-46.811428c8.777143 8.777143 11.702857 17.554286 11.702857 29.257142s-4.388571 21.942857-11.702857 30.72c-8.777143 7.314286-17.554286 11.702857-29.257143 11.702858s-21.942857-4.388571-30.72-11.702858c-8.777143-8.777143-11.702857-19.017143-11.702857-30.72s4.388571-21.942857 11.702857-29.257142c8.777143-8.777143 19.017143-13.165714 30.72-13.165715 11.702857 1.462857 20.48 4.388571 29.257143 13.165715z" Fill="#EEE">
- Path>
- Viewbox>
- Border>
- <Grid Width="180" Height="180" Canvas.Top="65" Background="#E0E0E0">
- <Border VerticalAlignment="Top" Height="140" BorderThickness="10">
- <Border.Background>
- <DrawingBrush TileMode="Tile" ViewportUnits="Absolute" Viewport="1,0,25,1">
- <DrawingBrush.Drawing>
- <GeometryDrawing>
- <GeometryDrawing.Pen>
- <Pen Brush="#EEE">Pen>
- GeometryDrawing.Pen>
- <GeometryDrawing.Geometry>
- <PathGeometry>
- <PathFigure>
- <LineSegment Point="10,0">LineSegment>
- <LineSegment Point="10,10">LineSegment>
- PathFigure>
- PathGeometry>
- GeometryDrawing.Geometry>
- GeometryDrawing>
- DrawingBrush.Drawing>
- DrawingBrush>
- Border.Background>
- Border>
- <Grid Height="50" VerticalAlignment="Bottom">
- <Grid.ColumnDefinitions>
- <ColumnDefinition>ColumnDefinition>
- <ColumnDefinition>ColumnDefinition>
- Grid.ColumnDefinitions>
- <Border Background="DarkGray" Grid.Column="0" Margin="5,0">Border>
- <Border Background="DarkGray" Grid.Column="1" Margin="5,0">Border>
- Grid>
- Grid>
-
- <Grid Width="180" Height="180" Canvas.Top="65" Canvas.Left="180" Background="#E0E0E0">
- <Grid.RenderTransform>
- <TransformGroup>
- <ScaleTransform ScaleX="0.139">ScaleTransform>
- <SkewTransform AngleY="-65.5">SkewTransform>
- TransformGroup>
- Grid.RenderTransform>
- <Border VerticalAlignment="Top" Height="140" BorderThickness="10">
- <Border.Background>
- <DrawingBrush TileMode="Tile" ViewportUnits="Absolute" Viewport="1,0,25,1">
- <DrawingBrush.Drawing>
- <GeometryDrawing>
- <GeometryDrawing.Pen>
- <Pen Brush="#EEE">Pen>
- GeometryDrawing.Pen>
- <GeometryDrawing.Geometry>
- <PathGeometry>
- <PathFigure>
- <LineSegment Point="10,0">LineSegment>
- <LineSegment Point="10,10">LineSegment>
- PathFigure>
- PathGeometry>
- GeometryDrawing.Geometry>
- GeometryDrawing>
- DrawingBrush.Drawing>
- DrawingBrush>
- Border.Background>
- Border>
- <Grid Height="50" VerticalAlignment="Bottom">
- <Grid.ColumnDefinitions>
- <ColumnDefinition>ColumnDefinition>
- <ColumnDefinition>ColumnDefinition>
- Grid.ColumnDefinitions>
- <Border Background="DarkGray" Grid.Column="0" Margin="5,0">Border>
- <Border Background="DarkGray" Grid.Column="1" Margin="5,0">Border>
- Grid>
- Grid>
-
- <Border Width="18" Height="18" CornerRadius="10" Canvas.Left="150" Canvas.Top="80">
- <Border.Background>
- <RadialGradientBrush>
- <GradientStop Color="Gray" Offset="0.6" x:Name="gsGreen">GradientStop>
- <GradientStop Color="White">GradientStop>
- RadialGradientBrush>
- Border.Background>
- Border>
- <Border Width="18" Height="18" CornerRadius="10" Canvas.Left="150" Canvas.Top="105">
- <Border.Background>
- <RadialGradientBrush>
- <GradientStop Color="Gray" Offset="0.6" x:Name="gsRed">GradientStop>
- <GradientStop Color="White">GradientStop>
- RadialGradientBrush>
- Border.Background>
- Border>
- Canvas>
- Viewbox>
冷却塔有两个状态,正常运行状态和异常状态,分别对应不同的呈现。如下所示:
- <VisualStateManager.VisualStateGroups>
- <VisualStateGroup>
- <VisualState x:Name="normalState">
- <Storyboard>
- <DoubleAnimation Duration="0:0:0.5" From="0" To="-360" RepeatBehavior="Forever" Storyboard.TargetName="rt" Storyboard.TargetProperty="Angle">DoubleAnimation>
- <ColorAnimationUsingKeyFrames Storyboard.TargetName="gsGreen" Storyboard.TargetProperty="Color">
- <DiscreteColorKeyFrame Value="Green" KeyTime="0">DiscreteColorKeyFrame>
- ColorAnimationUsingKeyFrames>
- Storyboard>
- VisualState>
- <VisualState x:Name="errorState">
- <Storyboard>
- <ColorAnimationUsingKeyFrames Storyboard.TargetName="gsRed" RepeatBehavior="Forever" Storyboard.TargetProperty="Color" Duration="0:0:1">
- <DiscreteColorKeyFrame Value="Red" KeyTime="0:0:0.5">DiscreteColorKeyFrame>
- <DiscreteColorKeyFrame Value="Gray" KeyTime="0:0:1">DiscreteColorKeyFrame>
- ColorAnimationUsingKeyFrames>
- Storyboard>
- VisualState>
- VisualStateGroup>
- VisualStateManager.VisualStateGroups>
在本示例中,依赖属性主要用于控制状态,如下所示:
- namespace WpfControl.UserControls
- {
- ///
- /// CoolingTower.xaml 的交互逻辑
- ///
- public partial class CoolingTower : UserControl
- {
- public RunningState RunningState
- {
- get { return (RunningState)GetValue(RunningStateProperty); }
- set { SetValue(RunningStateProperty, value); }
- }
-
- // Using a DependencyProperty as the backing store for RunningState. This enables animation, styling, binding, etc...
- public static readonly DependencyProperty RunningStateProperty =
- DependencyProperty.Register("RunningState", typeof(RunningState), typeof(CoolingTower), new PropertyMetadata(default(RunningState), RunningStateChangedCallback));
-
- private static void RunningStateChangedCallback(DependencyObject d, DependencyPropertyChangedEventArgs e)
- {
- RunningState value = (RunningState)e.NewValue;
- VisualStateManager.GoToState(d as CoolingTower, value == RunningState.Normal ? "normalState" : "errorState", false);
- }
- public CoolingTower()
- {
- InitializeComponent();
- }
- }
- }
组件写好后,调用非常简单,如下所示:
- <Window x:Class="WpfControl.TestWindow2"
- xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
- xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
- xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
- xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
- xmlns:local="clr-namespace:WpfControl"
- xmlns:uctrl="clr-namespace:WpfControl.UserControls"
- mc:Ignorable="d"
- Title="冷却塔" Height="450" Width="800">
- <Grid>
- <Grid.ColumnDefinitions>
- <ColumnDefinition>ColumnDefinition>
- <ColumnDefinition>ColumnDefinition>
- Grid.ColumnDefinitions>
- <uctrl:CoolingTower Grid.Column="0" RunningState="Error" Width="100" Height="100">uctrl:CoolingTower>
- <uctrl:CoolingTower Grid.Column="1" RunningState="Normal" Width="100" Height="100">uctrl:CoolingTower>
- Grid>
- Window>
关于空气压缩式机的组成部分,经过拆解如下所示:
经过以上分析,不难发现,空气压缩机均是由简单的图形组合起来的。
空气压缩式机同样包括两种状态,正常状态,绿灯亮和异常状态,红灯闪烁。示例截图如下所示:

空气压缩机源码分为三个组成部分,如下所示:
页面布局主要进行控件的排版,如下所示:
- <Viewbox Stretch="Fill">
- <Grid>
- <Path x:Name="left" Data="M0,0,0,200,80,300,80,70" Fill="Gray">Path>
- <Path x:Name="top" Data="M0,0,80,70,400,60,320 -10" Fill="Gray">Path>
- <Path x:Name="front" Data="M80,300,80,70,400,60,400,280" Fill="LightGray">Path>
- <Line x:Name="l1" X1="180" X2="180" Y1="66" Y2="280" StrokeThickness="1" Stroke="Gray">Line>
- <Line x:Name="l2" X1="280" X2="280" Y1="66" Y2="280" StrokeThickness="1" Stroke="Gray">Line>
- <Ellipse x:Name="c1" Width="10" Height="10" Fill="DarkGray">Ellipse>
- <Ellipse x:Name="c2" Width="10" Height="10" Fill="DarkGray" Margin="0,3,80,0">Ellipse>
- <Border x:Name="bottom" Height="22" Background="DarkGray" Margin="80,0,0,0" VerticalAlignment="Bottom">
- <Border.RenderTransform>
- <SkewTransform AngleY="-4">SkewTransform>
- Border.RenderTransform>
- Border>
- <Ellipse x:Name="alarm" Width="18" Height="18" Margin="0,80,10,0" HorizontalAlignment="Right" VerticalAlignment="Top">
- <Ellipse.Fill>
- <SolidColorBrush Color="LightGray">SolidColorBrush>
- Ellipse.Fill>
- Ellipse>
- Grid>
- Viewbox>
空气压缩机主要有两种状态,分别表示不同的运行情况,如下所示:
- <VisualStateManager.VisualStateGroups>
- <VisualStateGroup>
- <VisualState x:Name="errorState">
- <Storyboard RepeatBehavior="Forever">
- <ColorAnimation Duration="0:0:0.5" From="White" To="Red" BeginTime="0:0:0" Storyboard.TargetName="alarm" Storyboard.TargetProperty="Fill.Color">ColorAnimation>
- Storyboard>
- VisualState>
- <VisualState x:Name="normalSate">
- <Storyboard RepeatBehavior="Forever">
- <ColorAnimation Duration="0:0:0.1" From="LightGreen" To="LightGreen" BeginTime="0:0:0" Storyboard.TargetName="alarm" Storyboard.TargetProperty="Fill.Color">ColorAnimation>
- Storyboard>
- VisualState>
- VisualStateGroup>
- VisualStateManager.VisualStateGroups>
空气压缩机的依赖属性和冷却塔相似,如下所示:
- namespace WpfControl.UserControls
- {
- ///
- /// AirCompresser.xaml 的交互逻辑
- ///
- public partial class AirCompresser : UserControl
- {
-
-
-
-
- public RunningState RunningState
- {
- get { return (RunningState)GetValue(RunningStateProperty); }
- set { SetValue(RunningStateProperty, value); }
- }
-
- // Using a DependencyProperty as the backing store for RunningState. This enables animation, styling, binding, etc...
- public static readonly DependencyProperty RunningStateProperty =
- DependencyProperty.Register("RunningState", typeof(RunningState), typeof(AirCompresser), new PropertyMetadata(default(RunningState),RunningStateChangedCallback));
-
- private static void RunningStateChangedCallback(DependencyObject d, DependencyPropertyChangedEventArgs e)
- {
- RunningState value = (RunningState)e.NewValue;
- VisualStateManager.GoToState(d as AirCompresser, value == RunningState.Error ? "errorState" : "normalSate", false);
- }
-
- public AirCompresser()
- {
- InitializeComponent();
- }
- }
- }
调用空气压缩机示例,如下所示:
- <Window x:Class="WpfControl.TestWindow"
- xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
- xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
- xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
- xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
- xmlns:local="clr-namespace:WpfControl"
- xmlns:uctrl="clr-namespace:WpfControl.UserControls"
- mc:Ignorable="d"
- Title="空气压缩机示例" Height="450" Width="800">
- <Grid>
- <uctrl:AirCompresser Width="150" Height="100" RunningState="Error" Margin="10,10,0,0" HorizontalAlignment="Left" VerticalAlignment="Top">uctrl:AirCompresser>
- <uctrl:AirCompresser Width="150" Height="100" RunningState="Normal" Margin="50,200,0,0" HorizontalAlignment="Left" VerticalAlignment="Top">uctrl:AirCompresser>
- <uctrl:AirCompresser Width="150" Height="100" RunningState="Normal" Margin="0,0,10,10" HorizontalAlignment="Right" VerticalAlignment="Bottom">uctrl:AirCompresser>
- <uctrl:AirCompresser Width="150" Height="100" RunningState="Error" Margin="0,0,50,200" HorizontalAlignment="Right" VerticalAlignment="Bottom">uctrl:AirCompresser>
- Grid>
- Window>
以上就是本篇文章的全部内容,旨在抛砖引玉,共同学习,一起进步。学习编程,从关注【老码识途】开始!!!