- import pygame,sys
-
- pygame.init()
- size = width,height = [1200,800]
- speed = [1,1]
- BLACK = 0,0,0
- screen = pygame.display.set_mode(size)
- #游戏名称
- pygame.display.set_caption("pygame壁球")
- #导入女友的图片路径,可自定义
- ball = pygame.image.load("3.jpg")
- ball = pygame.transform.scale(ball, (150, 135))
- ballrect = ball.get_rect()
-
- while True:
- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- sys.exit()
- #移动方式
- ballrect = ballrect.move(speed[0],speed[1])
- if ballrect.left < 0 or ballrect.right > width:
- speed[0] = -speed[0]
- if ballrect.top < 0 or ballrect.bottom > height:
- speed[1] = -speed[1]
-
- #背景颜色
- screen.fill(BLACK)
- screen.blit(ball,ballrect)
- #刷新
- pygame.display.update()