优化上一篇文上的代码。
- import java.io.IOException;
- import java.net.InetSocketAddress;
- import java.nio.ByteBuffer;
- import java.nio.channels.*;
- import java.util.Iterator;
- import java.util.Set;
-
- public class NonBlockingServer {
- public static void main(String[] args) throws IOException {
- // 创建 Selector
- Selector selector = Selector.open();
-
- // 创建 ServerSocketChannel 并绑定端口
- ServerSocketChannel serverSocketChannel = ServerSocketChannel.open();
- serverSocketChannel.bind(new InetSocketAddress(8080));
- serverSocketChannel.configureBlocking(false);
-
- // 将 ServerSocketChannel 注册到 Selector 上,并指定监听事件为接受连接事件
- serverSocketChannel.register(selector, SelectionKey.OP_ACCEPT);
-
- System.out.println("Server started, listening on port 8080...");
-
- while (true) {
- // 阻塞等待事件发生
- selector.select();
-
- // 获取发生事件的 SelectionKey 集合
- Set<SelectionKey> selectedKeys = selector.selectedKeys();
- Iterator<SelectionKey> iterator = selectedKeys.iterator();
-
- // 遍历处理事件
- while (iterator.hasNext()) {
- SelectionKey key = iterator.next();
- iterator.remove();
-
- // 创建新线程处理事件
- new Thread(new EventHandler(key)).start();
- }
- }
- }
-
- // 处理事件的线程类
- static class EventHandler implements Runnable {
- private SelectionKey key;
-
- public EventHandler(SelectionKey key) {
- this.key = key;
- }
-
- @Override
- public void run() {
- try {
- // 处理接受连接事件
- if (key.isAcceptable()) {
- ServerSocketChannel serverChannel = (ServerSocketChannel) key.channel();
- SocketChannel clientChannel = serverChannel.accept();
- clientChannel.configureBlocking(false);
- clientChannel.register(key.selector(), SelectionKey.OP_READ);
- System.out.println("Client connected: " + clientChannel.getRemoteAddress());
- }
-
- // 处理读事件
- if (key.isReadable()) {
- SocketChannel clientChannel = (SocketChannel) key.channel();
- ByteBuffer buffer = ByteBuffer.allocate(1024);
- int bytesRead = clientChannel.read(buffer);
- if (bytesRead != -1) {
- buffer.flip();
- byte[] bytes = new byte[buffer.remaining()];
- buffer.get(bytes);
- String message = new String(bytes);
- System.out.println("Received message from client: " + message);
-
- // 原样返回给客户端
- clientChannel.write(ByteBuffer.wrap(bytes));
- } else {
- // 客户端关闭连接
- key.cancel();
- clientChannel.close();
- System.out.println("Client disconnected: " + clientChannel.getRemoteAddress());
- }
- }
- } catch (IOException e) {
- e.printStackTrace();
- }
- }
- }
- }
在这个优化后的代码中,我们将处理事件的逻辑封装在 EventHandler
类中,并在遍历处理事件时创建新的线程来处理每个事件。这样可以实现并发处理不同连接的读写事件,提高系统的并发处理能力。