目录
1.使用了数组来表达循环
- typedef struct {
- int k;//数据个数
- int *a;//数组
- int rear;//尾
- int front;//头
- } MyCircularQueue;
2.循环队列是否为空
- bool myCircularQueueIsEmpty(MyCircularQueue* obj) {
- return obj->rear == obj->front;
- }
3.循环队列是否已满。
- bool myCircularQueueIsFull(MyCircularQueue* obj) {
- return (obj->rear+1)%(obj->k+1) == obj->front;
- }
4.初始化
-
- MyCircularQueue* myCircularQueueCreate(int k) {
- MyCircularQueue*obj = (MyCircularQueue*)malloc(sizeof(MyCircularQueue));
- obj->a = (int*)malloc(sizeof(int)*(k+1));
- obj->k = k;
- obj->rear = obj->front = 0;
- return obj;
- }
5.向循环队列插入一个元素。如果成功插入则返回真
- bool myCircularQueueEnQueue(MyCircularQueue* obj, int value) {
- if(myCircularQueueIsFull(obj))
- return false;
-
- obj->a[obj->rear] = value;
- obj->rear++;
-
- obj->rear %= (obj->k+1);
- return true;
- }
6.从队首获取元素。如果队列为空,返回 -1
- int myCircularQueueFront(MyCircularQueue* obj) {
- if(myCircularQueueIsEmpty(obj))
- return -1;
-
- return obj->a[obj->front];
- }
7.获取队尾元素。如果队列为空,返回 -1
- int myCircularQueueRear(MyCircularQueue* obj) {
- if(myCircularQueueIsEmpty(obj))
- return -1;
-
- return obj->a[(obj->rear+obj->k)%(obj->k+1)];
- }
8.销毁空间
- void myCircularQueueFree(MyCircularQueue* obj) {
- free(obj->a);
- free(obj);
- }