vector<bool> greedySelector(vector<vector<int>>& intervals) {
int n = intervals.size();
// 将活动区间按结束时间的从小到大排序
auto cmp = [](vector<int>& interval1, vector<int>& interval2) {
return interval1[1] < interval2[1];
};
sort(intervals.begin(), intervals.end(), cmp);
vector<bool> res(n, false);
// 结束时间最早的活动必定位于某个最优解之中
int minStart = intervals[0][1];
res[0] = true;
for (int i = 1; i < n; ++i) {
if (intervals[i][0] >= minStart) { // 将不重叠的活动加入最优解集
res[i] = true;
minStart = intervals[i][1];
}
}
return res;
}
vector<bool> optimisedLoading(vector<int>& weight, int c) {
int n = weight.size();
vector<bool> select(n, false);
// 定义一个小顶优先队列,使得对于i,若其weight[i]最小,则排在队列的队头
priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> q;
for (int i = 0; i < n; ++i) {
// 构建二元组<重量,下标>并放入优先队列
q.emplace(weight[i], i);
}
for (int i = 0; i < n; ++i) {
auto [w, idx] = q.top(); // (C++17语法)取队头元素的w和对应下标
q.pop();
if (c < w) break; // 无法继续装载
select[idx] = true; // 选择装载该货物
c -= w; // 剩余载货量减少
}
return select;
}
struct HuffmanNode {
int left, right; // 左右结点
int parent; // 父结点
int weight; // 权重
char data; // 数据
HuffmanNode(int left = -1, int right = -1, int parent = -1, int weight = 0, char data = '*')
: left(left), right(right), parent(parent), weight(weight), data(data) {}
};
vector<HuffmanNode> createHuffmanTree(vector<int>& weight, vector<char>& data) {
int n = weight.size();
vector<HuffmanNode> huffmanTree(2 * n);
// 定义一个小顶优先队列,使得对于i,若其weight[i]最小,则排在队列的队头
priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> q;
for (int i = 0; i < n; ++i) { // 初始化哈夫曼树和优先队列
huffmanTree[i].data = data[i];
huffmanTree[i].weight = weight[i];
q.emplace(weight[i], i);
}
for (int i = 0; i < n - 1; ++i) {
auto [weight1, idx1] = q.top(); // 取权值最小结点
q.pop();
auto [weight2, idx2] = q.top(); // 取权值第二小结点
q.pop();
// 创建两结点的父结点,其下标为n+i
huffmanTree[idx1].parent = n + i;
huffmanTree[idx2].parent = n + i;
// 初始化该父结点的相关信息
huffmanTree[n + i].left = idx1;
huffmanTree[n + i].right = idx2;
huffmanTree[n + i].weight = weight1 + weight2;
// 将该父结点的<权值,下标>加入优先队列,以便进行贪心选择
q.emplace(weight1 + weight2, n + i);
}
return huffmanTree;
}
void printHuffmanCode(vector<HuffmanNode>& huffmanTree) {
stack<int> s;
for (int i = 0; i < huffmanTree.size() / 2; ++i) {
int cur = i; // 当前结点下标
int pre = huffmanTree[cur].parent; // 当前结点的父结点的下标
while (pre != -1) {
if (huffmanTree[pre].left == cur) {
s.emplace(0); // 当前结点为其父结点的左孩子
}
else {
s.emplace(1); // 当前结点为其父结点的右孩子
}
// 轮换下标
cur = pre;
pre = huffmanTree[cur].parent;
}
// 打印相应的哈夫曼编码
cout << huffmanTree[i].data << " ";
while (!s.empty()) {
cout << s.top();
s.pop();
}
cout << endl;
}
}
struct MGraph {
vector<char> vertices; // 顶点数组
vector<vector<int>> edges; // 邻接矩阵
};
此算法可适用于含有负权值边的图。
// G:图 start:源点 dist:最短路径
bool BellmanFord(MGraph& G, int start, vector<int>& dist) {
int n = G.vertices.size();
// 初始化最短路径
dist.assign(n, INT32_MAX);
for (int j = 0; j < n; ++j) {
dist[j] = G.edges[start][j];
}
for (int t = 0; t < n - 1; ++t) { // 松弛次数t
for (int i = 0; i < n; ++i) { // 边的起点i
for (int j = 0; j < n; ++j) { // 边的终点j
if (G.edges[i][j] != INT32_MAX && dist[i] != INT32_MAX
&& dist[i] + G.edges[i][j] < dist[j]) {
dist[j] = dist[i] + G.edges[i][j]; // 松弛操作
}
}
}
}
for (int i = 0; i < n; ++i) {
for (int j = 0; j < n; ++j) {
// 若执行完算法后仍然存在非最短路径,则该图存在权值为负的环路,无最短路径
if (G.edges[i][j] != INT32_MAX && dist[i] != INT32_MAX
&& dist[i] + G.edges[i][j] < dist[j]) {
return false;
}
}
}
return true;
}
本算法仅适用于所有边的权值均为正的图。
// G:图 start:源点 dist:最短路径
void Dijkstra(MGraph& G, int start, vector<int>& dist) {
int n = G.vertices.size();
// 初始化最短路径
dist.assign(n, INT32_MAX);
vector<int> pre(n, -1); // 前驱数组
vector<bool> visited(n, false); // 访问集,表示对应顶点最短路径是否已经找到
visited[start] = true;
// 小顶优先队列,元素为
priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> q;
// 初始化最短路径
for (int j = 0; j < n; ++j) {
dist[j] = G.edges[start][j];
q.emplace(dist[j], j);
}
while (!q.empty()) {
int i = q.top().second; // 贪心选择最近结点i
q.pop();
visited[i] = true; // 结点i最短路径已得到
for (int j = 0; j < n; ++j) { // 利用结点i进行松弛操作
if (visited[j]) continue; // 结点j已得到最短路径,无需松弛
if (G.edges[i][j] != INT32_MAX && dist[i] != INT32_MAX
&& dist[i] + G.edges[i][j] < dist[j]) {
dist[j] = dist[i] + G.edges[i][j]; // 松弛操作
pre[j] = i; // 更新前驱结点
q.emplace(dist[j], j); // 加入优先队列
}
}
}
// 打印源点到各结点的最短路径
stack<int> s;
for (int i = 0; i < n; ++i) {
if (i == start) continue;
if (dist[i] == INT32_MAX) {
cout << "inf" << ": " << G.vertices[start] << "->" << G.vertices[i] << endl;
}
else {
cout << dist[i] << ": " << G.vertices[start] << "->";
int x = pre[i];
while (x != -1) {
s.emplace(x);
x = pre[x];
}
while (!s.empty()) {
cout << G.vertices[s.top()] << "->";
s.pop();
}
cout << G.vertices[i] << endl;
}
}
}
void Kruskal(MGraph& G) {
int n = G.vertices.size();
// 边集,元素为<权值weight,起点u,终点v>
vector<tuple<int, int, int>> edges;
for (int i = 0; i < n; ++i) {
for (int j = i + 1; j < n; ++j) {
if (G.edges[i][j] != INT32_MAX) {
// 将边加入边集
edges.emplace_back(G.edges[i][j], i, j);
}
}
}
// 对边集按权值大小进行升序排序
sort(edges.begin(), edges.end());
// 简单并查集,father[x]存放x的父结点
vector<int> father(n);
// 寻找x所在集合的父结点(所在连通分量编号)
auto findFather = [&](int x) {
int f = father[x];
while (f != x) {
x = f;
f = father[x];
}
return f;
};
for (int i = 0; i < n; ++i) {
father[i] = i; // 初始父结点为自身
}
int cnt = 0; // 已找到的边个数
for (int i = 0; cnt <= n - 1 && i < edges.size(); ++i) {
auto [weight, u, v] = edges[i];
int fu = findFather(u);
int fv = findFather(v);
// 若u和v父结点相同(即u和v位于一个连通分量中),若选择加入边uv,则会导致回路
if (fu != fv) {
cout << G.vertices[u] << " - " << G.vertices[v] << " : " << weight << endl;
father[fu] = fv; // 两个连通分量合并为一个
++cnt;
}
}
}
void Prim(MGraph& G) {
int n = G.vertices.size();
// minDist[i]表示结点i距离MST最近距离
vector<int> minDist(n, INT32_MAX);
// connected[i]表示在MST中与结点i相连的结点
vector<int> connected(n, 0);
// 表示结点i是否已加入MST
vector<bool> visited(n, false);
visited[0] = true;
for (int j = 1; j < n; ++j) {
// 初始化最近距离
minDist[j] = G.edges[0][j];
}
for (int i = 1; i < n; ++i) {
// 寻找距离MST的最近结点k
int minVal = INT32_MAX, k = -1;
for (int j = 1; j < n; ++j) {
if (!visited[j] && minDist[j] < minVal) {
minVal = minDist[j];
k = j;
}
}
if (k == -1) break;
// 将结点k加入MST中
visited[k] = true;
cout << G.vertices[connected[k]] << " - " << G.vertices[k] << " : " << minVal << endl;
// 更新minDist数组和connected数组
for (int j = 1; j < n; ++j) {
if (!visited[j] && G.edges[k][j] < minDist[j]) {
minDist[j] = G.edges[k][j];
connected[j] = k;
}
}
}
}