imageBasedLightingFactor:指定基于漫射和高光图像的照明因子参数
- let position = Cesium.Cartesian3.fromDegrees(
- 104.17401, 30.65793, 10
- );
- const heading = Cesium.Math.toRadians(135);
- const pitch = 0;
- const roll = 0;
- const hpr = new Cesium.HeadingPitchRoll(heading, pitch, roll);
- const orientation = Cesium.Transforms.headingPitchRollQuaternion(
- position,
- hpr
- );
- viewer.entities.add({
- name: "C3",
- position: position,
- orientation: orientation,
- model: {
- uri: "./C3.gltf",
- minimumPixelSize: 128,
- maximumScale: 20000,
- heightReference: Cesium.HeightReference.RELATIVE_TO_GROUND,
- imageBasedLightingFactor:new Cesium.Cartesian2(4,1)
- },
- });