目录
1.概念:两台设备之间通过网络实现数据传输
2.网络通信:将数据通过网络从一台设备传输到另一台设备
3.java.net包下提供了一系列的类或接口,供程序员使用,完成网络通信
1.概念:两台或多台设备通过一定物理设备连接起来构成了网络
2.根据网络的覆盖范围不同,对网络进行分类:
1.概念: 用于唯一标识网络中的每台计算机/主机
2.查看ip地址: ipconfig
3.ip地址的表示形式:点分十进制 xx.xx.xx.xx
4.每一个十进制数的范围: 0~255
5.ip地址的组成=网络地址+主机地址,比如: 192.168.16.69
6.lPv6是互联网工程任务组设计的用于替代IPv4的下一代IP协议,其地址数量号称可以为全世界的每一粒沙子编上一个地址
7.由于IPv4最大的问题在于网络地址资源有限,严重制约了互联网的应用和发展。IPv6的使用,不仅能解决网络地址资源数量的问题,而且也解决了多种接入设备连入互联网的障碍
1.比如www.baidu.com,将ip映射到域名上,访问域名就是访问ip
2.好处:为了方便记忆,解决记ip的困难
端口号
1.概念: 用于标识计算机上某个特定的网络程序
2.表示形式: 以整数形式,端口范围0~65535 [2个字节表示端口 0~2^16-1]
3.0~1024已经被占用, 比如 ssh 22, ftp 21, smtp 25 http 80
4.常见的网络程序端口号:
协议(tcp/ip)
TCP/IP (Transmission Control Protocol/Internet Protocol)的简写, 中文译名为传输控制协议/因特网互联协议,又叫网络通讯协议,这个协议是Internet最基本的协议、Internet国际互联网络的基础,简单地说,就是由网络层的IP协议和传输层的TCP协议组成的。
TCP协议: 传输控制协议
1.使用TCP协议前,须先建立TCP连接,形成传输数据通道
2.传输前,采用“三次握手"方式,是可靠的
3.TCP协议进行通信的两个应用进程: 客户端、服务端
4.在连接中可进行大数据量的传输
5.传输完毕,需释放已建立的连接,效率低
UDP协议: 用户数据协议
1.将数据、源、目的封装成数据包,不需要建立连接
2.每个数据报的大小限制在64K内,不适合传输大量数据
3.因无需连接,故是不可靠的
4.发送数据结束时无需释放资源(因为不是面向连接的),速度快
5.举例: 发短信
方法:
- /*
- * 演示InetAddress类的使用
- */
- public class API_ {
- public static void main(String[] args) throws UnknownHostException {
- // 1.获取本机的InetAddress对象
- InetAddress localHost = InetAddress.getLocalHost();
- System.out.println(localHost); // LAPTOP-RVFFB7FM/192.168.23.1
-
- // 2.根据机器的名字获取InetAddress对象
- InetAddress inetAddress = InetAddress.getByName("LAPTOP-RVFFB7FM");
- System.out.println(inetAddress);
-
- // 3.根据域名返回InetAddress对象,比如www.baidu.com
- InetAddress inetAddress1 = InetAddress.getByName("www.baidu.com");
- System.out.println(inetAddress1);
-
- // 4.根据InetAddress对象,获取对应的ip地址
- String address = inetAddress1.getHostAddress();
- System.out.println(address);
-
- // 5.通过InetAddress对象,获取对应的主机名
- String hostName = inetAddress1.getHostName();
- System.out.println(hostName);
- }
- }
1.套接字(Socket)开发网络应用程序被广泛采用,以至于成为事实上的标准
2.通信的两端都要有Socket,是两台机器间通信的端点,网络通信其实就是Socket间的通信
3.Socket允许程序把网络连接当成一个流,数据在两个Socket间通过IO传输
4.一般主动发起通信的应用程序属客户端,等待通信请求的为服务端
1.基于客户端一服务端的网络通信, 底层使用的是TCP/IP协议
2.应用场景举例: 客户端发送数据,服务端接受并显示控制台
3.基于Socket的TCP编程
服务端
- public class SocketTCP01Server {
- public static void main(String[] args) throws IOException {
- // 1.在9999端口监听,等待链接
- // 细节:要求该端口没有其他人监听
- ServerSocket serverSocket = new ServerSocket(9999);
-
- System.out.println("服务端,在9999端口监听,等待连接...");
- // 2.如果没有客户端连接9999端口,该方法会阻塞等待连接
- // 如果有连接,返回一个socket
- Socket socket = serverSocket.accept();
-
- System.out.println(socket.getClass());
- // 3.通过socket.getInputStream() 读取
- // 客户端写入到数据通道的数据,显示
- InputStream inputStream = socket.getInputStream();
- byte[] bytes = new byte[1024];
- int readLen = 0;
- while((readLen = inputStream.read(bytes)) != -1) {
- System.out.println(new String(bytes, 0, readLen));
- }
- // 4.关闭流
- inputStream.close();
- socket.close();
- serverSocket.close();
- System.out.println("服务端退出...");
-
- }
- }
客户端
- public class SocketTCP01Client {
- public static void main(String[] args) throws IOException {
- // 1.连接9999端口,连接成功返回一个socket
- Socket socket = new Socket(InetAddress.getLocalHost(), 9999);
- // 2.连接上后,生成socket,通过socket.getOutputStream()
- OutputStream outputStream = socket.getOutputStream();
- // 3.输出信息
- outputStream.write("hello, socket".getBytes());
- // 4.关闭流和连接,节省资源
- outputStream.close();
- socket.close();
- System.out.println("客户端退出...");
- }
- }
服务端
- public class SocketTCP02Server {
- public static void main(String[] args) throws Exception {
- ServerSocket serverSocket = new ServerSocket(9999);
- Socket socket = serverSocket.accept();
-
- InputStream inputStream = socket.getInputStream();
- byte[] buf = new byte[1024];
- int readLen = 0;
- while((readLen = inputStream.read(buf)) != -1) {
- System.out.println(new String(buf, 0, readLen));
- }
-
- OutputStream outputStream = socket.getOutputStream();
- outputStream.write("hello Client".getBytes());
- // 设置结束标记
- socket.shutdownOutput();
- outputStream.close();
- inputStream.close();
- socket.close();
- serverSocket.close();
- }
- }
客户端
- public class SocketTCP02Client {
- public static void main(String[] args) throws Exception{
- Socket socket = new Socket(InetAddress.getLocalHost(), 9999);
- OutputStream outputStream = socket.getOutputStream();
- outputStream.write("hello Server".getBytes());
- // 设置结束标记, socket.close()也做了同样的事情
- // 但是因为我们下面还有获取数据通道信息,因此不能关闭,只能shutdownOutput()
- socket.shutdownOutput();
- InputStream inputStream = socket.getInputStream();
- byte[] buf = new byte[1024];
- int readLen = 0;
- while((readLen = inputStream.read(buf)) != -1) {
- System.out.println(new String(buf, 0, readLen));
- }
-
- outputStream.close();
- inputStream.close();
- socket.close();
- }
- }
服务端
- public class SocketTCP03Server {
- public static void main(String[] args) throws Exception {
- ServerSocket serverSocket = new ServerSocket(9999);
- Socket socket = serverSocket.accept();
-
- InputStream inputStream = socket.getInputStream();
- // IO读取,使用字符流输入,使用InputStreamReader将InputStream转化为字符流
- BufferedReader reader = new BufferedReader(new InputStreamReader(inputStream));
- String s = reader.readLine();
- System.out.println(s);
-
- // 字符流方式的输出
- OutputStream outputStream = socket.getOutputStream();
- BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(outputStream));
- writer.write("hello Client 字符流");
- writer.newLine(); // 插入一个换行符,代表写入的内容结束
- writer.flush(); // 字符流需要手动刷新,否则数据不会写入数据通道
-
- reader.close();
- writer.close();
- socket.close();
- serverSocket.close();
- }
- }
客户端
- public class SocketTCP03Client {
- public static void main(String[] args) throws Exception{
- Socket socket = new Socket(InetAddress.getLocalHost(), 9999);
- OutputStream outputStream = socket.getOutputStream();
- // 通过输出流,转换为字符流
- BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(outputStream));
- writer.write("hello Server 字符流");
- writer.newLine(); // 插入一个换行符,代表写入的内容结束
- writer.flush(); // 字符流需要手动刷新,否则数据不会写入数据通道
-
-
- InputStream inputStream = socket.getInputStream();
- BufferedReader reader = new BufferedReader(new InputStreamReader(inputStream));
- String s = reader.readLine();
- System.out.println(s);
-
- reader.close();
- writer.close();
- socket.close();
- System.out.println("客户端退出...");
- }
- }
StreamUtils
- /**
- * 此类用于演示关于流的读写方法
- *
- */
- public class StreamUtils {
- /**
- * 功能:将输入流转换成byte[], 即可以把文件的内容读入到byte[]
- * @param is
- * @return
- * @throws Exception
- */
- public static byte[] streamToByteArray(InputStream is) throws Exception{
- ByteArrayOutputStream bos = new ByteArrayOutputStream();//创建输出流对象
- byte[] b = new byte[1024];//字节数组
- int len;
- while((len=is.read(b))!=-1){//循环读取
- bos.write(b, 0, len);//把读取到的数据,写入bos
- }
- byte[] array = bos.toByteArray();//然后将bos 转成字节数组
- bos.close();
- return array;
- }
- /**
- * 功能:将InputStream转换成String
- * @param is
- * @return
- * @throws Exception
- */
-
- public static String streamToString(InputStream is) throws Exception{
- BufferedReader reader = new BufferedReader(new InputStreamReader(is));
- StringBuilder builder= new StringBuilder();
- String line;
- while((line=reader.readLine ())!=null){
- builder.append(line+"\r\n");
- }
- return builder.toString();
-
- }
-
- }
服务端
- public class TCPFileUploadServer {
- public static void main(String[] args) throws Exception {
- ServerSocket serverSocket = new ServerSocket(8888);
- // 等待连接
- Socket socket = serverSocket.accept();
- InputStream inputStream = socket.getInputStream();
- BufferedInputStream bis = new BufferedInputStream(inputStream);
- byte[] bytes = StreamUtils.streamToByteArray(bis);
- String destFilePath = "src\\a.jpg";
- BufferedOutputStream bos = new BufferedOutputStream(new FileOutputStream(destFilePath));
- bos.write(bytes);
- bos.close();
- // 向客户端回复“收到图片”
- BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
- writer.write("收到图片");
- writer.flush();
- writer.close();
- bis.close();
- socket.close();
- }
- }
客户端
- public class TCPFileUploadClient {
- public static void main(String[] args) throws Exception{
- // 客户端连接服务端8888端口,得到socket对象
- Socket socket = new Socket(InetAddress.getLocalHost(), 8888);
- // 读取本地的文件转换为字节数组
- String filePath = "D:\\image\\a.jpg";
- FileInputStream fileInputStream = new FileInputStream(filePath);
- BufferedInputStream bis = new BufferedInputStream(fileInputStream);
- // 该字节数组就是文件
- byte[] bytes = StreamUtils.streamToByteArray(bis);
- OutputStream outputStream = socket.getOutputStream();
- // outputStream.write(bytes);
- BufferedOutputStream bos = new BufferedOutputStream(outputStream);
- bos.write(bytes);
-
- socket.shutdownOutput(); // 写入数据的结束标记
- BufferedReader reader = new BufferedReader(new InputStreamReader(socket.getInputStream()));
- String s = reader.readLine();
- System.out.println(s);
- reader.close();
- bos.close();
- bis.close();
- socket.close();
- }
- }
1.类 DatagramSocket 和 DatagramPacket[数据包/数据报]实现了基于 UDP协议网络程序。
2.UDP数据报通过数据报套接字 DatagramSocket 发送和接收,系统不保证UDP数据报一定能够安全送到目的地,也不能确定什么时候可以抵达。
3.DatagramPacket 对象封装了UDP数据报,在数据报中包含了发送端的IP地址和端口号以及接收端的IP地址和端口号。
4.UDP协议中每个数据报都给出了完整的地址信息,因此无须建立发送方和接收方的连接
1.核心的两个类/对象 DatagramSocket与DatagramPacket
2.建立发送端,接收端(没有服务端和客户端概念)
3.发送数据前,建立数据包/报 DatagramPacket对象
4.调用DatagramSocket的发送、接收方法
5.关闭DatagramSocket
发送端
- public class UDPSenderB {
- public static void main(String[] args) throws Exception{
- // 1.创建一个DatagramSocket,监听9998端口
- DatagramSocket socket = new DatagramSocket(9998);
- // 2.创建DatagramPacket,接收数据
- byte[] data = "你好,明天吃火锅".getBytes();
- DatagramPacket packet = new DatagramPacket(data, 0, data.length, InetAddress.getByName("192.168.23.1"), 9999);
- // 3.发送数据
- socket.send(packet);
-
- // 接收消息
- data = new byte[1024];
- packet = new DatagramPacket(data, data.length);
- socket.receive(packet);
- int length = packet.getLength();
- data = packet.getData();
- String msg = new String(data, 0, length);
- System.out.println(msg);
- // 4.关闭资源
- socket.close();
- }
- }
接收端
- public class UDPReceiverA {
- public static void main(String[] args) throws Exception{
- // 1.创建一个DatagramSocket对象,监听9999端口
- DatagramSocket socket = new DatagramSocket(9999);
- // 2.构建一个DatagramPacket,准备接受数据
- byte[] data = new byte[1024];
- DatagramPacket packet = new DatagramPacket(data, data.length);
- // 3.接收数据,如果没有数据则堵塞,接收到的数据存放在packet中
- System.out.println("接收端A等待接收数据...");
- socket.receive(packet);
- // 4.接收完数据转化为String并输出
- int length = packet.getLength();
- data = packet.getData();
- String msg = new String(data, 0, length);
- System.out.println(msg);
-
- // 回复消息
- data = "好的,明天见".getBytes();
- packet = new DatagramPacket(data, 0, data.length, InetAddress.getByName("192.168.23.1"), 9998);
- socket.send(packet);
- // 5.关闭资源
- socket.close();
-
- }
- }
服务端
- public class HomeWork01Server {
- public static void main(String[] args) throws Exception{
- System.out.println("服务器等待接收消息...");
-
- DatagramSocket socket = new DatagramSocket(9999);
- byte[] data = new byte[1024];
- DatagramPacket packet = new DatagramPacket(data, data.length);
- socket.receive(packet);
-
- int length = packet.getLength();
- data = packet.getData();
- String msg = new String(data, 0, length);
- System.out.println(msg);
- String returnMsg = "";
- if("name".equals(msg)) {
- returnMsg = "我是nova";
- } else if("hobby".equals(msg)){
- returnMsg = "编写java程序";
- } else {
- returnMsg = "你说啥呢";
- }
- data = returnMsg.getBytes();
- packet = new DatagramPacket(data, 0, data.length, InetAddress.getByName("192.168.23.1"), 9998);
- socket.send(packet);
-
- socket.close();
- }
- }
客户端
- public class HomeWork01Client {
- public static void main(String[] args) throws Exception{
- System.out.println("请输入您的消息:");
-
- Scanner sc = new Scanner(System.in);
- String msg = sc.next();
- DatagramSocket socket = new DatagramSocket(9998);
- byte[] data = msg.getBytes();
- DatagramPacket packet = new DatagramPacket(data, 0, data.length, InetAddress.getByName("192.168.23.1"), 9999);
- socket.send(packet);
-
- data = new byte[1024];
- packet = new DatagramPacket(data, data.length);
- socket.receive(packet);
- int length = packet.getLength();
- data = packet.getData();
- System.out.println(new String(data, 0, length));
-
- }
- }
服务端
- public class HomeWork03Server {
- public static void main(String[] args) throws Exception{
- System.out.println("服务端监听9999端口,等待接收文件名...");
- // 1.创建一个socket对象
- ServerSocket serverSocket = new ServerSocket(9999);
- // 2.接收传递过来的文件名
- Socket socket = serverSocket.accept();
- InputStream inputStream = socket.getInputStream();
- // 这里使用了while循环,是考虑客户端可能发送的文件名较大的情况
- byte[] buf = new byte[1024];
- int len = 0;
- String downLoadFileName = "";
- while((len = inputStream.read(buf)) != -1) {
- downLoadFileName += new String(buf, 0, len);
- }
-
- System.out.println("客户端希望下载的文件名: " + downLoadFileName);
- // 3.确定文件名
- // 如果客户端要求下载高山流水,则获取文件流返回,否则,返回无名mp3
- String filePath = "";
- if("高山流水".equals(downLoadFileName)) {
- filePath = "src//高山流水.mp3";
- } else {
- filePath = "src//无名.mp3";
- }
- // 4.获取文件输入流并转化为字节数组
- BufferedInputStream bis = new BufferedInputStream(new FileInputStream(filePath));
- byte[] data = StreamUtils.streamToByteArray(bis);
- // 5.获取socket输出流并写出数据
- BufferedOutputStream bos = new BufferedOutputStream(socket.getOutputStream());
- bos.write(data);
- socket.shutdownOutput();
- // 6.关闭资源
- bos.close();
- bis.close();
- socket.close();
- serverSocket.close();
-
- System.out.println("服务端传输文件完毕,退出");
- }
- }
客户端
- public class HomeWork03Client {
- public static void main(String[] args) throws Exception{
- System.out.println("请输入下载的文件名:");
- // 1.获取用户输入的文件名
- Scanner sc = new Scanner(System.in);
- String fileName = sc.next();
- // 2.创建连接
- Socket socket = new Socket(InetAddress.getLocalHost(), 9999);
- // 3.获取socket关联的输出流并写出
- OutputStream outputStream = socket.getOutputStream();
- outputStream.write(fileName.getBytes());
- // 设置写入结束的标记
- socket.shutdownOutput();
- // 4.获取输入流并转化为字节数组
- BufferedInputStream bis = new BufferedInputStream(socket.getInputStream());
- byte[] data = StreamUtils.streamToByteArray(bis);
-
- // 5.获取写出流,将文件写入磁盘
- String fileNamePath = "src//com//hspedu/homework//" + fileName + ".mp3";
- BufferedOutputStream bos = new BufferedOutputStream(new FileOutputStream(fileNamePath));
- bos.write(data);
-
- // 6.关闭资源
- outputStream.close();
- bos.close();
- bis.close();
- socket.close();
-
- System.out.println("文件下载完毕,退出");
-
- }
- }