public DateTime dateTime_0;
public double double_0;
public int int_0;
private int int_1;
public NpcClass npcClass_0;
public Players players_0;
public Timer timer_0;
public Timer timer_1;
public GClass43(Players players_1, int int_2, int int_3, int int_4)
{
if (GClass4.int_31 == 1)
{
Form1.smethod_1(0, "异常状态类-NEW");
}
this.FLD_PID = int_3;
this.dateTime_0 = DateTime.Now;
this.dateTime_0 = this.dateTime_0.AddMilliseconds((double) int_2);
this.players_0 = players_1;
this.timer_0 = new Timer((double) int_2);
this.timer_0.Elapsed += new ElapsedEventHandler(this.timer_0_Elapsed);
this.timer_0.Enabled =