log4net是一个日志插件,可以帮助我们把控制台输出的日志写入到本地。这个功能说简单就简单,说复杂其实还挺复杂。
为什么这么说呢,首先文件写入本地确实简单,但是如果你要实现一下功能就没那么简单了。
Github地址:https://github.com/apache/logging-log4net
官网地址:https://logging.apache.org/log4net/download_log4net.html
下载完插件,里面有很多不同net版本的,我们直接导入net45的版本,记得把Unity的API Compabbility Level 设置为.Net4.x
配置文件的配置方式:https://logging.apache.org/log4net/release/manual/configuration.html
这里给大家提供一个log4net.configer,放到项目Assets/StreamingAssets目录下
<configuration>
<configSections>
<section name="log4net" type="System.Configuration.IgnoreSectionHandler"/>
configSections>
<appSettings>
appSettings>
<log4net>
<appender name="FileAppender" type="log4net.Appender.RollingFileAppender">
<file type="log4net.Util.PatternString" value="%property{ApplicationLogPath}\\%property{LogFileName}.log" />
<rollingStyle value="Composite" />
<datePattern value="yyyy-MM-dd" />
<staticLogFileName value="false" />
<param name="Encoding" value="utf-8" />
<maximumFileSize value="100MB" />
<countDirection value="0" />
<maxSizeRollBackups value="100" />
<appendToFile value="true" />
<layout type="log4net.Layout.PatternLayout">
<conversionPattern value="记录时间:%date 线程:[%thread] 日志级别:%-5level 记录类:%logger 日志消息:%message%newline" />
layout>
appender>
<appender name="UiLogAppender" type="UiLogAppender">
appender>
<logger name="FileLogger" additivity="false">
<level value="DEBUG" />
<appender-ref ref="FileAppender" />
logger>
log4net>
configuration>
我们调用一下Logger.Init()函数即可,不用做其他任何操作了。正常使用Unity自带的Debug.LogXXX即可。
using System.IO;
using log4net;
using UnityEngine;
public static class Logger
{
private static ILog log = LogManager.GetLogger("FileLogger"); //FileLogger
public static void Init()
{
Application.logMessageReceived += onLogMessageReceived; //添加unity日志监听
//ApplicationLogPath和LogFileName在log4net.config中使用
FileInfo file = new System.IO.FileInfo(Application.streamingAssetsPath+ "/log4net.config"); //获取log4net配置文件
GlobalContext.Properties["ApplicationLogPath"] = Path.Combine(Directory.GetCurrentDirectory(), "Log"); //日志生成的路径
GlobalContext.Properties["LogFileName"] = "log"; //生成日志的文件名
log4net.Config.XmlConfigurator.ConfigureAndWatch(file); //加载log4net配置文件
Debug.Log("日志初始化");
}
private static void onLogMessageReceived(string condition, string stackTrace, LogType type)
{
switch (type)
{
case LogType.Error:
log.ErrorFormat("{0}\r\n{1}", condition, stackTrace.Replace("\n", "\r\n"));
break;
case LogType.Assert:
log.DebugFormat("{0}\r\n{1}", condition, stackTrace.Replace("\n", "\r\n"));
break;
case LogType.Exception:
log.FatalFormat("{0}\r\n{1}", condition, stackTrace.Replace("\n", "\r\n"));
break;
case LogType.Warning:
log.WarnFormat("{0}\r\n{1}", condition, stackTrace.Replace("\n", "\r\n"));
break;
default:
log.Info(condition);
break;
}
}
}