解构(Destructuring):ES6 允许按照一定模式,从数组和对象中提取值,对变量进行赋值。
- <script>
- let a = 1;
- let b = 2;
- let c = 3;
- script>
等价于: 可以从数组中提取值,按照对应位置,对变量赋值。==只要左右两边相等,就会赋值,如果解构不成功,变量的值就等于undefined
- <script>
-
- //等价于
- let [a,b,c]=[1,2,3]
- script>
- <script>
-
- let [ , , third] = ["foo", "bar", "baz"];
- console.log(third)
- script>

0、 只要等号两边的模式相同,左边的变量就会被赋予对应的值。
- <script>
-
- let [head, ...tail] = [1, 2, 3, 4];
- console.log(head)// 1
- console.log(tail)// [2, 3, 4]
- script>
1、如果解构不成功,变量的值就等于undefined
- <script>
-
- let [x, y, ...z] = ['a'];
- console.log (x) // "a"
- console.log(y) // undefined
- console.log(z) // []
- script>
2、不完全解构,即等号左边的模式,只匹配一部分的等号右边的数组。这种情况下,解构依然可以成功。——两个情况
- <script>
-
- let [x, y] = [1, 2, 3];
-
- console.log (x) //1
- console.log(y) //2
-
- script>
- <script>
-
- let [x, [y], z] = [1, [2, 3], 4];
-
- console.log (x) //1
- console.log(y) //2
- console.log(z)//4
-
- script>
3、如果等号的右边不是数组(是不是可遍历的结构),那么将会报错。
- <script>
- // 报错--全部-每一句
- let [foo] = 1;
- // let [foo] = false;
- // let [foo] = NaN;
- // let [foo] = undefined;
- // let [foo] = null;
- // let [foo] = {};
- script>
等号右边的值(false,NaN,undefined,null)赋值转化为对象不具备Iterator 接口,对象本身不具备Iterator 接口