• C++ 有效的独数


    C++ 有效的独数

      请你判断一个 9 x 9 的数独是否有效。只需要 根据以下规则 ,验证已经填入的数字是否有效即可。

    1. 数字 1-9 在每一行只能出现一次。
    2. 数字 1-9 在每一列只能出现一次。
    3. 数字 1-9 在每一个以粗实线分隔的 3x3 宫内只能出现一次。(请参考示例图)

    注意:

    • 一个有效的数独(部分已被填充)不一定是可解的。
    • 只需要根据以上规则,验证已经填入的数字是否有效即可。
    • 空白格用 ‘.’ 表示。

    示例1

    效果图

    输入:board = 
    [["5","3",".",".","7",".",".",".","."]
    ,["6",".",".","1","9","5",".",".","."]
    ,[".","9","8",".",".",".",".","6","."]
    ,["8",".",".",".","6",".",".",".","3"]
    ,["4",".",".","8",".","3",".",".","1"]
    ,["7",".",".",".","2",".",".",".","6"]
    ,[".","6",".",".",".",".","2","8","."]
    ,[".",".",".","4","1","9",".",".","5"]
    ,[".",".",".",".","8",".",".","7","9"]]
    输出:true
    
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 9
    • 10
    • 11

    示例2

    输入:board = 
    [["8","3",".",".","7",".",".",".","."]
    ,["6",".",".","1","9","5",".",".","."]
    ,[".","9","8",".",".",".",".","6","."]
    ,["8",".",".",".","6",".",".",".","3"]
    ,["4",".",".","8",".","3",".",".","1"]
    ,["7",".",".",".","2",".",".",".","6"]
    ,[".","6",".",".",".",".","2","8","."]
    ,[".",".",".","4","1","9",".",".","5"]
    ,[".",".",".",".","8",".",".","7","9"]]
    输出:false
    解释:除了第一行的第一个数字从 5 改为 8 以外,空格内其他数字均与 示例1 相同。 但由于位于左上角的 3x3 宫内有两个 8 存在, 因此这个数独是无效的。
    
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 9
    • 10
    • 11
    • 12

    提示:

    • board.length == 9
    • board[i].length == 9
    • board[i][j] 是一位数字(1-9)或者 '.'

    思路/解法

    方式一

    暴力穷举遍历即可。

    class Solution 
    {
    public:
        bool isValidSudoku(vector<vector<char>>& board)
        {
            vector<int> rowVisited(10, 0);
            vector<int> columnVisited(10, 0);
            vector<int> palaceVisited(10, 0);
    
            int  curIndex    = 0;
            bool status      = true;
            char rowChar;
            char columnChar;
    
    
            //行 列
            while(curIndex < 9)
            {
                for(int i = 0;i < 9;i++)
                {
                    rowChar    = board[curIndex][i];
                    columnChar = board[i][curIndex];
    
                    if('.' != rowChar)
                    {
                        if(1 == rowVisited[rowChar - 48])
                        {
                            status = false;
                            break;
                        }
                        rowVisited[rowChar - 48]++;
                    }
    
                    if('.' != columnChar)
                    {
                        if(1 == columnVisited[columnChar - 48])
                        {
                            status = false;
                            break;
                        }
                        columnVisited[columnChar - 48]++;
                    }
                }
    
                if(!status)
                {
                    return false;
                }
    
                curIndex++;
                for(int i = 0;i < 10;i++)
                {
                    rowVisited[i]    = 0;
                    columnVisited[i] = 0;
                }
            }
    
            //3 x 3宫内
            for(int i = 0;i < 9;i += 3)
            {
                for(int j = 0;j < 9;j += 3)
                {
                    for(int w = 0;w < 10;w++)
                    {
                        palaceVisited[w] = 0;
                    }
    
                    for(int k = i;k < i + 3;k++)
                    {
                        for(int z = j;z < j + 3;z++)
                        {
                            if('.' != board[k][z])
                            {
                                if(1 == palaceVisited[board[k][z] - 48])
                                {
                                    status = false;
                                    break;
                                }
                                palaceVisited[board[k][z] - 48]++;
                            }
                        }
    
                        if(!status)
                        {
                            break;
                        }
                    }
    
                    if(!status)
                    {
                        break;
                    }
                }
    
                if(!status)
                {
                    break;
                }
            }
    
    
    
            return status;
        }
    };
    
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 9
    • 10
    • 11
    • 12
    • 13
    • 14
    • 15
    • 16
    • 17
    • 18
    • 19
    • 20
    • 21
    • 22
    • 23
    • 24
    • 25
    • 26
    • 27
    • 28
    • 29
    • 30
    • 31
    • 32
    • 33
    • 34
    • 35
    • 36
    • 37
    • 38
    • 39
    • 40
    • 41
    • 42
    • 43
    • 44
    • 45
    • 46
    • 47
    • 48
    • 49
    • 50
    • 51
    • 52
    • 53
    • 54
    • 55
    • 56
    • 57
    • 58
    • 59
    • 60
    • 61
    • 62
    • 63
    • 64
    • 65
    • 66
    • 67
    • 68
    • 69
    • 70
    • 71
    • 72
    • 73
    • 74
    • 75
    • 76
    • 77
    • 78
    • 79
    • 80
    • 81
    • 82
    • 83
    • 84
    • 85
    • 86
    • 87
    • 88
    • 89
    • 90
    • 91
    • 92
    • 93
    • 94
    • 95
    • 96
    • 97
    • 98
    • 99
    • 100
    • 101
    • 102
    • 103
    • 104
    • 105

    方式二

    优化方式一,将3x3宫内判断与行列判断一起,只需通过 j/3 + (i/3)*3区分不同的宫格即可。

    具体可参考:

    作者:liujin-4
    链接:https://leetcode.cn/problems/valid-sudoku/solution/36-jiu-an-zhao-cong-zuo-wang-you-cong-shang-wang-x/

    class Solution 
    {
    public:
        bool isValidSudoku(vector<vector<char>>& board)
        {
            vector<int>         rowVisited(10, 0);
            vector<int>         columnVisited(10, 0);
            vector<vector<int>> palaceVisited(10, vector<int>(10, 0));
    
            int  curIndex    = 0;
            bool status      = true;
            char rowChar;
            char columnChar;
    
            while(curIndex < 9)
            {
                for(int i = 0;i < 9;i++)
                {
                    //行 列
                    rowChar    = board[curIndex][i];
                    columnChar = board[i][curIndex];
    
                    if('.' != rowChar)
                    {
                        if(1 == rowVisited[rowChar - 48])
                        {
                            status = false;
                            break;
                        }
                        rowVisited[rowChar - 48]++;
    
                        // 3 x 3宫内
                        if(palaceVisited[i / 3 + (curIndex /3) * 3][rowChar - 48])
                        {
                            status = false;
                            break;
                        }
                        palaceVisited[i / 3 + (curIndex /3) * 3][rowChar - 48]++;
                    }
    
                    if('.' != columnChar)
                    {
                        if(1 == columnVisited[columnChar - 48])
                        {
                            status = false;
                            break;
                        }
                        columnVisited[columnChar - 48]++;
                    }
                }
    
                if(!status)
                {
                    break;
                }
    
                curIndex++;
                for(int i = 0;i < 10;i++)
                {
                    rowVisited[i]    = 0;
                    columnVisited[i] = 0;
                }
            }
            return status;
        }
    };
    
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 9
    • 10
    • 11
    • 12
    • 13
    • 14
    • 15
    • 16
    • 17
    • 18
    • 19
    • 20
    • 21
    • 22
    • 23
    • 24
    • 25
    • 26
    • 27
    • 28
    • 29
    • 30
    • 31
    • 32
    • 33
    • 34
    • 35
    • 36
    • 37
    • 38
    • 39
    • 40
    • 41
    • 42
    • 43
    • 44
    • 45
    • 46
    • 47
    • 48
    • 49
    • 50
    • 51
    • 52
    • 53
    • 54
    • 55
    • 56
    • 57
    • 58
    • 59
    • 60
    • 61
    • 62
    • 63
    • 64
    • 65
    • 66
  • 相关阅读:
    音视频项目—基于FFmpeg和SDL的音视频播放器解析(十一)
    各种 sql 语句
    React 状态管理 - Redux 进阶(下)提升开发体验
    停车位预约导航系统APP
    Android ArrayMap源码解析
    第二十章·中介者模式
    Docker构建jar包镜像并运行容器
    如何在 Java 中实现无向环和有向环的检测
    黑马程序员spring+springMVC+Maven高级+springboot+MyBatisPlus总结之SpringMvc参数传递
    LINUX挂载共享盘
  • 原文地址:https://blog.csdn.net/qq135595696/article/details/126860841