• 循环单链表的头插及尾插实现


    typedef void CircleList;
    struct CircleListNode {
    	CircleListNode* next;
    };
    struct CircleListT {
    	CircleListNode header;
    	CircleListNode* Slider;
    	int length;
    };
    CircleList* createCircleList() {
    	CircleListT* list = new CircleListT;
    	if (list == NULL) {
    		return NULL;
    	}
    	list->length = 0;
    	list->header.next = NULL;
    	list->Slider = NULL;
    	return list;
    }
    void destoryCircleList(CircleList* list) {
    	CircleListT* listt = (CircleListT*)list;
    	if (listt == NULL) {
    		return;
    	}
    	delete listt;
    	listt = NULL;
    }
    void clearCircleList(CircleList* list) {
    	CircleListT* listt = (CircleListT*)list;
    	if (listt == NULL) {
    		return;
    	}
    	listt->length = 0;
    	listt->header.next = NULL;
    	listt->Slider = NULL;
    }
    int getCircleListLength(CircleList* list) {
    	CircleListT* listt = (CircleListT*)list;
    	int ret = -1;
    	if (listt == NULL) {
    		return ret;
    	}
    	ret = listt->length;
    	return ret;
    }
    CircleListNode* getNode(CircleList* list, int pos) {
    	CircleListT* listt = (CircleListT*)list;
    	if (listt == NULL || pos < 0) {
    		return NULL;
    	}
    	CircleListNode* current = (CircleListNode*)listt;
    	//cout << "getNode current : " << current << endl;
    	for (int i = 0; i < pos && (current->next != NULL); i++) {
    		current = current->next;
    		//cout << "current: " << current << endl;
    	}
    	CircleListNode* node = current->next;
    	//cout << "getNode node: " << node << " pos: " << pos << endl;
    	return node;
    }
    int insertNodePre(CircleList* list, CircleListNode* node) {
    	CircleListT* listt = (CircleListT*)list;
    	if (listt == NULL || node == NULL ) {
    		return -1;
    	}
    	CircleListNode* current = (CircleListNode*)listt;
    	node->next = current->next;
    	current->next = node;
    	listt->length++;
    	if (listt->length == 0) {
    		//node->next = node;
    	}
    	else {
    		CircleListNode* last = getNode(listt, listt->length - 1);
    		listt->Slider = node;
    		last->next = current->next;
    	}
    
    	return 0;
    }
    
    int insertNode(CircleList* list, CircleListNode* node, int pos) {
    	CircleListT* listt = (CircleListT*)list;
    	if (listt == NULL || node == NULL || pos < 0) {
    		return -1;
    	}
    	CircleListNode* current = (CircleListNode*)listt;
    	for (int i = 0; i < pos && (current->next != NULL); i++) {
    		current = current->next;
    	}
    
    	node->next = current->next;
    	current->next = node;
    
    	//如果是第一次插入元素
    	if (listt->length == 0) {
    		listt->Slider = node;
    	}
    	listt->length++;
    
    	//如果是头插法
    	if (current == (CircleListNode*)listt) {
    		CircleListNode* last = getNode(listt, listt->length - 1);
    		last->next = current->next;
    	}
    
    	return 0;
    
    }
    
    CircleListNode* deleteNode(CircleList* list, int pos) {
    	CircleListT* listt = (CircleListT*)list;
    	if (listt == NULL || pos < 0||pos>=listt->length) {
    		return NULL;
    	}
    	CircleListNode* current = (CircleListNode*)listt;
    	for (int i = 0; i < pos; i++) {
    		current = current->next;
    	}
    	CircleListNode* last = NULL;
    	//如果删除第一个元素
    	if (current == (CircleListNode*)listt) {
    		 last= getNode(listt, listt->length - 1);
    	}
    	//删除元素
    	CircleListNode* node = current->next;
    	current->next = node->next;
    
    	listt->length--;
    
    	if (last != NULL) {
    		listt->header.next = node->next;
    		last->next = node->next;
    	}
    	//删除元素为游标所指
    	if (listt->Slider == node) {
    		listt->Slider = node->next;
    	}
    	//删除元素后长度为零
    	if (listt->length == 0) {
    		listt->header.next = NULL;
    		listt->Slider = NULL;
    	}
    	return node;
    }
    
    CircleListNode* deleteNode(CircleList* list, CircleListNode* node) {
    	CircleListT* listt = (CircleListT*)list;
    	if (listt == NULL || node==NULL) {
    		return NULL;
    	}
    	CircleListNode* current = (CircleListNode*)listt;
    	CircleListNode* deletenode = NULL;
    	int index = -1;
    	for (int i = 0; i < listt->length; i++) {
    		if (current->next == node) {
    			index = i;
    			deletenode = current->next;
    			break;
    		}
    		current = current->next;
    	}
    
    	if (index != -1) {
    		deleteNode(list, index);
    	}
    
    	return deletenode;
    
    }
    CircleListNode* resetList(CircleList* list) {
    	CircleListT* listt = (CircleListT*)list;
    	CircleListNode* node = NULL;
    	if (listt == NULL) {
    		return NULL;
    	}
    	listt->Slider = listt->header.next;
    	node = listt->Slider;
    	return node;
    }
    CircleListNode* currentNode(CircleList* list) {
    	CircleListT* listt = (CircleListT*)list;
    	CircleListNode* node = NULL;
    	if (listt == NULL) {
    		return NULL;
    	}
    	node = listt->Slider;
    	return node;
    }
    //返回当前位置 游标下移
    CircleListNode* nextNode(CircleList* list) {
    	CircleListT* listt = (CircleListT*)list;
    	CircleListNode* node = NULL;
    	if (listt == NULL) {
    		return NULL;
    	}
    	node = listt->Slider;
    	listt->Slider = node->next;
    	return node;
    }
    
    
    
    struct  NodeValue {
    	CircleListNode node;
    	int value;
    };
    
    
    int main() {
    
    	CircleList* list = createCircleList();
    
    	NodeValue v1, v2, v3, v4, v5, v6,v7,v8;
    	v1.value = 1;
    	v2.value = 2;
    	v3.value = 3;
    	v4.value = 4;
    	v5.value = 5;
    	v6.value = 6;
    	v7.value = 7;
    	v8.value = 8;
    	//尾插法
    	/*insertNode(list, (CircleListNode*)&v1, getCircleListLength(list));
    	insertNode(list, (CircleListNode*)&v2, getCircleListLength(list));
    	insertNode(list, (CircleListNode*)&v3, getCircleListLength(list));
    	insertNode(list, (CircleListNode*)&v4, getCircleListLength(list));
    	insertNode(list, (CircleListNode*)&v5, getCircleListLength(list));
    	insertNode(list, (CircleListNode*)&v6, getCircleListLength(list));
    	insertNode(list, (CircleListNode*)&v7, getCircleListLength(list));
    	insertNode(list, (CircleListNode*)&v8, getCircleListLength(list));*/
    	//头插法
    	insertNodePre(list, (CircleListNode*)&v1);
    	insertNodePre(list, (CircleListNode*)&v2);
    	insertNodePre(list, (CircleListNode*)&v3);
    	insertNodePre(list, (CircleListNode*)&v4);
    	insertNodePre(list, (CircleListNode*)&v5);
    	insertNodePre(list, (CircleListNode*)&v6);
    
    	for (int i = 0; i < getCircleListLength(list)*2; i++) {
    		NodeValue* v = (NodeValue*)nextNode(list);
    		cout << "value: " << v->value << endl;
    	}
    	//约瑟夫问题
    	/*while (getCircleListLength(list) > 0) {
    		NodeValue* v = NULL;
    		for (int i = 0; i < 3; i++) {
    			v = (NodeValue*)nextNode(list);
    		}
    		cout << "delete v: " << v->value << endl;
    		deleteNode(list, (CircleListNode*)v);
    	}*/
    
    
    	system("pause");
    	return 0;
    }
    
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  • 原文地址:https://blog.csdn.net/weixin_41377572/article/details/126350296