服务端
// socketclint.cpp : 定义控制台应用程序的入口点。
#include
#include "conio.h"
//#include "winsock.h"
#include
#include "windows.h"
#pragma comment(lib, "ws2_32.lib")
//#define MAX_SOCKET 65535*5
struct tcp_keepalive {
u_long onoff;
u_long keepalivetime;
u_long keepaliveinterval;
};
#define SIO_RCVALL _WSAIOW(IOC_VENDOR,1)
#define SIO_RCVALL_MCAST _WSAIOW(IOC_VENDOR,2)
#define SIO_RCVALL_IGMPMCAST _WSAIOW(IOC_VENDOR,3)
#define SIO_KEEPALIVE_VALS _WSAIOW(IOC_VENDOR,4)
#define SIO_ABSORB_RTRALERT _WSAIOW(IOC_VENDOR,5)
#define SIO_UCAST_IF _WSAIOW(IOC_VENDOR,6)
#define SIO_LIMIT_BROADCASTS _WSAIOW(IOC_VENDOR,7)
#define SIO_INDEX_BIND _WSAIOW(IOC_VENDOR,8)
#define SIO_INDEX_MCASTIF _WSAIOW(IOC_VENDOR,9)
#define SIO_INDEX_ADD_MCAST _WSAIOW(IOC_VENDOR,10)
#define SIO_INDEX_DEL_MCAST _WSAIOW(IOC_VENDOR,11)
//上面的结构体和define是#include
int socket_set_keepalive (int fd)
{
#ifdef WIN32
struct tcp_keepalive kavars;
struct tcp_keepalive alive_out;
kavars.onoff = TRUE;
kavars.keepalivetime = 30*1000;
kavars.keepaliveinterval = 6*000;
/* Set: use keepalive on fd */
int alive = 1;
if (setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE, (const char *) &alive,sizeof alive) != 0)
{
return -1;
}
unsigned long ulBytesReturn = 0;
WSAIoctl(fd, SIO_KEEPALIVE_VALS, &kavars, sizeof(kavars),&alive_out, sizeof(alive_out), &ulBytesReturn, NULL, NULL);
#else
int keepAlive = 1; // 非0值,开启keepalive属性
int keepIdle = 30; // 如该连接在60秒内没有任何数据往来,则进行此TCP层的探测
int keepInterval = 5; // 探测发包间隔为5秒
int keepCount = 3; // 尝试探测的最多次数
setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE, (void *)&keepAlive, sizeof(keepAlive));
setsockopt(fd, SOL_TCP, TCP_KEEPIDLE, (void*)&keepIdle, sizeof(keepIdle));
setsockopt(fd, SOL_TCP, TCP_KEEPINTVL, (void *)&keepInterval, sizeof(keepInterval));
setsockopt(fd, SOL_TCP, TCP_KEEPCNT, (void *)&keepCount, sizeof(keepCount));
#endif
return 0;
}
int startup(int _port,const char* _ip)
{
WSADATA ws;
WSAStartup(MAKEWORD(2,2),&ws);
int sock = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
if(sock < 0)
{
perror("socket");
exit(1);
}
struct sockaddr_in local;
local.sin_family = AF_INET;
local.sin_port = htons( _port);
local.sin_addr.s_addr = inet_addr(_ip);
int len = sizeof(local);
//int opt_val=MAX_SOCKET;
//int opt_len = sizeof(opt_val);
//setsockopt(sock,SOL_SOCKET,SO_SNDBUF,(char *)&opt_val,4);//设置缓存大小
if(bind(sock,(struct sockaddr*)&local , len) < 0)
{
perror("bind");
exit(2);
}
if(listen(sock, 5) < 0) //允许连接的最大数量为5
{
perror("listen");
exit(3);
}
return sock;
}
int main()
{
int listen_sock = startup(6000,"127.0.0.1");//初始化
//用来接收客户端的socket地址结构体
struct sockaddr_in remote;
int len = sizeof(struct sockaddr_in);
while(1)
{
int sock = accept(listen_sock, (struct sockaddr*)&remote, &len);
if(sock < 0)
{
perror("accept\n");
continue;
}
int n = socket_set_keepalive (sock);
if (n <0 )
{
return -1;
}
//printf("get a client, ip:%s, port:%d\n",inet_ntoa(remote.sin_addr),ntohs(remote.sin_port));
char buf[1024];
char bufRecv[1024];
while(1)
{
memset(buf,0,sizeof(buf));
memset(bufRecv,0,sizeof(bufRecv));
int len = recv(sock, bufRecv, sizeof(bufRecv)-1,0);
if(len > 0)
{
printf("recv:%s\n",bufRecv);
}
else
{
printf("client is quit!\n");
break;
}
}
}
return 0;
}
客户端:
#include
#include
#include
#include
#pragma comment(lib,"ws2_32.lib")
int main(int argc,const char* argv[])
{
//if(argc != 3)
//{
// printf("Usage:%s [ip] [port]\n",argv[0]);
// return 0;
//}
WSADATA ws;
WSAStartup(MAKEWORD(2,2),&ws);
//创建一个用来通讯的socket
int sock = socket(AF_INET,SOCK_STREAM, IPPROTO_TCP);
if(sock < 0)
{
perror("socket");
return 1;
}
//需要connect的是对端的地址,因此这里定义服务器端的地址结构体
struct sockaddr_in server;
server.sin_family = AF_INET;
server.sin_port =htons(6000);
server.sin_addr.s_addr = inet_addr("127.0.0.1");
//server.sin_port = htons(atoi(argv[2]));
//server.sin_addr.s_addr = inet_addr(argv[1]);
int len = sizeof(struct sockaddr_in);
if(connect(sock, (struct sockaddr*)&server, len) < 0 )
{
perror("connect");
return 2;
}
//连接成功进行收数据
char buf[1024];
while(1)
{
memset(buf,0,sizeof(buf));
sprintf(buf,"%s","hello world");
int _s = send(sock, buf, strlen(buf),0);
Sleep(100);
}
closesocket(sock);;
return 0;
}