以下是一个简单的贪吃蛇游戏的Python代码示例:
- import pygame
- import time
- import random
-
- # 初始化 Pygame
- pygame.init()
-
- # 定义颜色
- BLACK = (0, 0, 0)
- WHITE = (255, 255, 255)
- RED = (255, 0, 0)
- GREEN = (0, 255, 0)
- BLUE = (0, 0, 255)
-
- # 设置屏幕尺寸
- screen_width = 800
- screen_height = 600
- screen = pygame.display.set_mode((screen_width, screen_height))
- pygame.display.set_caption("贪吃蛇游戏")
-
- # 游戏帧率
- clock = pygame.time.Clock()
- snake_block_size = 20
-
- # 字体设置
- font_style = pygame.font.SysFont(None, 50)
- score_font = pygame.font.SysFont(None, 35)
-
- def your_score(score):
- value = score_font.render("Your Score: " + str(score), True, WHITE)
- screen.blit(value, [0, 0])
-
- def our_snake(snake_block_size, snake_list):
- for x in snake_list:
- pygame.draw.rect(screen, GREEN, [x[0], x[1], snake_block_size, snake_block_size])
-
- # 游戏主循环
- def game_loop():
- game_over = False
- game_quit = False
- x1 = screen_width / 2
- y1 = screen_height / 2
- x1_change = 0
- y1_change = 0
- snake_list = []
- snake_length = 1
- foodx = round(random.randrange(0, screen_width - snake_block_size) / 20.0) * 20.0
- foody = round(random.randrange(0, screen_height - snake_block_size) / 20.0) * 20.0
-
- while not game_quit:
- while game_over == True:
- screen.fill(BLACK)
- message = font_style.render("Game Over! Press Q-Quit or C-Play Again", True, WHITE)
- screen.blit(message, [screen_width / 6, screen_height / 3])
- your_score(snake_length - 1)
- pygame.display.update()
-
- # 游戏结束等待用户输入
- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- game_quit = True
- game_over = False
- if event.type == pygame.KEYDOWN:
- if event.key == pygame.K_q:
- game_quit = True
- game_over = False
- if event.key == pygame.K_c:
- game_loop()
-
- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- game_quit = True
- if event.type == pygame.KEYDOWN:
- if event.key == pygame.K_LEFT:
- x1_change = -snake_block_size
- y1_change = 0
- elif event.key == pygame.K_RIGHT:
- x1_change = snake_block_size
- y1_change = 0
- elif event.key == pygame.K_UP:
- y1_change = -snake_block_size
- x1_change = 0
- elif event.key == pygame.K_DOWN:
- y1_change = snake_block_size
- x1_change = 0
-
- if x1 >= screen_width or x1 < 0 or y1 >= screen_height or y1 < 0:
- game_over = True
-
- x1 += x1_change
- y1 += y1_change
- screen.fill(BLACK)
- pygame.draw.rect(screen, RED, [foodx, foody, snake_block_size, snake_block_size])
- snake_head = []
- snake_head.append(x1)
- snake_head.append(y1)
- snake_list.append(snake_head)
- if len(snake_list) > snake_length:
- del snake_list[0]
-
- for x in snake_list[:-1]:
- if x == snake_head:
- game_over = True
-
- our_snake(snake_block_size, snake_list)
- your_score(snake_length - 1)
-
- pygame.display.update()
-
- if x1 == foodx and y1 == foody:
- foodx = round(random.randrange(0, screen_width - snake_block_size) / 20.0) * 20.0
- foody = round(random.randrange(0, screen_height - snake_block_size) / 20.0) * 20.0
- snake_length += 1
-
- clock.tick(10)
-
- pygame.quit()
- quit()
-
- game_loop()
这个代码使用Pygame库来创建一个简单的贪吃蛇游戏。在游戏中,玩家通过键盘控制贪吃蛇的移动方向,目标是吃到食物并尽可能多地增长长度。如果贪吃蛇碰到边界或自己的身体,游戏结束。游戏过程中会显示当前的分数。