• Socket编程实验



    听学弟学妹们反馈,好像老师发的socket编程实验指导里的代码跑不起来。
    今天花了一大把时间写了下socket编程代码
    现在附上能跑的c++代码:
    最重要的是,记得更改其中注释和变量名,不然的话容易被老师查重,一定要改
    (后面有使用说明!)

    服务端:

    #include 
    #include 
    
    #pragma comment(lib, "ws2_32.lib")
    int main() {
        // 初始化 Winsock
        WSADATA wsaData;
        int result = WSAStartup(MAKEWORD(2, 2), &wsaData);
        if (result != 0) {
            std::cerr << "WSAStartup failed with error: " << result << std::endl;
            return 1;
        }
    
    
        // 创建 Socket
        SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
        if (serverSocket == INVALID_SOCKET) {
            std::cerr << "socket failed with error: " << WSAGetLastError() << std::endl;
            WSACleanup();
            return 1;
        }
    
        // 绑定端口
        sockaddr_in serverAddr;
        serverAddr.sin_family = AF_INET;
        serverAddr.sin_addr.s_addr = htonl(INADDR_ANY);
        serverAddr.sin_port = htons(8080);
        result = bind(serverSocket, (SOCKADDR*)&serverAddr, sizeof(serverAddr));
        if (result == SOCKET_ERROR) {
            std::cerr << "bind failed with error: " << WSAGetLastError() << std::endl;
            closesocket(serverSocket);
            WSACleanup();
            return 1;
        }
    
        // 监听连接
        result = listen(serverSocket, SOMAXCONN);
        if (result == SOCKET_ERROR) {
            std::cerr << "listen failed with error: " << WSAGetLastError() << std::endl;
            closesocket(serverSocket);
            WSACleanup();
            return 1;
        }
    
        std::cout << "Server is listening on port 8080..." << std::endl;
    
        // 接受客户端连接
        SOCKET clientSocket = accept(serverSocket, NULL, NULL);
        if (clientSocket == INVALID_SOCKET) {
            std::cerr << "accept failed with error: " << WSAGetLastError() << std::endl;
            closesocket(serverSocket);
            WSACleanup();
            return 1;
        }
    
        std::cout << "Client connected." << std::endl;
        while (true) {
            // 接收客户端发送的数据并打印
            char buffer[1024];
            result = recv(clientSocket, buffer, sizeof(buffer), 0);
            if (result > 0) {
                buffer[result] = '\0';
                std::cout << "收到消息: " << buffer << std::endl;
                const char* feedback = "服务端已经收到消息";
                int result2 = send(clientSocket, feedback, strlen(feedback), 0);
                if (result2 == SOCKET_ERROR) {
                    std::cerr << "返回消息报错 " << WSAGetLastError() << std::endl;
                }
            }
            else if (result == 0) {
                std::cout << "客户端已关闭." << std::endl;
                break;
            }
            else {
                std::cerr << "recv failed with error: " << WSAGetLastError() << std::endl;
                break;
            }
        }
        // 关闭 Socket
        closesocket(clientSocket);
        closesocket(serverSocket);
    
    
        WSACleanup();
    
        return 0;
    }
    
    
    
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    客户端:

    #include 
    #include 
    #include  // 包含 InetPton 函数的声明
    #include 
    
    #pragma comment(lib, "ws2_32.lib")
    
    int main() {
        // 初始化 Winsock
        WSADATA wsaData;
        int result = WSAStartup(MAKEWORD(2, 2), &wsaData);
        if (result != 0) {
            std::cerr << "WSAStartup failed with error: " << result << std::endl;
            return 1;
        }
    
        // 创建 Socket
        SOCKET clientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
        if (clientSocket == INVALID_SOCKET) {
            std::cerr << "socket failed with error: " << WSAGetLastError() << std::endl;
            WSACleanup();
            return 1;
        }
    
        // 连接到服务端
        sockaddr_in serverAddr;
        serverAddr.sin_family = AF_INET;
        inet_pton(AF_INET, "127.0.0.1", &serverAddr.sin_addr); // 将字符串转换为网络地址
        serverAddr.sin_port = htons(8080); // 服务端端口
        result = connect(clientSocket, (SOCKADDR*)&serverAddr, sizeof(serverAddr));
        if (result == SOCKET_ERROR) {
            std::cerr << "connect failed with error: " << WSAGetLastError() << std::endl;
            closesocket(clientSocket);
            WSACleanup();
            return 1;
        }
    
        std::cout << "Connected to server." << std::endl;
        std::cout << "已经成功链接到服务端" << std::endl;
    
        // 输入消息并发送到服务端
        std::cout << "请输入发送到服务端的信息 (发送 exit 则断开链接):" << std::endl;
        std::string message;
        while (true) {
            std::getline(std::cin, message);
            if (message == "exit") {
                break;
            }
            result = send(clientSocket, message.c_str(), message.length(), 0);
            if (result == SOCKET_ERROR) {
                std::cerr << "send failed with error: " << WSAGetLastError() << std::endl;
                closesocket(clientSocket);
                WSACleanup();
                return 1;
            }
            // 接收服务端的反馈信息
            char buffer[1024];
            result = recv(clientSocket, buffer, sizeof(buffer), 0);
            if (result > 0) {
                buffer[result] = '\0';
                std::cout << "发送成功: " << buffer << std::endl;
            }
            else if (result == 0) {
                std::cout << "服务端连接关闭" << std::endl;
            }
            else {
                std::cerr << "出错了: " << WSAGetLastError() << std::endl;
            }
        }
    
        std::cout << "Message sent to server." << std::endl;
    
    
    
    
        // 关闭 Socket
        closesocket(clientSocket);
        WSACleanup();
    
        return 0;
    }
    
    
    
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    使用说明:

    1,这个程序得用visual studio来运行,就是这个:
    在这里插入图片描述
    2, 你要建2个项目
    步骤:
    (1)
    在这里插入图片描述
    (2)
    在这里插入图片描述
    (3)
    在这里插入图片描述
    (4)
    在这里插入图片描述
    (5)
    重复以上(1)~(4)步骤
    这样你就得到了两个项目,往这两个项目的cpp文件中分别复制粘贴服务端代码和客户端代码。
    最后先运行服务端,再运行客户端
    就可以把客户端信息发送到服务端了。
    重要的是,记得更改其中注释和变量名,不然的话容易被老师查重

    后面的代码就是我封装了以后的服务端与客户端。
    服务端里使用了多线程进行处理信息,
    客户端有连接设置,连不上会自动重连。
    欢迎扩展,拿去改改当轮子用

    封装后服务端:

    #include 
    #include 
    #include 
    #include 
    
    #pragma comment(lib, "ws2_32.lib")
    
    class MyServer {
    public:
        MyServer() {
            init(); //先初始化Winsock
            createServerSocket();   //创建Socket服务端
        }
        //设置端口
        int setPort(int ppot) {
            port = ppot;
            return 0;
        }
        //创建套接字
        int setServerBind() {
            //在服务端创建一个套接字,并将其绑定到指定的 IP 地址和端口号上,以便服务端能够监听客户端的连接请求
            serverAddr.sin_family = AF_INET;    //设置地址族为AF_INET.即IPv4地址
            serverAddr.sin_addr.s_addr = htonl(INADDR_ANY); //将IP地址设置为INADDR_ANY 表示可以接收来自任何可用接口的连接请求
            serverAddr.sin_port = htons(port);  //设置端口号,表示服务端将在port端口上监听连接请求
    
            //将服务端套接字绑定在指定地址上。
            int result = bind(*serverSocket, (SOCKADDR*)&serverAddr, sizeof(serverAddr));
    
            if (result == SOCKET_ERROR) {
                std::cerr << "bind failed with error: " << WSAGetLastError() << std::endl;
                closesocket(*serverSocket);
                WSACleanup();
                return 1;
            }
    
    
            return 0;
        }
    
        //设置监听连接
        int listenPost() {
            // 监听连接
            int result = listen(*serverSocket, SOMAXCONN);
            if (result == SOCKET_ERROR) {
                std::cerr << "listen failed with error: " << WSAGetLastError() << std::endl;
                closesocket(*serverSocket);
                WSACleanup();
                return 1;
            }
    
            std::cout << "服务端正在监视端口" << port << std::endl;
            return 0;
        }
    
        //处理连接
        int disposeConnect() {
            while (true) {
                SOCKET clientSocket = accept(*serverSocket, NULL, NULL);
                if (clientSocket == INVALID_SOCKET) {
                    std::cerr << "出问题了: " << WSAGetLastError() << std::endl;
                    closesocket(*serverSocket);
                    WSACleanup();
                    return 1;
                }
    
                // 创建线程处理连接
                std::thread clientThread(&MyServer::HandleClient, this, clientSocket);
                clientThread.detach(); // 在后台运行线程,不阻塞主线程
            }
            return 0;
        }
    
        //关闭套接字
        int closeServer() {
            closesocket(*serverSocket);
            WSACleanup();
            return 0;
        }
    
        ~MyServer() {
    
        }
    
    private:
        //初始化Winsock
        int init() {
            std::cout << "正在初始化Winsock" << std::endl;
            int result = WSAStartup(MAKEWORD(2, 2), &wsaData);
            if (result != 0) {
                std::cerr << "WSAStartup运行失败,报错: " << result << std::endl;
                return 1;
            }
            std::cout << "初始化成功" << std::endl;
            return 0;
        }
    
        //创建Socket服务端
        int createServerSocket() {
            std::cout << "正在创建Socket服务端" << std::endl;
            serverSocket = new SOCKET(socket(AF_INET, SOCK_STREAM, IPPROTO_TCP));
            if (*serverSocket == INVALID_SOCKET) {
                // 判断是否创建成功
                std::cerr << "socket服务端创建失败,报错: " << WSAGetLastError() << std::endl;
                WSACleanup();
                return 1;
            }
            std::cout << "创建成功" << std::endl;
            return 0;
        }
    
        //处理单个客户端连接
        void HandleClient(SOCKET client) {
            sockaddr_in clientAddr;
            int addrLen = sizeof(clientAddr);
            getpeername(client, (SOCKADDR*)&clientAddr, &addrLen);
            char clientIP[INET_ADDRSTRLEN];
            inet_ntop(AF_INET, &(clientAddr.sin_addr), clientIP, INET_ADDRSTRLEN);
            std::cout << "来自" << clientIP << ":" << ntohs(clientAddr.sin_port) << "的连接" << std::endl;
            while (true) {
                char buffer[1024];
                int result = recv(client, buffer, sizeof(buffer), 0);
                if (result > 0) {
                    buffer[result] = '\0';
                    std::cout << clientIP << ":" << ntohs(clientAddr.sin_port) << ": " << buffer << std::endl;
    
                    const char* feedback = "Message received by server.";
                    int result2 = send(client, feedback, strlen(feedback), 0);
                    if (result2 == SOCKET_ERROR) {
                        std::cerr << "send failed with error: " << WSAGetLastError() << std::endl;
                    }
                }
                else if (result == 0) {
                    std::cout << clientIP << ":" << ntohs(clientAddr.sin_port) << ": ""连接关闭." << std::endl;
                    break;
                }
                else {
                    std::cerr << clientIP << ":" << ntohs(clientAddr.sin_port) << ": ""错误: " << WSAGetLastError() << std::endl;
                    break;
                }
            }
            closesocket(client);
        }
    
    
        SOCKET* serverSocket;    //Socket服务端
        int port = 8080;         // 端口号
        sockaddr_in serverAddr;  //服务端地址信息
        WSADATA wsaData;        //
    
    };
    
    int main() {
    
        MyServer* server = new MyServer();
        /*int pot;*/
        /*std::cout << "请输入端口:";
        std::cin >> pot;*/
        server->setServerBind();
        server->listenPost();
        server->disposeConnect();
        server->closeServer();
    
    
        return 0;
    }
    
    
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    封装后客户端

    #include 
    #include 
    #include  // 包含 InetPton 函数的声明
    #include 
    #include 
    
    #pragma comment(lib, "ws2_32.lib")
    
    class MyClient {
    public:
        MyClient() {
            init();
            createClientSocket();
        }
    
        //设置目标IP
        int setAimIp(char* ip) {
    
            aimIp = ip;
            return 0;
        }
    
        //设置目标端口
        int setAimPort(int pot) {
            aimPort = pot;
            return 0;
        }
    
        //连接服务端
        int ConnectServer() {
            while (1) {
                sockaddr_in serverAddr;
                serverAddr.sin_family = AF_INET;
                inet_pton(AF_INET, aimIp, &serverAddr.sin_addr); // 将字符串转换为网络地址
                std::cout << "目标:" << aimIp << ":" << aimPort << std::endl;
                serverAddr.sin_port = htons(aimPort); // 服务端端口
                int result = connect(*clientSocket, (SOCKADDR*)&serverAddr, sizeof(serverAddr));
                if (result == SOCKET_ERROR) {
                    std::cerr << "connect failed with error: " << WSAGetLastError() << std::endl;
                    std::cout << "Waiting for server to start..." << std::endl;
                    std::this_thread::sleep_for(std::chrono::seconds(5)); // 等待5秒
                    continue; // 继续尝试重新连接
                }
    
    
                std::cout << "已经成功链接到服务端" << aimIp << ":" << aimPort << std::endl;
                break;
            }
            return 0;
        }
        //发送信息
        int sendMessage(char* message) {
            int result = send(*clientSocket, message, sizeof(message), 0);
            if (result == SOCKET_ERROR) {
                std::cerr << "发送失败: " << WSAGetLastError() << std::endl;
                closesocket(*clientSocket);
                WSACleanup();
                return 1;
            }
            // 接收服务端的反馈信息
            char buffer[1024];
            result = recv(*clientSocket, buffer, sizeof(buffer), 0);
            if (result > 0) {
                buffer[result] = '\0';
                std::cout << "发送成功: " << buffer << std::endl;
            }
            else if (result == 0) {
                std::cout << "服务端连接关闭" << std::endl;
            }
            else {
                std::cerr << "出错了: " << WSAGetLastError() << std::endl;
            }
            return 0;
        }
    
        //关闭客户端
        int closeClient() {
            closesocket(*clientSocket);
    
            return 0;
        }
    
        ~MyClient() {
            WSACleanup();
        }
    
    
    private:
        //初始化
        int init() {
            int result = WSAStartup(MAKEWORD(2, 2), &wsaData);
            if (result != 0) {
                std::cerr << "WSAStartup failed with error: " << result << std::endl;
                return 1;
            }
            return 0;
        }
    
        //创建客户端
        int createClientSocket() {
            std::cout << "正在创建Socket客户端" << std::endl;
            clientSocket = new SOCKET(socket(AF_INET, SOCK_STREAM, IPPROTO_TCP));
            if (*clientSocket == INVALID_SOCKET) {
                std::cerr << "ocket客户端创建失败,报错:" << WSAGetLastError() << std::endl;
                WSACleanup();
                return 1;
            }
            std::cout << "创建成功" << std::endl;
            return 0;
        }
    
        WSADATA wsaData;
        SOCKET* clientSocket;
        char* aimIp;
        int aimPort;
    
    };
    
    int main() {
        MyClient* client = new MyClient();
    
        char ip[] = "127.0.0.1";
        int port = 8080;
        client->setAimIp(ip);   //设置ip
        client->setAimPort(port);   //设置端口
        client->ConnectServer();//连接服务器
    
        // 输入消息并发送到服务端
        std::cout << "请输入发送到服务端的信息 (发送 exit 则断开链接):" << std::endl;
        char* message = new char[1024];
        while (true) {
            std::cin.getline(message, 1024);
            if (!strcmp(message, "exit")) {
                break;
            }
            client->sendMessage(message);
        }
        return 0;
    }
    
    
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  • 原文地址:https://blog.csdn.net/qq_62791684/article/details/138198091