https://www.cnblogs.com/songhe364826110/p/7619949.html
修改了几个参数,可以生成视频了。下载主要是为了学习avi视频格式。最后编一个摄像头生成视频的程序。
本程序把标准avi 视频格式的各种数据结构自定义在文件头(JpegAVI.h)中,所以就不用去下载借用ffmpeg,mplayer等的头文件,库文件了。现在发现,其实编写程序不难,难的是理解定义的各种数据结构和怎样按avi协议去用这些定义的结构。
现在有点明白了为什么学编程要数学好,数学不好就想不出这些数据结构和怎样构建这些文件体系。就象现在虽然有些c的编程知识,可什么也干不了,解决不了实际问题。想创新是不可能的,只有复制别人的成果。
图片文件名为数字,从0开始,不含后缀。
main.c
-
- #include "Jpeg2AVI.h"
- #include <string.h>
-
- #define JPEG_MAX_SIZE 2000000 //JPEG图像最大字节数,这个数必须大于每一张图片的字节数
- #define JPEG_NUM 59 //JPEG图像数量 这个数必须小于等于实际文件数
-
- int main()
- {
- FILE *fp_jpg;
- FILE *fp_avi;
- int filesize;
- unsigned char jpg_data[JPEG_MAX_SIZE];
-
- char filename[10];
- int i = 0;
-
- fp_avi = fopen("sample.avi","wb");
-
- jpeg2avi_start(fp_avi);
-
- for (i = 0; i < JPEG_NUM; i++)
- {
- memset(filename, 0, 10);
- memset(jpg_data, 0, JPEG_MAX_SIZE);
-
- sprintf(filename, "%d", i); //int转字符
- fp_jpg = fopen(filename, "rb");
-
- if (fp_jpg != NULL)
- {
- /*获取JPEG数据大小*/
- fseek(fp_jpg, 0, SEEK_END);
- filesize = ftell(fp_jpg);
- fseek(fp_jpg, 0, SEEK_SET);
-
- /*将JPEG数据读到缓冲区*/
- fread(jpg_data, filesize, 1, fp_jpg);
-
- /*将JPEG数据写入AVI文件*/
- jpeg2avi_add_frame(fp_avi, jpg_data, filesize);
- }
-
- fclose(fp_jpg);
- }
-
- jpeg2avi_end(fp_avi, 1280, 720,1);
-
- fclose(fp_avi);
- printf("end\n");
-
- return 0;
- }
-
Jpeg2AVI.h
- #ifndef _JPEG2AVI_H_
- #define _JPEG2AVI_H_
-
- #include <stdio.h>
-
- void jpeg2avi_start(FILE *fp);
- void jpeg2avi_add_frame(FILE *fp, void *data, unsigned int len);
- void jpeg2avi_end(FILE *fp, int width, int height, int fps);
-
- typedef struct avi_riff_head
- {
- unsigned char id[4];
- unsigned int size;
- unsigned char type[4];
- }AVI_RIFF_HEAD, AVI_LIST_HEAD;
-
- typedef struct avi_avih_chunk
- {
- unsigned char id[4]; //块ID,固定为avih
- unsigned int size; //块大小,等于struct avi_avih_chunk去掉id和size的大小
- unsigned int us_per_frame; //视频帧间隔时间(以微秒为单位)
- unsigned int max_bytes_per_sec; //AVI文件的最大数据率
- unsigned int padding; //设为0即可
- unsigned int flags; //AVI文件全局属性,如是否含有索引块、音视频数据是否交叉存储等
- unsigned int total_frames; //总帧数
- unsigned int init_frames; //为交互格式指定初始帧数(非交互格式应该指定为0)
- unsigned int streams; //文件包含的流的个数,仅有视频流时为1
- unsigned int suggest_buff_size; //指定读取本文件建议使用的缓冲区大小,通常为存储一桢图像 //以及同步声音所需的数据之和,不指定时设为0
- unsigned int width; //视频主窗口宽度(单位:像素)
- unsigned int height; //视频主窗口高度(单位:像素)
- unsigned int reserved[4]; //保留段,设为0即可
- }AVI_AVIH_CHUNK;
-
- typedef struct avi_rect_frame
- {
- short left;
- short top;
- short right;
- short bottom;
- }AVI_RECT_FRAME;
-
- typedef struct avi_strh_chunk
- {
- unsigned char id[4]; //块ID,固定为strh
- unsigned int size; //块大小,等于struct avi_strh_chunk去掉id和size的大小
- unsigned char stream_type[4]; //流的类型,vids表示视频流,auds表示音频流
- unsigned char codec[4]; //指定处理这个流需要的解码器,如JPEG
- unsigned int flags; //标记,如是否允许这个流输出、调色板是否变化等,一般设为0即可
- unsigned short priority; //流的优先级,视频流设为0即可
- unsigned short language; //音频语言代号,视频流设为0即可
- unsigned int init_frames; //为交互格式指定初始帧数(非交互格式应该指定为0)
- unsigned int scale; //
- unsigned int rate; //对于视频流,rate / scale = 帧率fps
- unsigned int start; //对于视频流,设为0即可
- unsigned int length; //对于视频流,length即总帧数
- unsigned int suggest_buff_size; //读取这个流数据建议使用的缓冲区大小
- unsigned int quality; //流数据的质量指标
- unsigned int sample_size; //音频采样大小,视频流设为0即可
- AVI_RECT_FRAME rcFrame; //这个流在视频主窗口中的显示位置,设为{0,0,width,height}即可
- }AVI_STRH_CHUNK;
-
- /*对于视频流,strf块结构如下*/
- typedef struct avi_strf_chunk
- {
- unsigned char id[4]; //块ID,固定为strf
- unsigned int size; //块大小,等于struct avi_strf_chunk去掉id和size的大小
- unsigned int size1; //size1含义和值同size一样
- unsigned int width; //视频主窗口宽度(单位:像素)
- unsigned int height; //视频主窗口高度(单位:像素)
- unsigned short planes; //始终为1
- unsigned short bitcount; //每个像素占的位数,只能是1、4、8、16、24和32中的一个
- unsigned char compression[4]; //视频流编码格式,如JPEG、MJPG等
- unsigned int image_size; //视频图像大小,等于width * height * bitcount / 8
- unsigned int x_pixels_per_meter; //显示设备的水平分辨率,设为0即可
- unsigned int y_pixels_per_meter; //显示设备的垂直分辨率,设为0即可
- unsigned int num_colors; //含义不清楚,设为0即可
- unsigned int imp_colors; //含义不清楚,设为0即可
- }AVI_STRF_CHUNK;
-
- typedef struct avi_strl_list
- {
- unsigned char id[4]; //块ID,固定为LIST
- unsigned int size; //块大小,等于struct avi_strl_list去掉id和size的大小
- unsigned char type[4]; //块类型,固定为strl
- AVI_STRH_CHUNK strh;
- AVI_STRF_CHUNK strf;
- }AVI_STRL_LIST;
-
- typedef struct avi_hdrl_list
- {
- unsigned char id[4]; //块ID,固定为LIST
- unsigned int size; //块大小,等于struct avi_hdrl_list去掉id和size的大小
- unsigned char type[4]; //块类型,固定为hdrl
- AVI_AVIH_CHUNK avih;
- AVI_STRL_LIST strl;
- }AVI_HDRL_LIST;
-
- #endif
Jepg2AVI.c
- #include "Jpeg2AVI.h"
- #include "list.h"
- #include <stdlib.h>
- #include <string.h>
-
- static int nframes; //总帧数
- static int totalsize; //帧的总大小
- static struct list_head list; //保存各帧图像大小的链表,用于写索引块
-
- /*链表宿主结构,用于保存真正的图像大小数据*/
- struct ListNode
- {
- int value;
- struct list_head head;
- };
-
- static void write_index_chunk(FILE *fp)
- {
- unsigned char index[4] = {'i', 'd', 'x', '1'}; //索引块ID
- unsigned int index_chunk_size = 16 * nframes; //索引块大小
- unsigned int offset = 4;
- struct list_head *slider = NULL;
- struct list_head *tmpslider = NULL;
-
- fwrite(index, 4, 1, fp);
- fwrite(&index_chunk_size, 4, 1, fp);
-
- list_for_each_safe(slider, tmpslider, &list)
- {
- unsigned char tmp[4] = {'0', '0', 'd', 'c'}; //00dc = 压缩的视频数据
- unsigned int keyframe = 0x10; //0x10表示当前帧为关键帧
- struct ListNode *node = list_entry(slider, struct ListNode, head);
-
- fwrite(tmp, 4, 1, fp);
- fwrite(&keyframe, 4, 1, fp);
- fwrite(&offset, 4, 1, fp);
- fwrite(&node->value, 4, 1, fp);
- offset = offset + node->value + 8;
-
- list_del(slider);
- free(node);
- }
- }
-
- static void back_fill_data(FILE *fp, int width, int height, int fps)
- {
- AVI_RIFF_HEAD riff_head =
- {
- {'R', 'I', 'F', 'F'},
- 4 + sizeof(AVI_HDRL_LIST) + sizeof(AVI_LIST_HEAD) + nframes * 8 + totalsize,
- {'A', 'V', 'I', ' '}
- };
-
- AVI_HDRL_LIST hdrl_list =
- {
- {'L', 'I', 'S', 'T'},
- sizeof(AVI_HDRL_LIST) - 8,
- {'h', 'd', 'r', 'l'},
- {
- {'a', 'v', 'i', 'h'},
- sizeof(AVI_AVIH_CHUNK) - 8,
- 1000000 / fps, 25000, 0, 0, nframes, 0, 1, 100000, width, height,
- {0, 0, 0, 0}
- },
- {
- {'L', 'I', 'S', 'T'},
- sizeof(AVI_STRL_LIST) - 8,
- {'s', 't', 'r', 'l'},
- {
- {'s', 't', 'r', 'h'},
- sizeof(AVI_STRH_CHUNK) - 8,
- {'v', 'i', 'd', 's'},
- {'J', 'P', 'E', 'G'},
- 0, 0, 0, 0, 1, 23, 0, nframes, 100000, 0xFFFFFF, 0,
- {0, 0, width, height}
- },
- {
- {'s', 't', 'r', 'f'},
- sizeof(AVI_STRF_CHUNK) - 8,
- sizeof(AVI_STRF_CHUNK) - 8,
- width, height, 1, 24,
- {'J', 'P', 'E', 'G'},
- width * height * 3, 0, 0, 0, 0
- }
- }
- };
-
- AVI_LIST_HEAD movi_list_head =
- {
- {'L', 'I', 'S', 'T'},
- 4 + nframes * 8 + totalsize,
- {'m', 'o', 'v', 'i'}
- };
-
- //定位到文件头,回填各块数据
- fseek(fp, 0, SEEK_SET);
- fwrite(&riff_head, sizeof(riff_head), 1, fp);
- fwrite(&hdrl_list, sizeof(hdrl_list), 1, fp);
- fwrite(&movi_list_head, sizeof(movi_list_head), 1, fp);
- }
-
- void jpeg2avi_start(FILE *fp)
- {
- int offset1 = sizeof(AVI_RIFF_HEAD); //riff head大小
- int offset2 = sizeof(AVI_HDRL_LIST); //hdrl list大小
- int offset3 = sizeof(AVI_LIST_HEAD); //movi list head大小
-
- //AVI文件偏移量设置到movi list head后,从该位置向后依次写入JPEG数据
- fseek(fp, offset1 + offset2 + offset3, SEEK_SET);
-
- //初始化链表
- list_head_init(&list);
-
- nframes = 0;
- totalsize = 0;
- }
-
- void jpeg2avi_add_frame(FILE *fp, void *data, unsigned int len)
- {
- unsigned char tmp[4] = {'0', '0', 'd', 'c'}; //00dc = 压缩的视频数据
- struct ListNode *node = (struct ListNode *)malloc(sizeof(struct ListNode));
-
- /*JPEG图像大小4字节对齐*/
- while (len % 4)
- {
- len++;
- }
-
- fwrite(tmp, 4, 1, fp); //写入是否是压缩的视频数据信息
- fwrite(&len, 4, 1, fp); //写入4字节对齐后的JPEG图像大小
- fwrite(data, len, 1, fp); //写入真正的JPEG数据
-
- nframes += 1;
- totalsize += len;
-
- /*将4字节对齐后的JPEG图像大小保存在链表中*/
- if (node != NULL)
- {
- node->value = len;
- list_add_tail(&node->head, &list);
- }
- }
-
- void jpeg2avi_end(FILE *fp, int width, int height, int fps)
- {
- //写索引块
- write_index_chunk(fp);
-
- //从文件头开始,回填各块数据
- back_fill_data(fp, width, height, fps);
- }
list.h
- #ifndef _LIST_H_
- #define _LIST_H_
-
- struct list_head
- {
- struct list_head *next;
- struct list_head *prev;
- };
-
- void list_head_init(struct list_head *list);
- void list_add_tail(struct list_head *_new, struct list_head *head);
- void list_del(struct list_head *entry);
-
- #ifndef offsetof
- #define offsetof(TYPE, MEMBER) \
- ((size_t) &((TYPE *)0)->MEMBER)
- #endif
-
- #ifndef container_of
- #define container_of(ptr, type, member) \
- ((type *)((char *)ptr - offsetof(type,member)))
- #endif
-
- /**
- * list_entry - get the struct for this entry
- * @ptr: the &struct list_head pointer.
- * @type: the type of the struct this is embedded in.
- * @member: the name of the list_struct within the struct.
- */
- #define list_entry(ptr, type, member) \
- container_of(ptr, type, member)
-
- /**
- * list_for_each_safe - iterate over a list safe against removal of list entry
- * @pos: the &struct list_head to use as a loop cursor.
- * @n: another &struct list_head to use as temporary storage
- * @head: the head for your list.
- */
- #define list_for_each_safe(pos, n, head) \
- for (pos = (head)->next, n = pos->next; pos != (head); \
- pos = n, n = pos->next)
-
- #endif //_LIST_H_
list.c
- #include "list.h"
- #include <stdio.h>
-
- static void __list_add(struct list_head *_new, struct list_head *prev, struct list_head *next)
- {
- next->prev = _new;
- _new->next = next;
- _new->prev = prev;
- prev->next = _new;
- }
-
- static void __list_del(struct list_head *prev, struct list_head *next)
- {
- next->prev = prev;
- prev->next = next;
- }
-
- void list_head_init(struct list_head *list)
- {
- list->next = list;
- list->prev = list;
- }
-
- /**
- * list_add_tail - insert a new entry before the specified head
- * @_new: new entry to be added
- * @head: list head to add it before
- */
- void list_add_tail(struct list_head *_new, struct list_head *head)
- {
- __list_add(_new, head->prev, head);
- }
-
- /**
- * list_del - deletes entry from list.
- * @entry: the element to delete from the list.
- */
- void list_del(struct list_head *entry)
- {
- __list_del(entry->prev, entry->next);
- entry->next = NULL;
- entry->prev = NULL;
- }