动态(组合)地给一个对象增加一些额外的职责。就增加功能而言,Decorator模式比生成子类(继承)更为灵活(消除重复代码 & 减少子类个数)。

#include
class Component
{
public:
virtual ~Component() {}
virtual void operation() = 0;
// ...
};
class ConcreteComponent : public Component
{
public:
~ConcreteComponent() {}
void operation()
{
std::cout << "Concrete Component operation" << std::endl;
}
// ...
};
class Decorator : public Component // is-a 为了完善接口规范
{
private:
Component *component; // has-a 为了将来具体的实现
public:
~Decorator() {}
Decorator(Component *c) : component(c) {}
virtual void operation()
{
component->operation();
}
// ...
};
class ConcreteDecoratorA : public Decorator
{
public:
ConcreteDecoratorA(Component *c) : Decorator(c) {}
void operation()
{
Decorator::operation();
std::cout << "Decorator A" << std::endl;
}
// ...
};
class ConcreteDecoratorB : public Decorator
{
public:
ConcreteDecoratorB(Component *c) : Decorator(c) {}
void operation()
{
Decorator::operation();
std::cout << "Decorator B" << std::endl;
}
// ...
};
int main()
{
ConcreteComponent *cc = new ConcreteComponent();
ConcreteDecoratorB *db = new ConcreteDecoratorB(cc);
ConcreteDecoratorA *da = new ConcreteDecoratorA(db);
Component *component = da;
component->operation();
delete da;
delete db;
delete cc;
return 0;
}
/*
Concrete Component operation
Decorator B
Decorator A
*/