• 聊聊JedisFactory


    本文主要研究一下JedisFactory

    PooledObjectFactory

    org/apache/commons/pool2/PooledObjectFactory.java

    /**
     * An interface defining life-cycle methods for instances to be served by an
     * {@link ObjectPool}.
     * 

    * By contract, when an {@link ObjectPool} delegates to a * {@link PooledObjectFactory}, *

    *
      *
    1. * {@link #makeObject} is called whenever a new instance is needed. *
    2. *
    3. * {@link #activateObject} is invoked on every instance that has been * {@link #passivateObject passivated} before it is * {@link ObjectPool#borrowObject borrowed} from the pool. *
    4. *
    5. * {@link #validateObject} may be invoked on {@link #activateObject activated} * instances to make sure they can be {@link ObjectPool#borrowObject borrowed} * from the pool. {@link #validateObject} may also be used to * test an instance being {@link ObjectPool#returnObject returned} to the pool * before it is {@link #passivateObject passivated}. It will only be invoked * on an activated instance. *
    6. *
    7. * {@link #passivateObject} is invoked on every instance when it is returned * to the pool. *
    8. *
    9. * {@link #destroyObject} is invoked on every instance when it is being * "dropped" from the pool (whether due to the response from * {@link #validateObject}, or for reasons specific to the pool * implementation.) There is no guarantee that the instance being destroyed * will be considered active, passive or in a generally consistent state. *
    10. *
    * {@link PooledObjectFactory} must be thread-safe. The only promise * an {@link ObjectPool} makes is that the same instance of an object will not * be passed to more than one method of a {@code PoolableObjectFactory} * at a time. *

    * While clients of a {@link KeyedObjectPool} borrow and return instances of * the underlying value type {@code V}, the factory methods act on instances of * {@link PooledObject PooledObject<V>}. These are the object wrappers that * pools use to track and maintain state information about the objects that * they manage. *

    * * @param Type of element managed in this factory. * * @see ObjectPool * * @since 2.0 */ public interface PooledObjectFactory { /** * Creates an instance that can be served by the pool and wrap it in a * {@link PooledObject} to be managed by the pool. * * @return a {@code PooledObject} wrapping an instance that can be served by the pool * * @throws Exception if there is a problem creating a new instance, * this will be propagated to the code requesting an object. */ PooledObject makeObject() throws Exception; /** * Destroys an instance no longer needed by the pool. *

    * It is important for implementations of this method to be aware that there * is no guarantee about what state {@code obj} will be in and the * implementation should be prepared to handle unexpected errors. *

    *

    * Also, an implementation must take in to consideration that instances lost * to the garbage collector may never be destroyed. *

    * * @param p a {@code PooledObject} wrapping the instance to be destroyed * * @throws Exception should be avoided as it may be swallowed by * the pool implementation. * * @see #validateObject * @see ObjectPool#invalidateObject */ void destroyObject(PooledObject p) throws Exception; /** * Ensures that the instance is safe to be returned by the pool. * * @param p a {@code PooledObject} wrapping the instance to be validated * * @return {@code false} if {@code obj} is not valid and should * be dropped from the pool, {@code true} otherwise. */ boolean validateObject(PooledObject p); /** * Reinitializes an instance to be returned by the pool. * * @param p a {@code PooledObject} wrapping the instance to be activated * * @throws Exception if there is a problem activating {@code obj}, * this exception may be swallowed by the pool. * * @see #destroyObject */ void activateObject(PooledObject p) throws Exception; /** * Uninitializes an instance to be returned to the idle object pool. * * @param p a {@code PooledObject} wrapping the instance to be passivated * * @throws Exception if there is a problem passivating {@code obj}, * this exception may be swallowed by the pool. * * @see #destroyObject */ void passivateObject(PooledObject p) throws Exception; }
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    PooledObjectFactory接口定义了makeObject、destroyObject、validateObject、activateObject、passivateObject方法

    JedisFactory

    redis/clients/jedis/JedisFactory.java

    class JedisFactory implements PooledObjectFactory {
      private final AtomicReference hostAndPort = new AtomicReference();
      private final int connectionTimeout;
      private final int soTimeout;
      private final String user;
      private final String password;
      private final int database;
      private final String clientName;
      private final boolean ssl;
      private final SSLSocketFactory sslSocketFactory;
      private final SSLParameters sslParameters;
      private final HostnameVerifier hostnameVerifier;
    
      //......
    
        @Override
      public void activateObject(PooledObject pooledJedis) throws Exception {
        final BinaryJedis jedis = pooledJedis.getObject();
        if (jedis.getDB() != database) {
          jedis.select(database);
        }
      }
    
      @Override
      public void destroyObject(PooledObject pooledJedis) throws Exception {
        final BinaryJedis jedis = pooledJedis.getObject();
        if (jedis.isConnected()) {
          try {
            try {
              jedis.quit();
            } catch (Exception e) {
            }
            jedis.disconnect();
          } catch (Exception e) {
          }
        }
      }
    
      @Override
      public PooledObject makeObject() throws Exception {
        final HostAndPort hp = this.hostAndPort.get();
        final Jedis jedis = new Jedis(hp.getHost(), hp.getPort(), connectionTimeout, soTimeout,
            ssl, sslSocketFactory, sslParameters, hostnameVerifier);
        try {
          jedis.connect();
          if (user != null) {
            jedis.auth(user, password);
          } else if (password != null) {
            jedis.auth(password);
          }
          if (database != 0) {
            jedis.select(database);
          }
          if (clientName != null) {
            jedis.clientSetname(clientName);
          }
        } catch (JedisException je) {
          jedis.close();
          throw je;
        }
    
        return new DefaultPooledObject<>(jedis);
      }
    
      @Override
      public void passivateObject(PooledObject pooledJedis) throws Exception {
        // TODO maybe should select db 0? Not sure right now.
      }
    
      @Override
      public boolean validateObject(PooledObject pooledJedis) {
        final BinaryJedis jedis = pooledJedis.getObject();
        try {
          HostAndPort hostAndPort = this.hostAndPort.get();
    
          String connectionHost = jedis.getClient().getHost();
          int connectionPort = jedis.getClient().getPort();
    
          return hostAndPort.getHost().equals(connectionHost)
              && hostAndPort.getPort() == connectionPort && jedis.isConnected()
              && jedis.ping().equals("PONG");
        } catch (final Exception e) {
          return false;
        }
      }
    }  
    
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    JedisFactory实现了PooledObjectFactory接口,其泛型为Jedis;其makeObject方法主要是创建Jedis并connect,auth、还有select db;其destroyObject主要是执行quit及disconnect方法;其validateObject方法执行ping命令;其activateObject方法判断db是否变化,有变化则重新select db;其passivateObject目前为空实现

    borrowObject

        /**
         * Borrows an object from the pool using the specific waiting time which only
         * applies if {@link #getBlockWhenExhausted()} is true.
         * 

    * If there is one or more idle instance available in the pool, then an * idle instance will be selected based on the value of {@link #getLifo()}, * activated and returned. If activation fails, or {@link #getTestOnBorrow() * testOnBorrow} is set to {@code true} and validation fails, the * instance is destroyed and the next available instance is examined. This * continues until either a valid instance is returned or there are no more * idle instances available. *

    *

    * If there are no idle instances available in the pool, behavior depends on * the {@link #getMaxTotal() maxTotal}, (if applicable) * {@link #getBlockWhenExhausted()} and the value passed in to the * {@code borrowMaxWaitMillis} parameter. If the number of instances * checked out from the pool is less than {@code maxTotal,} a new * instance is created, activated and (if applicable) validated and returned * to the caller. If validation fails, a {@code NoSuchElementException} * is thrown. *

    *

    * If the pool is exhausted (no available idle instances and no capacity to * create new ones), this method will either block (if * {@link #getBlockWhenExhausted()} is true) or throw a * {@code NoSuchElementException} (if * {@link #getBlockWhenExhausted()} is false). The length of time that this * method will block when {@link #getBlockWhenExhausted()} is true is * determined by the value passed in to the {@code borrowMaxWaitMillis} * parameter. *

    *

    * When the pool is exhausted, multiple calling threads may be * simultaneously blocked waiting for instances to become available. A * "fairness" algorithm has been implemented to ensure that threads receive * available instances in request arrival order. *

    * * @param borrowMaxWaitMillis The time to wait in milliseconds for an object * to become available * * @return object instance from the pool * * @throws NoSuchElementException if an instance cannot be returned * * @throws Exception if an object instance cannot be returned due to an * error */ public T borrowObject(final long borrowMaxWaitMillis) throws Exception { assertOpen(); final AbandonedConfig ac = this.abandonedConfig; if (ac != null && ac.getRemoveAbandonedOnBorrow() && (getNumIdle() < 2) && (getNumActive() > getMaxTotal() - 3) ) { removeAbandoned(ac); } PooledObject p = null; // Get local copy of current config so it is consistent for entire // method execution final boolean blockWhenExhausted = getBlockWhenExhausted(); boolean create; final long waitTime = System.currentTimeMillis(); while (p == null) { create = false; p = idleObjects.pollFirst(); if (p == null) { p = create(); if (p != null) { create = true; } } if (blockWhenExhausted) { if (p == null) { if (borrowMaxWaitMillis < 0) { p = idleObjects.takeFirst(); } else { p = idleObjects.pollFirst(borrowMaxWaitMillis, TimeUnit.MILLISECONDS); } } if (p == null) { throw new NoSuchElementException( "Timeout waiting for idle object"); } } else { if (p == null) { throw new NoSuchElementException("Pool exhausted"); } } if (!p.allocate()) { p = null; } if (p != null) { try { factory.activateObject(p); } catch (final Exception e) { try { destroy(p); } catch (final Exception e1) { // Ignore - activation failure is more important } p = null; if (create) { final NoSuchElementException nsee = new NoSuchElementException( "Unable to activate object"); nsee.initCause(e); throw nsee; } } if (p != null && getTestOnBorrow()) { boolean validate = false; Throwable validationThrowable = null; try { validate = factory.validateObject(p); } catch (final Throwable t) { PoolUtils.checkRethrow(t); validationThrowable = t; } if (!validate) { try { destroy(p); destroyedByBorrowValidationCount.incrementAndGet(); } catch (final Exception e) { // Ignore - validation failure is more important } p = null; if (create) { final NoSuchElementException nsee = new NoSuchElementException( "Unable to validate object"); nsee.initCause(validationThrowable); throw nsee; } } } } } updateStatsBorrow(p, System.currentTimeMillis() - waitTime); return p.getObject(); }
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    borrowObject方法在从idleObjects.pollFirst获取到的jedis不为null的时候会执行activateObject(这里db没有变化,相等于空操作),然后如果testOnBorrow为true则执行validateObject(执行ping命令)

    evict

    org/apache/commons/pool2/impl/GenericObjectPool.java

        /**
         * {@inheritDoc}
         * 

    * Successive activations of this method examine objects in sequence, * cycling through objects in oldest-to-youngest order. *

    */ @Override public void evict() throws Exception { assertOpen(); if (idleObjects.size() > 0) { PooledObject underTest = null; final EvictionPolicy evictionPolicy = getEvictionPolicy(); synchronized (evictionLock) { final EvictionConfig evictionConfig = new EvictionConfig( getMinEvictableIdleTimeMillis(), getSoftMinEvictableIdleTimeMillis(), getMinIdle()); final boolean testWhileIdle = getTestWhileIdle(); for (int i = 0, m = getNumTests(); i < m; i++) { if (evictionIterator == null || !evictionIterator.hasNext()) { evictionIterator = new EvictionIterator(idleObjects); } if (!evictionIterator.hasNext()) { // Pool exhausted, nothing to do here return; } try { underTest = evictionIterator.next(); } catch (final NoSuchElementException nsee) { // Object was borrowed in another thread // Don't count this as an eviction test so reduce i; i--; evictionIterator = null; continue; } if (!underTest.startEvictionTest()) { // Object was borrowed in another thread // Don't count this as an eviction test so reduce i; i--; continue; } // User provided eviction policy could throw all sorts of // crazy exceptions. Protect against such an exception // killing the eviction thread. boolean evict; try { evict = evictionPolicy.evict(evictionConfig, underTest, idleObjects.size()); } catch (final Throwable t) { // Slightly convoluted as SwallowedExceptionListener // uses Exception rather than Throwable PoolUtils.checkRethrow(t); swallowException(new Exception(t)); // Don't evict on error conditions evict = false; } if (evict) { destroy(underTest); destroyedByEvictorCount.incrementAndGet(); } else { if (testWhileIdle) { boolean active = false; try { factory.activateObject(underTest); active = true; } catch (final Exception e) { destroy(underTest); destroyedByEvictorCount.incrementAndGet(); } if (active) { if (!factory.validateObject(underTest)) { destroy(underTest); destroyedByEvictorCount.incrementAndGet(); } else { try { factory.passivateObject(underTest); } catch (final Exception e) { destroy(underTest); destroyedByEvictorCount.incrementAndGet(); } } } } if (!underTest.endEvictionTest(idleObjects)) { // TODO - May need to add code here once additional // states are used } } } } } final AbandonedConfig ac = this.abandonedConfig; if (ac != null && ac.getRemoveAbandonedOnMaintenance()) { removeAbandoned(ac); } }
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    evict方法在evict为false且testWhileIdle为true的时候,会执行activateObject方法,然后再执行validateObject方法

    小结

    JedisFactory实现了PooledObjectFactory接口,其泛型为Jedis;其makeObject方法主要是创建Jedis并connect,auth、还有select db;其destroyObject主要是执行quit及disconnect方法;其validateObject方法执行ping命令;其activateObject方法判断db是否变化,有变化则重新select db;其passivateObject目前为空实现

    目前borrowObject方法在从idleObjects.pollFirst获取到的jedis不为null的时候会执行activateObject(这里db没有变化,相等于空操作),然后如果testOnBorrow为true则执行validateObject(执行ping命令)
    evict方法在evict为false且testWhileIdle为true的时候,会执行activateObject方法,然后再执行validateObject方法

    doc

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  • 原文地址:https://blog.csdn.net/hello_ejb3/article/details/132994598