- const currentViewRect=viewer.camera.computeViewRectangle()
- Cesium.Camera.DEFAULT_VIEW_RECTANGLE = currentViewRect
- Cesium.Camera.DEFAULT_VIEW_FACTOR = 0;
Camera#DEFAULT_VIEW_RECTANGLE
,大于0时远离Camera#DEFAULT_VIEW_RECTANGLE
, 小于0时向Camera#DEFAULT_VIEW_RECTANGLE
拉近。