• Qt —UDP通信QUdpSocket 简介 +案例


    1. UDP通信概述


       UDP是无连接、不可靠、面向数据报(datagram)的协议,可以应用于对可靠性要求不高的场合。与TCP通信不同,UDP通信无需预先建立持久的socket连接,UDP每次发送数据报都需要指定目标地址和端口。

       QUdpSocket以数据报传输数据,而不是以连续的数据流。发送数据报使用函数         QUdpSocket::writeDatagram()数据报的长度一般少于512字节,每个数据报包含发送者和接收者的IP地址和端口等信息。
         UDP数据接收,首先要使用QUdpSocket::bind()绑定一个端口,绑定端口后,socket的状态会变为已绑定状态“BoundState”。

    当有数据报传入时,QudpSocket会自动发射readyRead()信号,在其槽函数中使用QUdpSocket::readDatagram()进行数据读取。abort()为解除绑定,解除后socket状态变为未连接状态“UnconnectedState”。

    2. UDP消息传送的三种模式

    单播模式(unicast):一个UDP客户端发送数据报到指定地址和端口的另一UDP客户端,是一对一的数据传输。

    广播模式(broadcast):一个UDP客户端发出的数据报,在同一网络范围内其他所有的UDP客户端都可以收到。QUdpSocket支持IPv4广播。需要在数据报中指定接收端地址为QHostAddress::Broadcast,一般的广播地址是255.255.255.255

    组播模式(multicast):UDP客户端加入到另一个组播IP地址的多播组,成员向组播地址发送的数据报,其加入组播的所有成员都可以接收到,类似于QQ群功能。QUdpSocket::joinMulticastGroup()函数实现加入多播组的功能。

    QUdpSocket::leaveMulticastGroup()函数实现

    在单播、广播和多播模式下,UDP程序都是对等的,不像TCP通信分为客户端和服务端。
    TCP通信只有单播模式。UDP通信虽然不能保证数据传输的准确性,但是具有灵活性,一般的即时通信软件都是基于UDP通信的。

    3. QUdpSocket类的接口函数

    bool bind(quint16 port = 0)  为UDP通信绑定一个端口

    qint64 writeDatagram(QByteArray& datagram, QHostAddress& host, quint16 port) 向目标地址和端口的UDP客户端发送数据报,返回成功发送的字节数,数据报的长度一般不超过512字节。

    bool hasPendingDatagrams()     当至少有一个数据报需要读取时,返回true

    qint64 pendingDatagramSize()    返回第一个待读取的数据报的大小

    qint64 readDatagram(char* data, qint64 maxSize) 读取一个数据报,返回成功读取的字节数

    qint64 readDatagram(char* data, qint64 maxSize, QHostAddress* address, quint16* port) 读取一个数据报,返回成功读取的字节数。发送方的主机地址和端口存储在*address和*port中(除非指针为0)

    bool joinMulticastGroup(QHostAddress& groupAddress)      加入一个多播组

    bool leaveMulticastGroup(QHostAddress& groupAddress)    离开一个多播组

    void abort() 终止当前连接并重置套接字。通常在析构函数中写入。与disconnectFromHost()不同,该函数立即关闭套接字,丢弃写入缓冲区中的任何挂起数据。
    原文链接:https://blog.csdn.net/WL0616/article/details/129050373

    4.UDP对话小案例

    实现发送和接收端互相发信息,类似QQ  (界面使用UI设计)

    4.1.接收端

    receiver.h

    1. #ifndef RECESIVER_H
    2. #define RECESIVER_H
    3. #include
    4. #include
    5. QT_BEGIN_NAMESPACE
    6. namespace Ui { class Recesiver; }
    7. QT_END_NAMESPACE
    8. class Recesiver : public QWidget
    9. {
    10. Q_OBJECT
    11. public:
    12. Recesiver(QWidget *parent = nullptr);
    13. ~Recesiver();
    14. private slots:
    15. void on_pushButton_2_clicked(); //启动槽函数
    16. void start();
    17. void on_pushButton_clicked();
    18. private:
    19. Ui::Recesiver *ui;
    20. QUdpSocket *receiver;
    21. };
    22. #endif // RECESIVER_H

    receiver.cpp

    1. #include "recesiver.h"
    2. #include "ui_recesiver.h"
    3. Recesiver::Recesiver(QWidget *parent)
    4. : QWidget(parent)
    5. , ui(new Ui::Recesiver)
    6. {
    7. ui->setupUi(this);
    8. setWindowTitle(QStringLiteral("接收端"));
    9. ui->lineEdit->setText("127.0.0.1");
    10. receiver =new QUdpSocket(this);
    11. }
    12. Recesiver::~Recesiver()
    13. {
    14. delete ui;
    15. }
    16. //接收信息
    17. void Recesiver::start()
    18. {
    19. QByteArray datagram;
    20. datagram.resize(receiver->pendingDatagramSize()); //接收到的数据的长度
    21. receiver->readDatagram(datagram.data(),datagram.size());
    22. ui->textEdit->append(QStringLiteral("对方:")+datagram);
    23. }
    24. //启动按钮(发送端发送信息给接收端)
    25. void Recesiver::on_pushButton_2_clicked()
    26. {
    27. receiver->bind(ui->lineEdit_2->text().toInt());//设置端口号将其转为整型
    28. connect(receiver,&QUdpSocket::readyRead,this,[&](){start();});
    29. ui->pushButton_2->setEnabled(false);
    30. ui->lineEdit_2->setEnabled(false);
    31. }
    32. //发送按钮(接收端发送信息给发送端)
    33. void Recesiver::on_pushButton_clicked()
    34. {
    35. QByteArray datagram=ui->textEdit_2->toPlainText().toUtf8(); //在输入端输入发送的内容
    36. receiver->writeDatagram(datagram.data(),datagram.size(),QHostAddress(ui->lineEdit->text()),ui->lineEdit_3->text().toInt());
    37. //qint64 writeDatagram(const char *data, qint64 len, const QHostAddress &host, quint16 port);
    38. //发送数据,大小,发送主机的ip,发送主机的端口号
    39. ui->textEdit->append(QStringLiteral("本机:")+ui->textEdit_2->toPlainText());//发送信息的具体内容在发送端的聊天记录里能体现
    40. ui->textEdit_2->clear();
    41. }

    4.2发送端

    sender.h

    1. #ifndef SENDER_H
    2. #define SENDER_H
    3. #include
    4. #include
    5. QT_BEGIN_NAMESPACE
    6. namespace Ui { class Sender; }
    7. QT_END_NAMESPACE
    8. class Sender : public QWidget
    9. {
    10. Q_OBJECT
    11. public:
    12. Sender(QWidget *parent = nullptr);
    13. ~Sender();
    14. void start2();
    15. private slots:
    16. void on_pushButton_clicked();
    17. private:
    18. Ui::Sender *ui;
    19. QUdpSocket *sender;
    20. };
    21. #endif // SENDER_H

    sender.cpp

    1. #include "sender.h"
    2. #include "ui_sender.h"
    3. Sender::Sender(QWidget *parent)
    4. : QWidget(parent)
    5. , ui(new Ui::Sender)
    6. {
    7. ui->setupUi(this);
    8. sender=new QUdpSocket(this);
    9. setWindowTitle(QStringLiteral("发送端"));
    10. //sender
    11. ui->lineEdit_3->setText("888");
    12. sender->bind(ui->lineEdit_3->text().toInt());//绑定端口号
    13. connect(sender,&QUdpSocket::readyRead,this,[&](){start2();});
    14. //start2();
    15. }
    16. void Sender::start2()
    17. {
    18. QByteArray datagram;
    19. datagram.resize(sender->pendingDatagramSize()); //接收到的数据的长度
    20. sender->readDatagram(datagram.data(),datagram.size());
    21. ui->textEdit->append(QStringLiteral("对方:")+datagram);
    22. }
    23. Sender::~Sender()
    24. {
    25. delete ui;
    26. }
    27. //发送按钮 发送信息给接收端
    28. void Sender::on_pushButton_clicked()
    29. {
    30. QByteArray datagram=ui->textEdit_2->toPlainText().toUtf8(); //在输入端输入发送的内容
    31. sender->writeDatagram(datagram.data(),datagram.size(),QHostAddress(ui->lineEdit->text()),ui->lineEdit_2->text().toInt());
    32. //qint64 writeDatagram(const char *data, qint64 len, const QHostAddress &host, quint16 port);
    33. //发送数据,大小,发送主机的ip,发送主机的端口号
    34. ui->textEdit->append(QStringLiteral("本机:")+ui->textEdit_2->toPlainText());//发送信息的具体内容在发送端的聊天记录里能体现
    35. ui->textEdit_2->clear();
    36. }

    结果:

    (ps:对话有点搞笑,哈哈哈)

    5.4. UDP单播和广播代码示例

    4.1 测试说明

      本实例实现UDP通信的单播和广播。两个实例可以运行在同一台计算机上,也可以运行在不同的计算机上。
    这里的两个实例是运行在同一台计算机上,需要注意,在同一台计算机上运行时,两个实例需要绑定不同的端口。例如实例A绑定端口1600,实例B绑定端口3200,实例A向实例B发送数据报时,需要指定实例B的端口,这样实例B才能收到数据。
    如果两个实例在不同的计算机上运行,则端口可以一样,因为IP地址不同了,不会导致绑定时发生冲突。一般的UDP通信程序都是在不同的计算机上运行的,约定一个固定的端口作为通信端口。

    4.2主要程序

    用UI设计器件和代码化UI分别设计

    ui设计器设计:

    .h

    1. #ifndef MAINWINDOW_H
    2. #define MAINWINDOW_H
    3. #include
    4. #include
    5. #include
    6. #include
    7. QT_BEGIN_NAMESPACE
    8. namespace Ui { class MainWindow; }
    9. QT_END_NAMESPACE
    10. class MainWindow : public QMainWindow
    11. {
    12. Q_OBJECT
    13. public:
    14. MainWindow(QWidget *parent = nullptr);
    15. ~MainWindow();
    16. void handleEvents(); // 信号与槽处理
    17. private:
    18. Ui::MainWindow *ui;
    19. QUdpSocket *udpScoket;
    20. QLabel *labstateScoket; //Scoket状态栏标签
    21. QString getLocalIp(); //获取本机的IP地址
    22. private slots:
    23. void slotActBindPort(); //绑定端口
    24. void slotActUnbindPort(); //解除端口
    25. void slotActClearText(); //清空文本框
    26. void slotActQuit(); //退出
    27. void slotSocketReadyRead(); //读取socket传入的数据
    28. void slotSocketStateChanged(QAbstractSocket::SocketState socketState);
    29. void on_pushButton_clicked(); //发送信息
    30. void on_pushButton_2_clicked(); //广播信息
    31. };
    32. #endif // MAINWINDOW_H

    .cpp

    1. #include "mainwindow.h"
    2. #include "ui_mainwindow.h"
    3. #include
    4. #include
    5. #include
    6. #include
    7. #include
    8. MainWindow::MainWindow(QWidget *parent)
    9. : QMainWindow(parent)
    10. , ui(new Ui::MainWindow)
    11. {
    12. ui->setupUi(this);
    13. QString localIP = getLocalIp(); //获取本机的IP地址
    14. this->setWindowTitle(this->windowTitle() + "---IP:" + localIP);
    15. ui->comboBox->addItem(localIP); //在目标地址中添加IP
    16. udpScoket = new QUdpSocket(this);
    17. //状态栏
    18. labstateScoket = new QLabel(QStringLiteral("socket状态:"), this);
    19. labstateScoket->setMinimumWidth(150);
    20. ui->statusBar->addWidget(labstateScoket);
    21. handleEvents();
    22. ui->spinBox->setMinimum(1); //设置绑定端口的最大最小值和当前的端口值
    23. ui->spinBox->setMaximum(65535);
    24. ui->spinBox->setValue(1600);
    25. ui->spinBox_2->setMinimum(1); //设置目标端口的最大最小值和当前的端口值
    26. ui->spinBox_2->setMaximum(65535);
    27. ui->spinBox_2->setValue(3200);
    28. }
    29. MainWindow::~MainWindow()
    30. {
    31. udpScoket->abort();
    32. delete udpScoket;
    33. udpScoket = nullptr;
    34. delete ui;
    35. }
    36. // 信号与槽处理
    37. void MainWindow::handleEvents()
    38. {
    39. connect(ui->action, &QAction::triggered, this, &MainWindow::slotActBindPort );
    40. connect(ui->action_2, &QAction::triggered, this, &MainWindow::slotActUnbindPort);
    41. connect(ui->action_3, &QAction::triggered, this, &MainWindow::slotActClearText);
    42. connect(ui->action_4, &QAction::triggered, this, &MainWindow::slotActQuit);
    43. connect(ui->pushButton, &QPushButton::clicked, this, &MainWindow::on_pushButton_clicked);
    44. connect(ui->pushButton_2, &QPushButton::clicked, this, &MainWindow::on_pushButton_2_clicked);
    45. connect(udpScoket, &QUdpSocket::stateChanged, this, &MainWindow::slotSocketStateChanged);
    46. connect(udpScoket, &QUdpSocket::readyRead, this, &MainWindow::slotSocketReadyRead);
    47. }
    48. QString MainWindow::getLocalIp()
    49. {
    50. QString hostName = QHostInfo::localHostName();//获取本机主机名
    51. QHostInfo hostInfo = QHostInfo::fromName(hostName); //返回主机名的IP地址
    52. QString localIP = "";
    53. QList addrList = hostInfo.addresses(); //主机IP地址列表
    54. if (!addrList.isEmpty())
    55. {
    56. for (int i = 0; i < addrList.size(); i++)
    57. {
    58. QHostAddress addr = addrList.at(i);
    59. if (QAbstractSocket::IPv4Protocol == addr.protocol())
    60. {
    61. localIP = addr.toString();
    62. break;
    63. }
    64. }
    65. }
    66. return localIP;
    67. }
    68. //绑定端口
    69. void MainWindow::slotActBindPort()
    70. {
    71. quint16 port=ui->spinBox->value(); //绑定本机UDp端口
    72. if(udpScoket->bind(port))
    73. {
    74. ui->textEdit->append(QStringLiteral("**已经绑定成功"));
    75. ui->textEdit->append(QStringLiteral("**绑定端口:")+QString::number(udpScoket->localPort()));
    76. ui->action->setEnabled(false); //开始绑定失效
    77. ui->action_2->setEnabled(true);//解除绑定使能
    78. }
    79. else
    80. ui->textEdit->append(QStringLiteral("绑定失败"));
    81. }
    82. //解除端口
    83. void MainWindow::slotActUnbindPort()
    84. {
    85. udpScoket->abort();//解除绑定
    86. ui->action->setEnabled(true); //开始绑定失效
    87. ui->action_2->setEnabled(false);//解除绑定使能
    88. ui->textEdit->append(QStringLiteral("**已经解除绑定"));
    89. }
    90. //清空文本框
    91. void MainWindow::slotActClearText()
    92. {
    93. ui->textEdit->clear();
    94. }
    95. //退出
    96. void MainWindow::slotActQuit()
    97. {
    98. QMessageBox::StandardButton button = QMessageBox::question(this, "", QStringLiteral("是否要退出?"));
    99. if (button == QMessageBox::StandardButton::Yes)
    100. this->close();
    101. }
    102. //读取socket传入的数据
    103. void MainWindow::slotSocketReadyRead()
    104. {
    105. while(udpScoket->hasPendingDatagrams()) //当有数据传入数据报
    106. {
    107. QByteArray datagtam;
    108. datagtam.resize(udpScoket->pendingDatagramSize());//读取数据报大小
    109. QHostAddress peerAddr; //在已连接的状态下,返回对方的socket的地址
    110. quint16 peerPort; //在已连接的状态下,返回对方的socket的端口
    111. udpScoket->readDatagram(datagtam.data(),datagtam.size(),&peerAddr,&peerPort);//读取数据报的内容
    112. //qint64 readDatagram(char *data, qint64 maxlen, QHostAddress *host = nullptr, quint16 *port = nullptr);
    113. QString str=datagtam.data();
    114. QString peer="[From "+peerAddr.toString()+":"+QString::number(peerPort)+"]";
    115. ui->textEdit->append( peer + str);
    116. }
    117. }
    118. //状态栏显示Socket变化情况
    119. void MainWindow::slotSocketStateChanged(QAbstractSocket::SocketState socketState)
    120. {
    121. switch (socketState)
    122. {
    123. case QAbstractSocket::UnconnectedState: labstateScoket->setText(QStringLiteral("socket状态:UnconnectedState")); break;
    124. case QAbstractSocket::HostLookupState: labstateScoket->setText(QStringLiteral("socket状态:HostLookupState")); break;
    125. case QAbstractSocket::ConnectingState: labstateScoket->setText(QStringLiteral("socket状态:ConnectingState")); break;
    126. case QAbstractSocket::ConnectedState: labstateScoket->setText(QStringLiteral("socket状态:ConnectedState")); break;
    127. case QAbstractSocket::BoundState: labstateScoket->setText(QStringLiteral("socket状态:BoundState")); break;
    128. case QAbstractSocket::ClosingState: labstateScoket->setText(QStringLiteral("socket状态:ClosingState")); break;
    129. default: break;
    130. }
    131. }
    132. //发送信息
    133. void MainWindow::on_pushButton_clicked()
    134. {
    135. QString msg = ui->lineEdit->text(); //发送信息
    136. QByteArray str = msg.toUtf8();
    137. QString targetIp = ui->comboBox->currentText(); //目标IP就是主机地址的ip
    138. QHostAddress targetAddr(targetIp);
    139. quint16 targetPort = ui->spinBox_2->value(); //目标端口
    140. udpScoket->writeDatagram(str, targetAddr, targetPort);//发出数据报
    141. ui->textEdit->append("[out] " + msg);
    142. ui->lineEdit->clear();
    143. ui->lineEdit->setFocus();
    144. }
    145. //广播信息
    146. void MainWindow::on_pushButton_2_clicked()
    147. {
    148. quint16 targetPort = ui->spinBox_2->value(); //目标端口
    149. QString msg=ui->lineEdit->text();
    150. QByteArray str = msg.toUtf8();
    151. udpScoket->writeDatagram(str, QHostAddress::Broadcast, targetPort);//发出数据报
    152. ui->textEdit->append("[broadcast] " + msg);
    153. ui->lineEdit->clear();
    154. ui->lineEdit->setFocus();
    155. }

    代码化:

    .h

    1. #ifndef MAINWINDOW_H
    2. #define MAINWINDOW_H
    3. #include
    4. #include
    5. #include
    6. #include
    7. #include
    8. #include
    9. #include
    10. #include
    11. #include
    12. #include
    13. #include
    14. #include
    15. #include
    16. #include
    17. namespace Ui {
    18. class MainWindow;
    19. }
    20. class MainWindow : public QMainWindow {
    21. Q_OBJECT
    22. public:
    23. explicit MainWindow(QWidget* parent = 0);
    24. ~MainWindow();
    25. private slots:
    26. void slotActBindPort();
    27. void slotActUnbindPort();
    28. void slotActClearText();
    29. void slotActQuit();
    30. void slotSocketStateChanged(QAbstractSocket::SocketState socketState);
    31. void slotBtnSend();
    32. void slotBtnBroad();
    33. void slotSocketReadyRead(); //读取socket传入的数据
    34. private:
    35. Ui::MainWindow* ui;
    36. QAction* m_pActBindPort;
    37. QAction* m_pActUnbindPort;
    38. QAction* m_pActClearText;
    39. QAction* m_pActQuit;
    40. QWidget* m_pCentralWidget;
    41. QLabel* m_pLabBindPort;
    42. QLabel* m_PLabTargetAddr;
    43. QLabel* m_pLabTargetPort;
    44. QSpinBox* m_pSpinBindPort;
    45. QComboBox* m_pComboTargetAddr;
    46. QSpinBox* m_pSpinTargetPort;
    47. QLineEdit* m_pLineEdit;
    48. QPushButton* m_pBtnSend;
    49. QPushButton* m_pBtnBroad;
    50. QPlainTextEdit* m_pPlainText;
    51. QLabel* m_pLabState;
    52. QUdpSocket* m_pUdpSocket;
    53. QString getLocalIP();
    54. };
    55. #endif // MAINWINDOW_H

    .cpp

    1. #include "mainwindow.h"
    2. #include
    3. #include "ui_mainwindow.h"
    4. MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent), ui(new Ui::MainWindow) {
    5. ui->setupUi(this);
    6. //this->setWindowIcon(QIcon(":/new/prefix1/res/TitleIcon.png"));
    7. this->setWindowTitle(QStringLiteral("UDP Send/Receiver"));
    8. //工具栏
    9. ui->toolBar->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
    10. m_pActBindPort = new QAction(QIcon(":/new/Check.png"), QStringLiteral("绑定端口"), this);
    11. m_pActUnbindPort = new QAction(QIcon(":/new/Break.png"), QStringLiteral("结束绑定"), this);
    12. m_pActClearText = new QAction(QIcon(":/new/remove.png"), QStringLiteral("清空文本"), this);
    13. m_pActQuit = new QAction(QIcon(":/new/back.png"), QStringLiteral("退出"), this);
    14. ui->toolBar->addAction(m_pActBindPort);
    15. ui->toolBar->addAction(m_pActUnbindPort);
    16. ui->toolBar->addSeparator();
    17. ui->toolBar->addAction(m_pActClearText);
    18. ui->toolBar->addSeparator();
    19. ui->toolBar->addAction(m_pActQuit);
    20. //界面布局
    21. m_pCentralWidget = new QWidget(this);
    22. QHBoxLayout* HLay1 = new QHBoxLayout;
    23. m_pLabBindPort = new QLabel(QStringLiteral("绑定端口"), m_pCentralWidget);
    24. m_pSpinBindPort = new QSpinBox(m_pCentralWidget);
    25. m_pSpinBindPort->setMinimum(1);
    26. m_pSpinBindPort->setMaximum(65535);
    27. m_pSpinBindPort->setValue(3200);
    28. m_PLabTargetAddr = new QLabel(QStringLiteral("目标地址"), m_pCentralWidget);
    29. m_pComboTargetAddr = new QComboBox(m_pCentralWidget);
    30. m_pLabTargetPort = new QLabel(QStringLiteral("目标端口"), m_pCentralWidget);
    31. m_pSpinTargetPort = new QSpinBox(m_pCentralWidget);
    32. m_pSpinTargetPort->setMinimum(1);
    33. m_pSpinTargetPort->setMaximum(65535);
    34. m_pSpinTargetPort->setValue(1600);
    35. HLay1->addWidget(m_pLabBindPort, 1, Qt::AlignRight);
    36. HLay1->addWidget(m_pSpinBindPort, 2);
    37. HLay1->addWidget(m_PLabTargetAddr, 1, Qt::AlignRight);
    38. HLay1->addWidget(m_pComboTargetAddr, 4);
    39. HLay1->addWidget(m_pLabTargetPort, 1, Qt::AlignRight);
    40. HLay1->addWidget(m_pSpinTargetPort, 2);
    41. QHBoxLayout* HLay2 = new QHBoxLayout;
    42. m_pLineEdit = new QLineEdit(m_pCentralWidget);
    43. m_pBtnSend = new QPushButton(QStringLiteral("发送消息"), m_pCentralWidget);
    44. m_pBtnBroad = new QPushButton(QStringLiteral("广播消息"), m_pCentralWidget);
    45. HLay2->addWidget(m_pLineEdit);
    46. HLay2->addWidget(m_pBtnSend);
    47. HLay2->addWidget(m_pBtnBroad);
    48. QVBoxLayout* VLay = new QVBoxLayout(m_pCentralWidget); //主布局必须设置parent,否则不会显示布局
    49. // QVBoxLayout* VLay = new QVBoxLayout();
    50. VLay->addLayout(HLay1);
    51. VLay->addLayout(HLay2);
    52. m_pPlainText = new QPlainTextEdit(m_pCentralWidget);
    53. VLay->addWidget(m_pPlainText);
    54. this->setCentralWidget(m_pCentralWidget);
    55. this->setLayout(VLay); //设置为窗体的主布。在指定了主布局的parent之后,这句话可有可无
    56. QString localIP = getLocalIP();
    57. this->setWindowTitle(this->windowTitle() + "---IP:" + localIP);
    58. m_pComboTargetAddr->addItem(localIP);
    59. m_pUdpSocket = new QUdpSocket(this);
    60. //状态栏
    61. m_pLabState = new QLabel(QStringLiteral("socket状态:"), this);
    62. m_pLabState->setMinimumWidth(150);
    63. ui->statusbar->addWidget(m_pLabState);
    64. // connect
    65. connect(m_pActBindPort, &QAction::triggered, this, &MainWindow::slotActBindPort);
    66. connect(m_pActUnbindPort, &QAction::triggered, this, &MainWindow::slotActUnbindPort);
    67. connect(m_pActClearText, &QAction::triggered, this, &MainWindow::slotActClearText);
    68. connect(m_pActQuit, &QAction::triggered, this, &MainWindow::slotActQuit);
    69. connect(m_pBtnSend, &QPushButton::clicked, this, &MainWindow::slotBtnSend);
    70. connect(m_pBtnBroad, &QPushButton::clicked, this, &MainWindow::slotBtnBroad);
    71. connect(m_pUdpSocket, &QUdpSocket::stateChanged, this, &MainWindow::slotSocketStateChanged);
    72. connect(m_pUdpSocket, &QUdpSocket::readyRead, this, &MainWindow::slotSocketReadyRead);
    73. }
    74. MainWindow::~MainWindow() {
    75. //m_pUdpSocket->abort();
    76. //delete m_pUdpSocket;
    77. //m_pUdpSocket = nullptr;
    78. delete ui;
    79. }
    80. void MainWindow::slotActBindPort()
    81. {
    82. quint16 port = m_pSpinBindPort->value(); //本机UDP端口
    83. if (m_pUdpSocket->bind(port)) {
    84. m_pPlainText->appendPlainText(QStringLiteral("**已成功绑定"));
    85. m_pPlainText->appendPlainText(QStringLiteral("绑定端口:") + QString::number(m_pUdpSocket->localPort()));
    86. //使能
    87. m_pActBindPort->setEnabled(false);
    88. m_pActUnbindPort->setEnabled(true);
    89. } else {
    90. m_pPlainText->appendPlainText(QStringLiteral("绑定失败"));
    91. }
    92. }
    93. void MainWindow::slotActUnbindPort() {
    94. m_pUdpSocket->abort(); //解除绑定
    95. m_pPlainText->appendPlainText(QStringLiteral("**已解除绑定"));
    96. m_pActBindPort->setEnabled(true);
    97. m_pActUnbindPort->setEnabled(false);
    98. }
    99. void MainWindow::slotActClearText() { m_pPlainText->clear(); }
    100. void MainWindow::slotActQuit() {
    101. QMessageBox::StandardButton button = QMessageBox::question(this, "", QStringLiteral("是否要退出?"));
    102. if (button == QMessageBox::StandardButton::Yes)
    103. this->close();
    104. }
    105. void MainWindow::slotSocketStateChanged(QAbstractSocket::SocketState socketState) {
    106. switch (socketState)
    107. {
    108. case QAbstractSocket::UnconnectedState: m_pLabState->setText(QStringLiteral("socket状态:UnconnectedState")); break;
    109. case QAbstractSocket::HostLookupState: m_pLabState->setText(QStringLiteral("socket状态:HostLookupState")); break;
    110. case QAbstractSocket::ConnectingState: m_pLabState->setText(QStringLiteral("socket状态:ConnectingState")); break;
    111. case QAbstractSocket::ConnectedState: m_pLabState->setText(QStringLiteral("socket状态:ConnectedState")); break;
    112. case QAbstractSocket::BoundState: m_pLabState->setText(QStringLiteral("socket状态:BoundState")); break;
    113. case QAbstractSocket::ClosingState: m_pLabState->setText(QStringLiteral("socket状态:ClosingState")); break;
    114. default: break;
    115. }
    116. }
    117. void MainWindow::slotBtnSend()
    118. {
    119. QString msg = m_pLineEdit->text();
    120. QByteArray str = msg.toUtf8();
    121. QString targetIp = m_pComboTargetAddr->currentText(); //目标IP
    122. QHostAddress targetAddr(targetIp);
    123. quint16 targetPort = m_pSpinTargetPort->value(); //目标端口
    124. m_pUdpSocket->writeDatagram(str, targetAddr, targetPort);
    125. m_pPlainText->appendPlainText("[out] " + msg);
    126. m_pLineEdit->clear();
    127. m_pLineEdit->setFocus();
    128. }
    129. void MainWindow::slotBtnBroad()
    130. {
    131. QString msg = m_pLineEdit->text();
    132. QByteArray str = msg.toUtf8();
    133. quint16 targetPort = m_pSpinTargetPort->value();
    134. m_pUdpSocket->writeDatagram(str, QHostAddress::Broadcast, targetPort);
    135. m_pPlainText->appendPlainText("[out] " + msg);
    136. m_pLineEdit->clear();
    137. m_pLineEdit->setFocus();
    138. }
    139. void MainWindow::slotSocketReadyRead()
    140. {
    141. while (m_pUdpSocket->hasPendingDatagrams())
    142. {
    143. QByteArray dataGram;
    144. dataGram.resize(m_pUdpSocket->pendingDatagramSize());
    145. QHostAddress peerAddress;
    146. quint16 peerPort;
    147. m_pUdpSocket->readDatagram(dataGram.data(), dataGram.size(), &peerAddress, &peerPort);
    148. QString str = dataGram.data();
    149. QString peer = "[From " + peerAddress.toString() + ":" + QString::number(peerPort) + "]";
    150. m_pPlainText->appendPlainText(peer + str);
    151. }
    152. }
    153. QString MainWindow::getLocalIP() {
    154. QString hostName = QHostInfo::localHostName();
    155. QHostInfo hostInfo = QHostInfo::fromName(hostName);
    156. QString localIP = "";
    157. QList addrList = hostInfo.addresses();
    158. if (!addrList.isEmpty()) {
    159. for (int i = 0; i < addrList.size(); i++) {
    160. QHostAddress addr = addrList.at(i);
    161. if (QAbstractSocket::IPv4Protocol == addr.protocol()) {
    162. localIP = addr.toString();
    163. break;
    164. }
    165. }
    166. }
    167. return localIP;
    168. }

    结果: 

     发现自己用UI设计时,发送信息总会出现两个发送信号,并且有一个是空白的,暂时还没有找到问题所在之处,嘤嘤嘤~(/≧▽≦)/

    5. UDP组播代码示例

    5.1 组播的特性

    组播报文的目的地址使用D类IP地址,D类地址不能出现在IP报文的地址字段。用同一个IP多播地址接收多播数据报的所有主机构成一个组,称为多播组(或组播组)。所有的信息接收者都加入一个组内,并且一旦加入后,流向组地址的数据报立即开始向接收者传输,组中的所有的成员都能接收到数据报。组中的成员是动态的,主机可以在任何人时间加入和离开组。

    关于组播IP地址,有以下约定:

    224.0.0.0 ~ 224.0.0.255   为预留的组播地址(永久组地址),地址224.0.0.0保留不做分配,其他地址供路由协议使用。
    224.0.1.0 ~ 224.0.1.255   是公用组播地址,可以用于Internet。
    224.0.2.0 ~ 238.255.255.255     为用户可用的组播地址(临时组地址),全网范围内有效。
    239.0.0.0 ~ 239.255.255.255     为本地管理组播地址,仅在特定的本地范围内有效。所以,若是在家庭或办公室局域网内测试UDP组播功能,可以使用这些IP。
    原文链接:https://blog.csdn.net/WL0616/article/details/129050373

    常量定义

    描述

    QUdpSocket::ShareAddress

    0x1

    1、允许其他服务绑定同样的地址和端口
    2、当多进程通过监听同一地址和端口,进而共享单个服务的负载时,将十分有用(例如:一个拥有几个预先建立的监听者的WEB服务器能够改善响应时间)。不过,由于任何服务都允许重新绑定(rebind),该选项应该引起某些安全上的考虑
    3、需要注意的是,把该选项和ReuseAddressHint结合,也会允许你的服务重新绑定一个已存在的共享地址
    4、在Unix上,该选项等同于SO_REUSEADDR;在Windows上,该选项被忽略

    QUdpSocket::DontShareAddress

    0x2

    1、采用专有的方式绑定某个地址和端口,其他任何服务都不能再重新绑定

    2、通过该选项,确保绑定成功,指定的服务将是地址和端口唯一监听者,就算是拥有ReuseAddressHint的服务也不允许重新绑定

    3、在安全性上,该选项优于ShareAddress,但是在某些操作系统上需要管理员的权限才能运行

    4、在Unix和Mac OS上,绑定地址和端口的默认行为是非共享,所以该选项会被忽略;在Windows上,等同于SO_EXCLUSIVEADDRUSE套接字选项

    QUdpSocket::ReuseAddressHint

    0x4

    1、为QUdpSocke提供提示,即在地址和端口已经被其他套接字绑定的情况下,也应该试着重新绑定

    2、在Unix上,该选项被忽略;在Windows上等同于SO_REUSEADDR 套接字选项

    QUdpSocket::DefaultForPlatform

    0x0

    1、当前平台的默认选项

    2、在Unix和Mac OS上,该选项等同于DontShareAddress + ReuseAddressHint;在Windows上等同于ShareAddress

    5.2主要程序 

    .h

    1. #ifndef MAINWINDOW_H
    2. #define MAINWINDOW_H
    3. #include
    4. #include
    5. #include
    6. #include
    7. #include
    8. #include
    9. #include
    10. #include
    11. #include
    12. #include
    13. #include
    14. #include
    15. #include
    16. #include
    17. namespace Ui {
    18. class MainWindow;
    19. }
    20. class MainWindow : public QMainWindow {
    21. Q_OBJECT
    22. public:
    23. explicit MainWindow(QWidget* parent = 0);
    24. ~MainWindow();
    25. private slots:
    26. void slotActJoinMulti();
    27. void slotActLeaveMulti();
    28. void slotActClearText();
    29. void slotActQuit();
    30. void slotSocketStateChanged(QAbstractSocket::SocketState socketState);
    31. void slotBtnMultiMsg();
    32. void slotReadyRead();
    33. private:
    34. Ui::MainWindow* ui;
    35. QAction* m_pActJoinMulti;
    36. QAction* m_pActLeaveMulti;
    37. QAction* m_pActClearText;
    38. QAction* m_pActQuit;
    39. QWidget* m_pCentralWidget;
    40. QLabel* m_pLabPort;
    41. QLabel* m_pLabAddr;
    42. QSpinBox* m_pSpinPort;
    43. QComboBox* m_pComboAddr;
    44. QLineEdit* m_pLineEdit;
    45. QPushButton* m_pBtnSendMulti;
    46. QPlainTextEdit* m_pPlainText;
    47. QLabel* m_pLabState;
    48. QUdpSocket* m_pUdpSocket;
    49. QHostAddress m_multicastAddr;
    50. QString getLocalIP();
    51. };
    52. #endif // MAINWINDOW_H

    .cpp

    1. #include "mainwindow.h"
    2. #include "ui_mainwindow.h"
    3. MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent), ui(new Ui::MainWindow) {
    4. ui->setupUi(this);
    5. this->setWindowTitle(QStringLiteral("UDP Multicast"));
    6. //工具栏
    7. ui->mainToolBar->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
    8. m_pActJoinMulti = new QAction(QIcon(":/new/prefix1/res/添加群组.png"), QStringLiteral("加入组播"), this);
    9. m_pActLeaveMulti = new QAction(QIcon(":/new/prefix1/res/退出群组.png"), QStringLiteral("退出组播"), this);
    10. m_pActClearText = new QAction(QIcon(":/new/prefix1/res/清空.png"), QStringLiteral("清空文本"), this);
    11. m_pActQuit = new QAction(QIcon(":/new/prefix1/res/退出.png"), QStringLiteral("退出"), this);
    12. ui->mainToolBar->addAction(m_pActJoinMulti);
    13. ui->mainToolBar->addAction(m_pActLeaveMulti);
    14. ui->mainToolBar->addSeparator();
    15. ui->mainToolBar->addAction(m_pActClearText);
    16. ui->mainToolBar->addSeparator();
    17. ui->mainToolBar->addAction(m_pActQuit);
    18. //界面布局
    19. m_pCentralWidget = new QWidget(this);
    20. m_pLabPort = new QLabel(QStringLiteral("组播端口"), m_pCentralWidget);
    21. m_pSpinPort = new QSpinBox(m_pCentralWidget);
    22. m_pSpinPort->setMinimum(1);
    23. m_pSpinPort->setMaximum(65535);
    24. m_pSpinPort->setValue(3200);
    25. m_pLabAddr = new QLabel(QStringLiteral("组播地址"), m_pCentralWidget);
    26. m_pComboAddr = new QComboBox(m_pCentralWidget);
    27. m_pComboAddr->setEditable(true); //下拉框可编辑输入
    28. m_pComboAddr->addItem("239.0.0.1");
    29. // 正则匹配 D类IP:224.0.0.0~239.255.255.255
    30. // .必须使用转义字符\,否则.会匹配任意字符
    31. // C++中"\"在字符串中表示要用"\\"
    32. // 是 - 不是 ~ ; 是[0-9]不是[0~9]
    33. QRegExp regExp("^(22[4-9]|23[0-9])(\\.((\\d)|([1-9]\\d)|(1\\d{2})|(2[0-4]\\d)|(25[0-5]))){3}$");
    34. QValidator* pValidator = new QRegExpValidator(regExp, this);
    35. m_pComboAddr->setValidator(pValidator);
    36. QHBoxLayout* HLay1 = new QHBoxLayout();
    37. HLay1->addWidget(m_pLabPort, 1, Qt::AlignRight);
    38. HLay1->addWidget(m_pSpinPort, 1);
    39. HLay1->addWidget(m_pLabAddr, 1, Qt::AlignRight);
    40. HLay1->addWidget(m_pComboAddr, 2);
    41. m_pLineEdit = new QLineEdit(m_pCentralWidget);
    42. m_pBtnSendMulti = new QPushButton(QStringLiteral("组播消息"), m_pCentralWidget);
    43. QHBoxLayout* HLay2 = new QHBoxLayout();
    44. HLay2->addWidget(m_pLineEdit, 4);
    45. HLay2->addWidget(m_pBtnSendMulti, 1);
    46. m_pPlainText = new QPlainTextEdit(m_pCentralWidget);
    47. QVBoxLayout* VLay = new QVBoxLayout(m_pCentralWidget);
    48. VLay->addLayout(HLay1);
    49. VLay->addLayout(HLay2);
    50. VLay->addWidget(m_pPlainText);
    51. this->setCentralWidget(m_pCentralWidget);
    52. this->setLayout(VLay);
    53. //状态栏
    54. m_pLabState = new QLabel(QStringLiteral("socket状态:"), this);
    55. m_pLabState->setMinimumWidth(150);
    56. ui->statusBar->addWidget(m_pLabState);
    57. QString str = getLocalIP();
    58. this->setWindowTitle(this->windowTitle() + "---IP:" + str);
    59. m_pUdpSocket = new QUdpSocket(this);
    60. m_pUdpSocket->setSocketOption(QAbstractSocket::MulticastTtlOption, 1);
    61. // connect
    62. connect(m_pActJoinMulti, &QAction::triggered, this, &MainWindow::slotActJoinMulti);
    63. connect(m_pActLeaveMulti, &QAction::triggered, this, &MainWindow::slotActLeaveMulti);
    64. connect(m_pActClearText, &QAction::triggered, this, &MainWindow::slotActClearText);
    65. connect(m_pActQuit, &QAction::triggered, this, &MainWindow::slotActQuit);
    66. connect(m_pUdpSocket, &QUdpSocket::stateChanged, this, &MainWindow::slotSocketStateChanged);
    67. connect(m_pBtnSendMulti, &QPushButton::clicked, this, &MainWindow::slotBtnMultiMsg);
    68. connect(m_pUdpSocket, &QUdpSocket::readyRead, this, &MainWindow::slotReadyRead);
    69. }
    70. MainWindow::~MainWindow() { delete ui; }
    71. void MainWindow::slotActJoinMulti() {
    72. QString ip = m_pComboAddr->currentText();
    73. m_multicastAddr = QHostAddress(ip);
    74. quint16 multicastPort = m_pSpinPort->value();
    75. if (m_pUdpSocket->bind(QHostAddress::AnyIPv4, multicastPort, QUdpSocket::ShareAddress)) {
    76. m_pUdpSocket->joinMulticastGroup(m_multicastAddr); //加入多播组
    77. m_pPlainText->appendPlainText("**加入组播成功");
    78. m_pPlainText->appendPlainText("**组播地址IP:" + ip);
    79. m_pPlainText->appendPlainText("**绑定端口:" + QString::number(multicastPort));
    80. m_pActJoinMulti->setEnabled(false);
    81. m_pActLeaveMulti->setEnabled(true);
    82. m_pComboAddr->setEditable(false);
    83. } else {
    84. m_pPlainText->appendPlainText("**绑定端口失败");
    85. }
    86. }
    87. void MainWindow::slotActLeaveMulti() {
    88. m_pUdpSocket->leaveMulticastGroup(m_multicastAddr); //退出组播
    89. m_pUdpSocket->abort(); //解除绑定
    90. m_pActJoinMulti->setEnabled(true);
    91. m_pActLeaveMulti->setEnabled(false);
    92. m_pComboAddr->setEnabled(true);
    93. m_pComboAddr->setEditable(true);
    94. m_pPlainText->appendPlainText("**已退出组播,解除端口绑定");
    95. }
    96. void MainWindow::slotActClearText() { m_pPlainText->clear(); }
    97. void MainWindow::slotActQuit() {
    98. QMessageBox::StandardButton button = QMessageBox::question(this, "", "是否退出?");
    99. if (QMessageBox::StandardButton::Yes == button) {
    100. this->close();
    101. }
    102. }
    103. void MainWindow::slotSocketStateChanged(QAbstractSocket::SocketState socketState) {
    104. // case并不包含所有的情况,因为没有写listening的情况,所以就需要写default
    105. switch (socketState) {
    106. case QAbstractSocket::UnconnectedState: m_pLabState->setText("socket状态:UnconnectedState"); break;
    107. case QAbstractSocket::HostLookupState: m_pLabState->setText("socket状态:HostLookupState"); break;
    108. case QAbstractSocket::ConnectingState: m_pLabState->setText("socket状态:ConnectingState"); break;
    109. case QAbstractSocket::ConnectedState: m_pLabState->setText("socket状态:ConnectedState"); break;
    110. case QAbstractSocket::BoundState: m_pLabState->setText("socket状态:BoundState"); break;
    111. case QAbstractSocket::ClosingState: m_pLabState->setText("socket状态:ClosingState"); break;
    112. default: break;
    113. }
    114. }
    115. void MainWindow::slotBtnMultiMsg() {
    116. QString msg = m_pLineEdit->text();
    117. QByteArray str = msg.toUtf8();
    118. quint16 multiPort = m_pSpinPort->value();
    119. m_pUdpSocket->writeDatagram(str, m_multicastAddr, multiPort);
    120. m_pPlainText->appendPlainText("[multicast] " + msg);
    121. m_pLineEdit->clear();
    122. m_pLineEdit->setFocus();
    123. }
    124. void MainWindow::slotReadyRead() {
    125. while (m_pUdpSocket->hasPendingDatagrams()) {
    126. QByteArray dataGram;
    127. dataGram.resize(m_pUdpSocket->pendingDatagramSize());
    128. QHostAddress peerAddr;
    129. quint16 peerPort;
    130. m_pUdpSocket->readDatagram(dataGram.data(), dataGram.size(), &peerAddr, &peerPort);
    131. QString str = dataGram.data();
    132. QString peer = "[From " + peerAddr.toString() + ":" + QString::number(peerPort) + "] ";
    133. m_pPlainText->appendPlainText(peer + str);
    134. qDebug() << m_pUdpSocket->peerAddress();
    135. qDebug() << m_pUdpSocket->localAddress().toString();
    136. qDebug() << m_pUdpSocket->localPort();
    137. }
    138. }
    139. QString MainWindow::getLocalIP() {
    140. QString localName = QHostInfo::localHostName();
    141. QHostInfo hostInfo = QHostInfo::fromName(localName);
    142. QList addrList = hostInfo.addresses();
    143. QString localIP = "";
    144. if (!addrList.isEmpty()) {
    145. for (int i = 0; i < addrList.size(); i++) {
    146. QHostAddress addr = addrList.at(i);
    147. if (QAbstractSocket::IPv4Protocol == addr.protocol()) {
    148. localIP = addr.toString();
    149. break;
    150. }
    151. }
    152. }
    153. return localIP;
    154. }

    结果: 

    原文链接:https://blog.csdn.net/WL0616/article/details/129050373 

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  • 原文地址:https://blog.csdn.net/m0_75179090/article/details/132602879