• C语言实现图的拓扑排序算法


    #include
    #include
    
    typedef struct Graph
    {
    	char* vexs;//顶点
    	int** arcs;//边--数组(二级指针)
    	int vexsnum;
    	int arcsnum;
    }Graph;
    
    typedef struct Node//用栈来存储入度数,方便遍历
    {
    	int data;
    	struct Node* next;
    }Node;
    
    Node* initStack()
    {
    	Node* stack = (Node*)malloc(sizeof(Node));
    	stack->data = 0;
    	stack->next = NULL;
    	return stack;
    }
    
    int isEmpty(Node* stack)//判空
    {
    	if (stack->next == NULL)
    	{
    		return 1;
    	}
    	else
    	{
    		return 0;
    	}
    }
    
    void push(Node* stack, int data)//入栈
    {
    	Node* node = (Node*)malloc(sizeof(Node));
    	node->data = data;
    	node->next = stack->next;
    	stack->next = node;
    	stack->data++;
    }
    
    int pop(Node* stack)//出栈
    {
    	if (!isEmpty(stack))
    	{
    		Node* node = stack->next;
    		stack->next = node->next;
    		return node->data;
    	}
    	else
    	{
    		return -1;
    	}
    }
    
    int* findInDegrees(Graph* G)//统计入度
    {
    	int* inDegrees = (int*)malloc(sizeof(int) * G->vexsnum);
    	for (int i = 0; i < G->vexsnum; i++)//初始化
    	{
    		inDegrees[i] = 0;
    	}
    	for (int i = 0; i < G->vexsnum; i++)//统计以第一个节点为起始点的一列的入度
    	{
    		for (int j = 0; j < G->vexsnum; j++)
    		{
    			if (G->arcs[i][j])
    			{
    				inDegrees[j] = inDegrees[j] + 1;
    			}
    		}
    	}
    	return inDegrees;
    }
    
    void topologicalSort(Graph* G)//拓扑排序
    {
    	int index = 0;
    	int* inDegrees = findInDegrees(G);
    	int* top = (int*)malloc(sizeof(int) * G->vexsnum);
    	Node* stack = initStack();
    	for (int i = 0; i < G->vexsnum; i++)
    	{
    		if (inDegrees[i] == 0)//如果入度为0,则入栈
    		{
    			push(stack, i);
    		}
    	}
    	while (!isEmpty(stack))//栈不为空,则出栈
    	{
    		int vex = pop(stack);
    		top[index++] = vex;//记录出栈的元素
    		for (int i = 0; i < G->vexsnum; i++)
    		{
    			if (G->arcs[vex][i])//如果有边,让边减一
    			{
    				inDegrees[i] = inDegrees[i] - 1;
    				if (inDegrees[i] == 0)//如果减到0,继续入栈
    				{
    					push(stack, i);
    				}
    			}
    			
    		}
    	}
    	for (int i = 0; i < index; i++)//输出其拓扑排序
    	{
    		printf("%c ", G->vexs[top[i]]);
    	}
    	printf("\n");
    }
    
    
    Graph* initGraph(int vexsnum)//图的初始化
    {
    	Graph* G = (Graph*)malloc(sizeof(Graph));//整个图开辟空间
    	G->vexs = (char*)malloc(sizeof(char) * vexsnum);//顶点开辟空间
    	G->arcs = (int**)malloc(sizeof(int*) * vexsnum);//边开辟空间
    	for (int i = 0; i < vexsnum; i++)
    	{
    		G->arcs[i] = (int*)malloc(sizeof(int) * vexsnum);//把一个一维数组的每个值的指针指向一个一维数组
    	}
    	G->vexsnum = vexsnum;
    	G->arcsnum = 0;
    	return G;
    }
    
    void createGraph(Graph* G, char* vexs, int* arcs)//把顶点和边赋值给二维数组
    {
    	for (int i = 0; i < G->vexsnum; i++)
    	{
    		G->vexs[i] = vexs[i];
    		for (int j = 0; j < G->vexsnum; j++)
    		{
    			G->arcs[i][j] = *(arcs + i * G->vexsnum + j);
    			if (G->arcs[i][j] != 0 )//判断是否右边
    			{
    				G->arcsnum++;
    			}
    		}
    	}
    	G->arcsnum /= 2;//(无向图)边只能算一次
    }
    
    //深度优先遍历
    void DFS(Graph* G, int* visited, int index)//visited看该节点是否被访问,index看访问的那个节点
    {
    	printf("%c\t", G->vexs[index]);//先访问该节点
    	visited[index] = 1;
    	for (int i = 0; i < G->vexsnum; i++)//找到相连的顶点
    	{
    		if (G->arcs[index][i] ==1 && !visited[i])//如果未被访问,则递归
    		{
    			DFS(G, visited, i);
    		}
    	}
    }
    
    int main()
    {
    	Graph* G = initGraph(6);
    	int* visited = (int*)malloc(sizeof(int) * G->vexsnum);
    	for (int i = 0; i < G->vexsnum; i++)
    	{
    		visited[i] = 0;
    	}
    	int arcs[6][6] = {
    		0,1,1,1,0,0,
    		0,0,0,0,0,0,
    		0,1,0,0,1,0,
    		0,0,0,0,1,0,
    		0,0,0,0,0,0,
    		0,0,0,1,1,0
    	};
    	createGraph(G, "123456", (int*)arcs);
    	DFS(G, visited, 0);
    	printf("\n");
    	topologicalSort(G);
    	return 0;
    }
    
    
    
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  • 原文地址:https://blog.csdn.net/m0_52041679/article/details/127637205