const std::string 的写法要优于 const char* const。// 初始化后赋值(复制行为):
GamePlayer::GamePlayer(char *pText, size_t slength, bool valid) {
this->pText = pText;
this->slength = slength;
this->valid = valid;
}
// 初始化:
GamePlayer::GamePlayer(char *pText, size_t slength, bool valid) : pText(pText), slength(slength), valid(valid) {
//do nothing
}