命令模式(Command),将一个请求封装为一个对象,从而使你可用不同的请求对客户进行参数化;对请求排队或记录请求日志,以及支持可撤销的操作。[DP]

- // 命令接口
- interface Command {
- void execute();
- }
-
- // 具体命令类,实现了命令接口
- class ConcreteCommand implements Command {
- private Receiver receiver;
-
- public ConcreteCommand(Receiver receiver) {
- this.receiver = receiver;
- }
-
- @Override
- public void execute() {
- receiver.action();
- }
- }
-
- // 接收者类,知道如何执行请求
- class Receiver {
- public void action() {
- System.out.println("Receiver: 执行操作");
- }
- }
-
- // 调用者类,负责发送命令
- class Invoker {
- private Command command;
-
- public Invoker(Command command) {
- this.command = command;
- }
-
- public void setCommand(Command command) {
- this.command = command;
- }
-
- public void executeCommand() {
- command.execute();
- }
- }
-
- // 客户端代码
- public class Client {
- public static void main(String[] args) {
- // 创建接收者
- Receiver receiver = new Receiver();
- // 创建具体命令对象,并将接收者传递给它
- Command command = new ConcreteCommand(receiver);
- // 创建调用者,并将命令传递给它
- Invoker invoker = new Invoker(command);
- // 通过调用者执行命令
- invoker.executeCommand();
- }
- }