依赖
implementation 'com.github.bumptech.glide:glide:4.16.0'
- //加载url
- Glide.with(this)
- .load(url)
- .placeholder(R.drawable.placeholder)
- .error(R.drawable.error)
- .into(imageView)
-
- //加载本地drawable资源
- Glide.with(this)
- .load(R.mipmap.ic_launcher)
- .into(imageView)
-
- //加载gif,Glide会智能判断
- Glide.with(this)
- .load(R.drawable.a)
- .into(imageView)
-
- //asBitmap只加载静态图片,如果图片为gif则加载第一帧
- Glide.with(this)
- .asBitmap()
- .load(R.drawable.a)
- .into(imageView)
-
-
- //后备回调符
- Glide.with(this)
- .load(url)
- .fallback(R.mipmap.ic_launcher) //当url为null时显示
- .into(imageView)
RequestOptions
Glide的配置都可以通过RequestOptions配置,用于提取公共属性,复用。
- RequestOptions options = new RequestOptions()
- .placeholder(R.drawable.ic_launcher_background)
- .error(R.drawable.ic_launcher_foreground)
- .fallback(R.mipmap.ic_launcher);
-
- Glide.with(this).load(URL).apply(options).into(view);
设置图片大小
宽高单位是px
Glide.with(this).load(URL).override(100,100).into(view);
设置缩略图
- RequestBuilder
requestBuilder= Glide.with(this) - .asDrawable().sizeMultiplier(0.5f);//显示原图的50%
- Glide.with(this).load(URL).thumbnail(requestBuilder).into(view);
先加载缩略图,再加载原图
- //先加载缩略图,再加载原图
- RequestBuilder
requestBuilder1= Glide.with(this).load(URL1); -
- Glide.with(this).load(URL).diskCacheStrategy(DiskCacheStrategy.NONE)
- .thumbnail(requestBuilder1).into(view);
缓存设置
Glide默认开启内存缓存和硬盘缓存
禁用缓存策略
Glide.with(this).load(URL).skipMemoryCache(true).into(view);
硬盘缓存策略
Glide.with(this).load(URL).diskCacheStrategy(DiskCacheStrategy.NONE).into(view);
预加载
Glide.with(this).load(URL).preload();
文件下载
- new Thread(() -> {
- FutureTarget
target = Glide.with(MainActivity.this).asFile().load(URL).submit(); - try {
- File image = target.get();
- File file = new File(getCacheDir(),"file.png");
- image.compareTo(file);
- } catch (ExecutionException | InterruptedException e) {
- throw new RuntimeException(e);
- }
- }).start();
图片裁剪
- Glide.with(this)
- .load(url)
- //.centerCrop() //居中剪裁
- //.fitCenter() // 默认
- .circleCrop() //圆形图片
- .into(imageView)
过渡动画
- //过渡动画
- Glide.with(this)
- .load(URL)
- .diskCacheStrategy(DiskCacheStrategy.NONE)
- .transition(withCrossFade(1000)) //默认为300ms
- .into(view);
可以自定义动画
- "1.0" encoding="utf-8"?>
- <alpha xmlns:android="http://schemas.android.com/apk/res/android"
- android:duration="2000"
- android:fromAlpha="0"
- android:toAlpha="1" />
- Glide.with(this).load(URL).diskCacheStrategy(DiskCacheStrategy.NONE).
- transition(GenericTransitionOptions.with(R.anim.anim_alpha)).
- into(view)
RequestManager requestManager = Glide.with(this);

RequestBuilder load = requestManager.load(URL);

-
- CustomViewTarget
target = new CustomViewTarget(view) { - @Override
- protected void onResourceCleared(@Nullable Drawable placeholder) {
- Log.e(TAG, "资源清理");
- }
-
- @Override
- public void onLoadFailed(@Nullable Drawable errorDrawable) {
- Log.e(TAG, "加载失败");
- }
-
- @Override
- public void onResourceReady(@NonNull Drawable resource, @Nullable Transition super Drawable> transition) {
- Log.e(TAG, "加载成功");
- }
- };
-
- CustomViewTarget
into = load.into(target);
1:RequestBuilder.java
->into
->return into( glideContext.buildImageViewTarget(view, transcodeClass), /* targetListener= */ null, requestOptions, Executors.mainThreadExecutor()); //构造一个ImageViewTarget
->Request request = buildRequest(target, targetListener, options, callbackExecutor); //构造一个请求,接口实现SingleRequest
2:RequestManager.java
->requestManager.track(target, request);
3:RequestTracker.java
->requestTracker.runRequest(request);//两个set集合添加request请求
->request.begin();
4:SingleRequest.java
->onSizeReady(overrideWidth, overrideHeight);
5:Engine.java
->memoryResource = loadFromMemory(key, isMemoryCacheable, startTime);//三级缓存
->EngineResource> active = loadFromActiveResources(key); //一级缓存活动--运行时缓存
->EngineResource> cached = loadFromCache(key); //二级缓存Cache--运行时缓存
->waitForExistingOrStartNewJob
->jobs.get(key, onlyRetrieveFromCache)////三级缓存磁盘-非运行时缓存
6:EngineJob.java
如果缓存里都没有,去请求
->engineJob.start(decodeJob);
7:DecodeJob.java
->run()
->runWrapped()
->case INITIALIZE:
stage = getNextStage(Stage.INITIALIZE);
currentGenerator = getNextGenerator();
runGenerators();
->currentGenerator.startNext()

8:SourceGenerator.java
->startNext()
9:DecodeHelper.java
->loadData = helper.getLoadData().get(loadDataListIndex++);
-> glideContext.getRegistry().getModelLoaders(model) //这里会取注册的Loaders
10:ModelLoader.java
->LoadData> current = modelLoader.buildLoadData(model, width, height, options);

11:HttpGlideUrlLoader.java
->buildLoadData
->return new LoadData<>(url, new HttpUrlFetcher(url, timeout));
12:HttpUrlFetcher.java
->loadData
->loadDataWithRedirects(glideUrl.toURL(), 0, null, glideUrl.getHeaders()); //发起HttpUrlConnect请求

->getStreamForSuccessfulRequest;//获得InputStream
->stream = ContentLengthInputStream.obtain(urlConnection.getInputStream(), contentLength);//会对InputSteam做一系列的优化,压缩,防止过大导致崩溃
……
->InputStream会转成Bitmap
……
最终回调到CustomViewTarget.onResourceReady
也就是
贴上完整的时序图

Glide之所以如此灵活,无须对用户的Activity或Fragment进行管理,避免内存泄漏,在于空白的父类SupportRequestManagerFragment,通过jetpack的lifecycle进行管理。


答:Glide.with在子线程里不会添加生命周期,在主线程才会添加一个FragmentActivity,绑定使用的Activity生命周期
答:通过Glide.with()传入的对象,尽量是包含能自动回收的Activity等包含生命周期的作用域,避免使用Application这种,造成无法回收现象。
答:因为内部会有HttpURLConnection请求,在执行Request事务后,会先从活动缓存取,如果没有,再去内存缓存,再去磁盘缓存,然后通过HttpUrlFetcher发起HttpURLConnection请求,所有需要网络权限
答:简单来说,一级缓存采用LRU算法,最新最少使用的图片,当请求队列有新的图片时候,会淘汰掉最新最少使用的图片,如果这张图片后面还需要页面展示,那么就会有产生效率问题,因此再增加了一层不采用LRU的内存缓存。