目录
volume
float volume(vector pos, ...)
volumecubicsample
- float volumecubicsample(
geometry, int primnum, vector pos) - float volumecubicsample(
geometry, string volumename, vector pos) - float volumecubicsample(
geometry, int primnum, vector pos, vector &grad) - float volumecubicsample(
geometry, string volumename, vector pos, vector &grad) - float volumecubicsample(
geometry, int primnum, vector pos, vector &grad, matrix3 &hess) - float volumecubicsample(
geometry, string volumename, vector pos, vector &grad, matrix3 &hess)
volumecubicsamplev
- vector volumecubicsamplev(
geometry, int primnum, vector pos) - vector volumecubicsamplev(
geometry, string volumename, vector pos) - vector volumecubicsamplev(
geometry, int primnum, vector pos, matrix3 &grad) - vector volumecubicsamplev(
geometry, string volumename, vector pos, matrix3 &grad) - vector volumecubicsamplev(
geometry, int primnum, vector pos, matrix3 &grad, matrix3 &hessX, matrix3 &hessY, matrix3 &hessZ) - vector volumecubicsamplev(
geometry, string volumename, vector pos, matrix3 &grad, matrix3 &hessX, matrix3 &hessY, matrix3 &hessZ)
volumegradient
- vector volumegradient(
geometry, int primnum, vector pos) - vector volumegradient(
geometry, string volumename, vector pos)
volumeindex
- float volumeindex(
geometry, int primnum, vector voxel) - float volumeindex(
geometry, string volumename, vector voxel)
volumeindexactive
- int volumeindexactive(
geometry, int primnum, vector voxel) - int volumeindexactive(
geometry, string volumename, vector voxel)
volumeindexorigin
- vector volumeindexorigin(
geometry, int primnum) - vector volumeindexorigin(
geometry, string volumename)
volumeindextopos
- vector volumeindextopos(
geometry, int primnum, vector voxel) - vector volumeindextopos(
geometry, string volumename, vector voxel)
- //每体素位置
- vector res = volumeres(1,0);
- for(int ix=0; ix
- for(int iy=0; iy
- for(int iz=0; iz
- vector pos = volumeindextopos(1, 0, set(ix, iy, iz));
- addpoint(0, pos);
- }
- }
- }
- //类似上一示例
- @density; //不可省略
- int pt = addpoint(0, @P);
- setpointattrib(0, 'density', pt, @density);
volumeindexv
- vector volumeindexv(
geometry, int primnum, vector voxel) - vector volumeindexv(
geometry, string volumename, vector voxel)
volumepostoindex
- vector volumepostoindex(
geometry, int primnum, vector position) - vector volumepostoindex(
geometry, string volumename, vector position)
volumeres
- vector volumeres(
geometry, int primnum) - vector volumeres(
geometry, string volumename)
volumesample
- float volumesample(
geometry, int primnum, vector pos) - float volumesample(
geometry, string volumename, vector pos)
volumesamplev
- vector volumesamplev(
geometry, int primnum, vector pos) - vector volumesamplev(
geometry, string volumename, vector pos)
volumesmoothsample
- float volumesmoothsample(
geometry, int primnum, vector pos) - float volumesmoothsample(
geometry, string volumename, vector pos) - float volumesmoothsample(
geometry, int primnum, vector pos, vector &grad) - float volumesmoothsample(
geometry, string volumename, vector pos, vector &grad) - float volumesmoothsample(
geometry, int primnum, vector pos, vector &grad, matrix3 &hess) - float volumesmoothsample(
geometry, string volumename, vector pos, vector &grad, matrix3 &hess)
volumesmoothsamplev
- vector volumesmoothsamplev(
geometry, int primnum, vector pos) - vector volumesmoothsamplev(
geometry, string volumename, vector pos) - vector volumesmoothsamplev(
geometry, int primnum, vector pos, matrix3 &grad) - vector volumesmoothsamplev(
geometry, string volumename, vector pos, matrix3 &grad) - vector volumesmoothsamplev(
geometry, int primnum, vector pos, matrix3 &grad, matrix3 &hessX, matrix3 &hessY, matrix3 &hessZ) - vector volumesmoothsamplev(
geometry, string volumename, vector pos, matrix3 &grad, matrix3 &hessX, matrix3 &hessY, matrix3 &hessZ)
volumevoxeldiameter
- float volumevoxeldiameter(
geometry, int primnum) - float volumevoxeldiameter(
geometry, string primname)
-
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原文地址:https://blog.csdn.net/NapoleonCoder/article/details/133363226